==================================== README - SPAREBEDS FOR VANILLA HOUSES ==================================== Version: 1.0 Date: 2011-06-26 Category: Buildings, player owned home, companionfriendly Requirements: Oblivion Author: Emma Contact e-mail: email@example.com, emma@lovkull...
Open Observation Tower
A huge modder's resource including all the Telvanni meshes I made or altered for use in Uvirith's Legacy and related mods. Many of these were cobbled together from original meshes and resources other people made. Includes inverted meshes based on Donner Gott's resource, using Champion of Hircine...
Tribunal Temple handbill
Correspondances of Morrowind adds new reading content to your game by placing around 190 new documents around Vvardenfell’s, Mournhold’s and Solstheim’s cities and dungeons. These new documents include correspondances between people, interesting potion recipes, special instructi...
Secret Lab (3.1 Version)
This mod turns Tel Uvirith into a fitting home for a mage lord and a stunning symbol of the Archmagister's power. This third generation Tel Uvirith mod, based on [b]Uvirith Inside[/b], does what [b]Uvirith Awakened[/b] was trying to do before the project fell into limbo. Along with [b]Rise of Hou...
Along the northern coast of the Sheogorad, a lone cottage sits isolated from the world, where time seemingly passes by unnoticed. Here lives the reclusive Odmlir Wulfharth, a warrior of the famed Nordic Wulfharth clan who resides all alone in this barren landscape, but this is no simple hermit se...
by The Symbiote Dinosaur
DESCRIPTION: Adds a homestead in the azura's coast region. _____________________________________________ INSTALLATION: Extract the file "Nordic House" into your Morrowind Data Files folder and activate it in your launcher. __________________________________________________________________ REQU...
This mod originally started as a lavaforge resource, but I've since expanded it to include many of my new blacksmithing-related meshes and fireplaces. This mod is a resource only, though you can find all the stuff in a cell called ST_Smith_Testcell for easy copy/pasting. This resource will event...
This mod upgrades the assets of Sri's Alchemy and also provides a lite version of Sri's Alchemy that DOES NOT include changes to Morrowind's original ingredients. Much like Sri's Alchemy, the base mod also adds Sri's ingredients to leveled lists and makes them available for sale, as well as doing...
Converts most of MW statics objects to activators for use in town building mods, scripted furniture, or whatever.
This mod adds more options to Morrowind's original quests, fleshes out some quest related dialogue, and makes minor tweaks to a few quest rewards. This mod does not add whole new quests, and does not remove original content. Version 1 is primarily mage focused, because those quests are the ones...
by Tamriel Rebuilt Team
[b]Tamriel Rebuilt [/b] [b]Latest Version: build 16.12 [/b][i]December 21st, 2016[/i][b] [/b][i][b][/b][/i] [b]Important Notice[/b] [i]Starting with the previous release, build 16.09, Tamriel Rebuilt will no longer contain its own asset file. Instead, you will need to download [/i][url=http://w...
A new place
Skyrim Map Markers =============== This mod adds a lot of map markers for places that doesn't have a map marker in vanilla. In total, there are over 100 *new* map markers added into the game. What this mod does is to let the player to discover new places, places you had no idea that existed i...
by Arjan Wardekker, WHReaper
[size= large]A Lord's Men 2.5.0 unofficial update[/size] 2.1 changes: - All dialogue entries for Mercenary representative changed from ID filter to new class ALM_Mercenary_Representative - Created new Mercenary representatives for Hlaalu guards, Imperial guards, etc. - Created script for eve...
by Melchior Dahrk
1. Description 2. Requirements 3. Installing the plug-in 4. Playing the plug-in 5. Save games 6. Conflicts/Known Errors 7. Credits 8. Contact and Information 9. Legal Stuff/Disclaimer 10. Changelog =============== 1. DESCRIPTION =============== This mod takes several community resources as well...
by Fliggerty, et al
Resources (presumbably scripts) generated during the July, 2009 Great House Fliggerty modding workshop on creating scripted spells. A [url=http://www.fliggerty.com/phpBB3/download/file.php?id=747]transcript[/url] of the workshop discussion is also available.
[color=#ff0000]Lucky Coins[/color] by Danae [color=#ff9900]Part of the May Modathon Month 2016[/color] [color=#888888]This mod adds very rare coins that will grant you minor buffs so long as you have them in your inventory.[/color] [color=#888888]There are 90 different coins in total with a tot...
This mod covers many aspects of being a Bard in Morrowind. [color=#ff6600]As a bard, you may do the following:[/color] - Look like a bard holding a lute or carrying one on you back. - Play 40 different tunes because you like music. - Perform in inns to earn gold and based on your skill, ge...
by Lady Phoenix Fire Rose
This Mod is a Proud Participant of 2016 May Modathon, hosted by Darkelfguy! This is my first official full mod released, so I hope that you enjoy it!The Cave of Wonders is filled with beautiful sights, many monster to fight, treasure, and your possible demise. It is lost somewhere in the West Ga...
Lower Floor Overview
; Tamrielic Lore ; A mod by PikachunoTM ; Release Version 1.1, build 2 ; Description // This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!). // ; Notice //...
This mod adds an NPC, Feyiin to the region around Seyda Neen. He needs help and will reward you for your efforts. Feyiin has a small cave somewhere between Seyda Neen and Pelagiad and you are welcome to use it. The cave has 2 rooms: one with basic NOM facilities and stoage, the other with a bed, ...
by Alaisiagae, WHReaper
========================================= ================ Crossbows ================ ========================================= # Introduction ============================================================================== This mod adds five new crossbows to the game - Iron, Silver, Bonemold,...
========================================= ============== Ald Redaynia 1.0.2 ============= ========================================= # Introduction ============================================================================== In game dialogue mentions Ald Redaynia as village, but in game, th...
With this mod lights in dwemer ruins don't pulse but blink occasionally. Broken lights constantly blink. Blinking rate is controlled by global variable DL_BlinkRate which has default value of 1000. To change it use console command "set DL_BlinkRate to 'a number'". Decrease value of DL_BlinkRate t...
[b][img]http://img.photobucket.com/albums/v603/Darkelfguy/Modder%20Challenge%20Title%20Cropped3.jpg[/img][/b] [b]Description[/b] In the sleepy town of Gnaar Mok, a young Dunmer by the name of Daviimir Velodil searches frantically for his missing uncle. Naive and scared about the dangers of the w...
MW Containers Animated v1.2 This mod adds open/close animation to all containers that should have animation. Meshes are by Phaedrus and Arcimaestro Anteres, based on Bethesda's meshes. For the mod to work properly you need to download [url=download--139]Morrowind Code Patch v2.1[/url] and enabl...