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Animated Containers Optimized

by Stuporstar, Greatness7, qqqbbb

2017-05-26 16:00:09

This patch optimizes Animated Containers scripts to reduce CPU load. It's meant to replace the original esp, but not the whole mod (you still need to download the original for its meshes). Adds sound effects as feedback instead of messageboxes when containers can't be opened. Includes optimized ...

Kwama Eggs Enhanced

by Stuporstar & Greatness7

2017-06-18 21:56:25

This simple mod randomizes kwama egg sacks so you have a chance to get small or large eggs. It also adds a random chance to spawn a scrib or kwama forager instead. KwamaEggs_Enhanced.esp is the basic version. Modifies kwama egg containers, if that's a compatibility issue with anything. KwamaEggs...

Nine Dragons Katana Demo

by Drakkmore

2017-06-01 03:47:45

"Part of the May Modathon Month" This is just a small demo of the mod I wanted to enter in the Modathon, but I ran out of time with all I wanted to do with the mod. Outside the Census, and Excise office in Seyda Neen, there is a trapdoor that leads to an underground Imperial structure. Inside thi...

[size= large]Loot Well Urned [/size] [size= large](An Ancestral Tomb Loot Enhancement Mod)[/size] [size= large][i][u][b]"Part of the May Modathon Month!"[/b][/size][/i][/u] [size= large]_______________________________________[/size] [size= large]I always found it dull that the only loot you co...

MCP Python

by Hrnchamd and Psyringe

2011-07-28 23:19:41

-------------------- Morrowind Code Patch -------------------- crafted by Hrnchamd at Sun's Reach tempered and polished by Psyringe version 2.4 About ----- Morrowind is a game of great depth, a huge world, incredibly extensible and with a thriving community. Unfortunately it's also full of bu...

Morrowind Code Patch

by Hrnchamd and Psyringe

2011-07-28 23:17:47

-------------------- Morrowind Code Patch -------------------- crafted by Hrnchamd at Sun's Reach tempered and polished by Psyringe version 2.4 About ----- Morrowind is a game of great depth, a huge world, incredibly extensible and with a thriving community. Unfortunately it's also full of bu...

Beautiful Books Volume I: Grimoires

by Stuporstar

2017-05-01 12:39:20

From left to right: alteration, conjuration, destruction, illusion, mysticism, and restoration

This mod adds eight unique grimoires, one for each school of magic: alteration, conjuration, destruction, illusion, mysticism, and restoration, as well as two special ones. The Dwemer grimoire is related to enchanting, and the necromancer's grimoire has a special effect. Each one is colored rela...

Myron Reducto's Shrinkwand

by Stuporstar

2017-05-01 12:29:29

A wand that can shrink creatures and npcs. It comes with several settings: - Small - Smaller - Smallest - Teensy - Wee - Titlin' - Kleiner - Frappe The wand can be found lying around the Balmora Mage's Guild, on the desk near the travel npc. To use the wand, equip it and exit inventory. After y...

Uvirith's Legacy 3.5

by Stuporstar

2013-08-11 21:45:45

Secret Lab (3.1 Version)

This mod turns Tel Uvirith into a fitting home for a mage lord and a stunning symbol of the Archmagister's power. This third generation Tel Uvirith mod, based on [b]Uvirith Inside[/b], does what [b]Uvirith Awakened[/b] was trying to do before the project fell into limbo. Along with [b]Rise of Hou...

Books of Vvardenfell

by Stuporstar

2013-08-03 22:34:34

This simple mod adds over 50 new lore-friendly books to Morrowind. However, these are not just guide books designed to make stuff easier to look up while you play the game (though they serve that purpose well). Each book has its own author, a person who exists somewhere in Nirn (not necessarily ...

Propylons (Master Index Mod)

by CDCooley and Stuporstar

2013-12-22 21:19:14

This is a small update on CDCooley's Propylons 1.1 Version 1.2 fixes an error in the "little secret" topic that could make your game CTD. While I was at it, I cleaned up all the typos and punctuation errors. I merged this mod more fully with the Master Index Plugin to include the travel options ...

Get Fezzed!

by Stuporstar

2013-02-28 23:51:57

In the Mournhold Great Bazaar sits an accursed fez. Donning the accursed fez will grant you the spell "Get Fezzed!" which will stick a humiliating dinky fez on any npc. You must wear the fez to cast the spell, and the fez will make you bald -- because it's funnier that way, that's why. Also incl...

Stinkers 2.0 to 3.0 Upgrader

by Stuporstar

2013-09-10 18:50:36

This is an upgrade patch for any mod with built-in Stinkers 2.0 compatibility. It will replace all Stinkers 2.0 resources with Stinkers 3.0 resources. Run this mod continuously alongside Stinkers 3.0 to ensure all 2.0 resources are automatically replaced as you play the game. Though this mod upd...

FreshStart: Blank Chargen

by Stuporstar

2015-07-13 12:31:12

This mod wipes out Morrowind's original chargen sequence in the cleanest way possible. Nothing's deleted, just disengaged. It's designed as a blank slate for you to mod your character's backstory however you like. With a little CS knowhow, you can treat it like a D&D character sheet. The main qu...

Twisted Forks

by Stuporstar

2014-07-18 21:40:00

Are you sick of not being able to place cutlery down like a normal person because the mesh is awkwardly turned sideways? Then this mod is for you! This mod fixes the meshes so you can put them down with ease. It does however require an ESP, because now all the silverware in the game is turned sid...

Crate Texture Resource

by Stuporstar

2013-02-24 03:08:05

Just a simple photoshop resource for making new crates, because I wanted something a little nicer for tea crates. It's only 256x256, because I found I didn't need anything bigger, even after putting logos on the sides (you'll have to supply your own for those.) It has several layers you can toggl...

ST Wearable Towels

by Stuporstar

2013-08-25 22:03:09

This is a modder's resource for Morrowind. There are none placed in the game world in the esp. It adds six wearable towels, each with a male and female version. The towels are slotted as a shirt rather than a skirt so the upper legs wouldn't disappear. It uses the groin bodypart, which will disap...

Stuporstar's Functional Dice

by Stuporstar

2014-06-30 14:33:07

These dice were all placed in-game.

This modder's resource has six varieties of Paedrus' dice, UV mapped and textured by me. The esp has a script that allows you to "roll" the dice every time you drop them in menu mode. It orients the die so all numbers have a random chance to face up. It also randomly skews its position so it look...

Statics to Activators

by Stuporstar

2016-12-23 21:38:25

Converts most of MW statics objects to activators for use in town building mods, scripted furniture, or whatever.

Uvirith (Telvanni) Modder's Resource

by Stuporstar

2016-12-24 15:37:10

Open Observation Tower

A huge modder's resource including all the Telvanni meshes I made or altered for use in Uvirith's Legacy and related mods. Many of these were cobbled together from original meshes and resources other people made. Includes inverted meshes based on Donner Gott's resource, using Champion of Hircine...

Uvirith's Legacy 2.0

by Stuporstar

2012-05-22 12:50:29

This is the old version of Uvirith's Legacy. For the new version, click on the mirror link below.

The Tea Mod

by Stuporstar

2013-03-26 21:57:29

This mod adds 30 teas (including blacks, greens, and herbals) and 6 different coffees to the game, as well as a few tasty treats. Each is an ingredient with unique alchemical properties, and can be brewed into potions with similar alchemical effects. 20 different tea sets are for sale, as well as...

Animated Targets and Practice Dummies

by Stuporstar

2013-09-08 19:34:15

Archery Targets

This is an update on both Acidbasick's animated practice dummy and Bud_Lyte_kNight's scripting. The practice dummies gain health as the player levels up, in increments of 100. If you destroy your dummy and clear it away, it will be replaced in three days. Version 3.0: Adds animations to the arc...

Uvirith's Legacy 3.0 and 3.1 - BAIN

by Stuporstar

2013-09-11 05:53:08

I have repackaged Uvirith's Legacy 3.0 and Uvirith's Legacy 3.1 into one BAIN archive for easier upgrading by permission from Stuporstar. ======================================================================= From the readme about upgrading UL 3.0 to UL 3.1 [quote]7. From there, you can ...

ST Smith & Crafting Resource

by Stuporstar

2014-07-18 14:29:01

This mod originally started as a lavaforge resource, but I've since expanded it to include many of my new blacksmithing-related meshes and fireplaces. This mod is a resource only, though you can find all the stuff in a cell called ST_Smith_Testcell for easy copy/pasting. This resource will event...

Rincewind's Luggage

by Stuporstar and Arcimaestro Antares

2014-10-22 19:34:07

This too-faithful companion from Discworld has arrived in Morrowind and is waiting for a new master. Find it in the Balmora Mages Guild. If you can convince it to follow you, it will follow you anywhere (with the optional MWSE add-on). It's also protective of its master and will bite anything tha...

Mesh Improvements Optimized

by Stuporstar

2014-11-14 00:39:43

I made this mesh replacer because many objects in MGSO 3.0 were improperly smoothed, massively bloating their poly-counts, and they often had broken or stretched UV maps. I significantly reduced the poly-counts compared to MGSO 3.0 while retaining the same quality or better. All meshes are desig...

Quest Tweaks and Alternatives

by Stuporstar

2014-11-22 15:17:28

This mod adds more options to Morrowind's original quests, fleshes out some quest related dialogue, and makes minor tweaks to a few quest rewards. This mod does not add whole new quests, and does not remove original content. Version 1 is primarily mage focused, because those quests are the ones...

ST Alchemy

by Stuporstar

2014-11-28 17:10:45

This mod upgrades the assets of Sri's Alchemy and also provides a lite version of Sri's Alchemy that DOES NOT include changes to Morrowind's original ingredients. Much like Sri's Alchemy, the base mod also adds Sri's ingredients to leveled lists and makes them available for sale, as well as doing...

Repherion

by Thexare

2017-04-21 23:40:35

Repherion is a small subterranean dwelling up on a hill along the road from Pelagiad to Balmora. It's in the style of the Ancestral Tombs, with one section more akin to a Velothi dome. There's not much in the way of items inside; some minor furnishings, a steel blade or two, and a few alchemy pla...

Changing the proportions of the skeleton

by CemKey

2017-03-10 02:46:05

I think that for so many years everyone has noticed that the protagonist and the NPC are disproportionately long-legged (especially calf). So I cut them. If you think that my version is wrong, then offer your options. PS Because of the short legs, now the hem of the robes to the ground and even l...

Sparebeds for vanilla houses

by Emma

2011-08-06 17:19:50

==================================== README - SPAREBEDS FOR VANILLA HOUSES ==================================== Version: 1.0 Date: 2011-06-26 Category: Buildings, player owned home, companionfriendly Requirements: Oblivion Author: Emma Contact e-mail: emma9158@hotmail.com, emma@lovkull...

Correspondances of Morrowind

by Cliffworms

2017-02-11 05:51:50

Tribunal Temple handbill

Correspondances of Morrowind adds new reading content to your game by placing around 190 new documents around Vvardenfell’s, Mournhold’s and Solstheim’s cities and dungeons. These new documents include correspondances between people, interesting potion recipes, special instructi...

Ancient Foes

by Darkelfguy

2017-01-19 03:35:05

Along the northern coast of the Sheogorad, a lone cottage sits isolated from the world, where time seemingly passes by unnoticed. Here lives the reclusive Odmlir Wulfharth, a warrior of the famed Nordic Wulfharth clan who resides all alone in this barren landscape, but this is no simple hermit se...

Yuletide Homestead

by The Symbiote Dinosaur

2017-01-10 16:55:27

DESCRIPTION: Adds a homestead in the azura's coast region. _____________________________________________ INSTALLATION: Extract the file "Nordic House" into your Morrowind Data Files folder and activate it in your launcher. __________________________________________________________________ REQU...

Tamriel Rebuilt

by Tamriel Rebuilt Team

2012-10-10 19:59:32

[b]Tamriel Rebuilt [/b] [b]Latest Version: build 16.12 [/b][i]December 21st, 2016[/i][b] [/b][i][b][/b][/i] [b]Important Notice[/b] [i]Starting with the previous release, build 16.09, Tamriel Rebuilt will no longer contain its own asset file. Instead, you will need to download [/i][url=http://w...

Skyrim Map Markers

by Leonardo

2016-08-17 03:17:18

A new place

Skyrim Map Markers =============== This mod adds a lot of map markers for places that doesn't have a map marker in vanilla. In total, there are over 100 *new* map markers added into the game. What this mod does is to let the player to discover new places, places you had no idea that existed i...

A Lord's Men

by Arjan Wardekker, WHReaper

2014-09-25 18:21:13

[size= large]A Lord's Men 2.5.0 unofficial update[/size] 2.1 changes: - All dialogue entries for Mercenary representative changed from ID filter to new class ALM_Mercenary_Representative - Created new Mercenary representatives for Hlaalu guards, Imperial guards, etc. - Created script for eve...

Atronach Expansion

by Melchior Dahrk

2012-09-10 09:43:18

1. Description 2. Requirements 3. Installing the plug-in 4. Playing the plug-in 5. Save games 6. Conflicts/Known Errors 7. Credits 8. Contact and Information 9. Legal Stuff/Disclaimer 10. Changelog =============== 1. DESCRIPTION =============== This mod takes several community resources as well...

ScriptedSpells_Resources

by Fliggerty, et al

2016-06-10 08:30:45

Resources (presumbably scripts) generated during the July, 2009 Great House Fliggerty modding workshop on creating scripted spells. A [url=http://www.fliggerty.com/phpBB3/download/file.php?id=747]transcript[/url] of the workshop discussion is also available.

Lucky Coins

by Danae

2016-05-28 05:59:50

[color=#ff0000]Lucky Coins[/color] by Danae [color=#ff9900]Part of the May Modathon Month 2016[/color] [color=#888888]This mod adds very rare coins that will grant you minor buffs so long as you have them in your inventory.[/color] [color=#888888]There are 90 different coins in total with a tot...

A Bard's Life

by Danae

2011-08-12 02:16:36

This mod covers many aspects of being a Bard in Morrowind. [color=#ff6600]As a bard, you may do the following:[/color] - Look like a bard holding a lute or carrying one on you back. - Play 40 different tunes because you like music. - Perform in inns to earn gold and based on your skill, ge...

Cave of Wonders

by Lady Phoenix Fire Rose

2016-05-31 19:41:41

This Mod is a Proud Participant of 2016 May Modathon, hosted by Darkelfguy! This is my first official full mod released, so I hope that you enjoy it!The Cave of Wonders is filled with beautiful sights, many monster to fight, treasure, and your possible demise. It is lost somewhere in the West Ga...

Tamrielic Lore

by PikachunoTM

2016-05-09 01:17:56

Lower Floor Overview

; Tamrielic Lore ; A mod by PikachunoTM ; Release Version 1.1, build 2 ; Description // This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!). // ; Notice //...

Feyiin's Troubles

by Danae

2016-05-29 04:51:03

This mod adds an NPC, Feyiin to the region around Seyda Neen. He needs help and will reward you for your efforts. Feyiin has a small cave somewhere between Seyda Neen and Pelagiad and you are welcome to use it. The cave has 2 rooms: one with basic NOM facilities and stoage, the other with a bed, ...

Crossbows

by Alaisiagae, WHReaper

2014-02-03 19:17:10

========================================= ================ Crossbows ================ ========================================= # Introduction ============================================================================== This mod adds five new crossbows to the game - Iron, Silver, Bonemold,...

Ald Redaynia

by WHReaper

2015-12-31 16:51:51

Local Fisherman

========================================= ============== Ald Redaynia 1.0.2 ============= ========================================= # Introduction ============================================================================== In game dialogue mentions Ald Redaynia as village, but in game, th...

Dwemer blinking lights

by qqqbbb

2012-10-18 08:25:53

With this mod lights in dwemer ruins don't pulse but blink occasionally. Broken lights constantly blink. Blinking rate is controlled by global variable DL_BlinkRate which has default value of 1000. To change it use console command "set DL_BlinkRate to 'a number'". Decrease value of DL_BlinkRate t...

Of Dungeons and Abodes

by Darkelfguy

2016-04-24 11:33:07

[b][img]http://img.photobucket.com/albums/v603/Darkelfguy/Modder%20Challenge%20Title%20Cropped3.jpg[/img][/b] [b]Description[/b] In the sleepy town of Gnaar Mok, a young Dunmer by the name of Daviimir Velodil searches frantically for his missing uncle. Naive and scared about the dangers of the w...

Morrowind Containers Animated v1.2

by qqqbbb

2012-09-08 08:35:09

MW Containers Animated v1.2 This mod adds open/close animation to all containers that should have animation. Meshes are by Phaedrus and Arcimaestro Anteres, based on Bethesda's meshes. For the mod to work properly you need to download [url=download--139]Morrowind Code Patch v2.1[/url] and enabl...

Sixth House Melchoir

by DonnerGott

2016-03-27 20:12:56

During the MQ, you may meet some Dreamer refugees; after the MQ, you get to have a Sixth House inspired Bar and Grill. A mod linked actively with the progress of the Main Quest. The PC can meet and assist some resistant Dreamers hiding in a shielded refuge. There are some quests and rewards invo...

Tre Sma Grisar's Lair

by DonnerGott

2016-03-27 18:28:27

This is an Easter Egg, Stocking-Stuffer, side-track mod. It mostly takes place on Solstheim, except for an Imperial Legion questline.

Walled City of Balmora

by Hargreth, Arcimaestro Antares, Lucien Fairfax, WHReaper

2013-12-06 00:43:43

========================================= =========== Walled City of Balmora 1.6c ========= ========================================= # Introduction ============================================================================== This mod adds a wall around the entire city, with 5 guard towers...

White Suran 2 - MD Edition

by Melchior Dahrk, Basswalker

2012-10-20 18:38:18

========================== White Suran 2 - MD Edition ========================== by Melchior Dahrk v1.3 [color=#ff0000][url=https://youtu.be/Jo0DWD3rxTQ]VIDEO SHOWCASE[/url][/color] Description ======================= I don't like most of the unique city textures mods, but White Suran is the ex...

Wrye Python 08

by Wrye

2016-03-07 15:11:58

Wrye Python 08 is the last Python package before the Wrye Bash team removed it from Nexus.

Advanced Bartering

by qqqbbb

2014-10-13 07:35:51

[b] Advanced Bartering v1.06[/b] ------------ Requirements ------------ [url=https://github.com/Merzasphor/MWSE/releases]MWSE v0.9.5[/url] Version that comes with MGE will not work! ------------ Installing ------------ If you have previous version of the mod installed, save your game witho...

Spear-Staff Fix

by hollaajith

2014-11-25 04:50:15

This changes the position where Spears/Staffs are held. Now they are held closer the end, as it should be. =============== Version History =============== v1.1 - Added the missing longspear meshes and added compatabilty for Ghostnull's Daedric, Ebony and Glass weapon enhancer. 1.1a - Includ...

Intervention Improved

by hollaajith

2014-09-06 23:00:46

- Adds missing Temple markers at Suran, Vos, Maar Gan and Ghostgate. - Adds shrines to temples at Suran, Molag Mar and Vos Chapel. - Removes the Tribunal shrine at Fort Darius in Gnisis and moves it inside Gnisis Temple. - When you cast Intervention, now you move infront of Altars instead of wi...

Yet Another Herbalism Mod

by hollaajith

2015-09-01 05:10:48

This is yet another Herbalism mod. This does not eliminate the 'container looting' but does make the plant disappear or change visually once you pick it. When you activate a plant, normal container window opens like in vanilla game. This is for those who want to see what they are picking, but sti...

Darknut's 1st Person Enhanced

by Darknut

2011-07-27 21:08:31

Darknut's 1st Person Enhanced By Darknut 2-14-16 Version 2.1 This mod replaces the 1st person animations with the 3rd Person animations. The affect is more realistic 1st person. Clothes & Armors now show in 1st person view. ( no legs or feet ... yet ) If you like more realistic game pla...

RotatePatcher

by WHReaper

2014-08-10 18:23:33

RotatePatcher 1.0 by WH-Reaper This program reads all your loaded mods, and attaches book rotate and weapon rotate scripts to all books and weapons without script using tes3cmd. Program automatically detects if you have Book rotate, Weapon rotate or both and creates new plugin files. Note: T...

Chronicles Immersive Chargen v2.24

by EricBoyce1

2016-02-08 22:10:27

In this release, Chronicles Immersive Chargen v2.4 (Alpha Release) of this expanding city mod that seeks to give the player a new experience. It expands the town of Seyda Neen along the roadside. The city itself is very large. There is are new guards and prisoners to the Imperial Prison Ship, Doc...

Shut Up!

by qqqbbb

2014-10-16 22:40:37

This is optimized version of "Shut Up!" mod by Adam Zsoldos. The mod allows NPCs to greet you only when you're looking directly at them. Script was rewritten and simplified so now there should not be any bugs. Don't use this mod with Advanced NPCs mod. ----------------- Requirements: ---------...

Advanced NPCs

by qqqbbb

2015-01-04 03:44:22

This mod allows NPCs to: 1. greet each other. NPCs greet each other once a day if you stay in one cell. And they don't greet those standing next to them when you enter a new cell. 2. greet you only when you're looking directly at them. NPCs who hate you or like you a lot will greet you as usual. ...

Darknut's 1st Person Enhanced 2.0

by Darknut

2016-02-08 10:59:05

1st Person Enhanced By Darknut 2-5-16 Version 2.0 This mod replaces the 1st person animations with the 3rd Person animations. The affect is more realistic 1st person. If you like more realistic game play this mod is for you. This mod only effects 1st person animation. *************...

Darknuts's Greater Dwemer Ruins Volume 1

by Darknut

2011-07-27 21:20:18

DNGDR has apparently got the reputation over the years as being filled with nothing but "insta-death" traps. Nothing could be farther from the truth. Is DNGDR hard? yes. but I tried very hard to balance Exploring/traps/fighting. Are there unsurvivable traps? yes a couple but most are survivable o...

More Inns

by LegoManIAm94, Spirithawke, WHReaper

2013-12-06 00:38:37

========================================= ============== More Inns 2.1d =============== ========================================= # Introduction ============================================================================== This mod adds more places to rent a bed. You can now sleep at the fo...

Unofficial Oblivion DLC Patches

by Quarn, Kivan, Arthmoor, and PrinceShroob

2012-01-09 00:58:47

The aim of this mod is to fix the bugs existing in the official mods released by Bethesda. [b]NOTE:[/b] These fixed plugins use the ESP master (aka mod de-isolation) method which means you still need the original plugins for these plugins to work! The plug-ins are not a redistribution of modifie...

Unofficial Shivering Isles Patch

by Quarn, Kivan, Arthmoor, and PrinceShroob

2012-01-09 01:35:31

This mod is a joint effort to fix the vast amount of bugs currently existing in the Shivering Isles expansion pack for Oblivion v1.2.0416, fixing over 200 bugs so far! If you're experiencing a bug with Oblivion and it's not fixed by our mod please by all means report the bug to us in as much deta...

Unofficial Oblivion Patch

by Quarn, Kivan, Arthmoor and PrinceShroob

2012-01-08 22:13:09

[b][/b]This mod is a joint effort to fix the vast amount of bugs currently existing in Oblivion v1.2.0416, fixing over 2,300 bugs so far! If you're experiencing a bug with Oblivion and it's not fixed by our mod please by all means report the bug to us in as much detail as possible so we can try f...

Battlespire Wallpapers

by Ashstaar

2016-01-04 07:37:21

About 20 Battlespire wallpapers. 1920x1080

Redguard Wallpapers

by Ashstaar

2016-01-04 07:44:24

About 120 Redguard wallpapers. 1920x1080.

ASH 2.0 Ort Edit

by Ortorin

2014-04-16 09:51:12

The orginal work by Scruggs contained a sack that allways stayed at 1 pound regardless of how many ingredients were contained inside. This edit of mine adds weight to the sack based on the combined weight of the ingredients rounded down to the nearest five. The sack can only go up to 500 pounds,...

The Dance of the Three Legged Guar

by TwilotSpankle

2015-12-04 00:27:44

Simply adds my interpretation of what The Dance of the Three Legged Guar is all about. It also adds the protagonist of the book to a shack in the Grazelands. There is a copy of the book upon Crassius Curio's bed This mod contains content that might offend certain people.

MidgetAlien's Dragon Priest Masks *updated*

by MidgetAlien + Danke

2015-12-03 12:43:01

I took Midgetalien's original dragonpriest mask resource and implement it, tweaked it, and added an extra mask. You can find the mask locations in the readme, but here's some hints: Hevnoraak - In the home of a Nord Blade in West Gash Krosis - On a bookcase in a place filled with Nords Moroke...

Fargoth's House of Earthly Delights

by TwilotSpankle

2015-11-28 15:35:01

Replaces the 3 girls with Fargoth at Desele's House of Earthly Delights Requirements: Morrowind Thank you DestinedToDie for the Help :3

Ayleid Remnants

by John Kahler

2015-11-26 04:13:59

Adds in 4 Ayleid style places to Solstheim, and one NEXT to Solstheim. I was intending to have the internal architecture like what you see in Oblivion, but it just wasn’t going to happen with my current skills. And if I had gone that way, it would’ve looked pretty bad. :D There would&...

Wyrmhaven

by Neoptolemus

2013-12-09 01:19:21

Wyrmhaven is a tiny island far to the west of Solstheim, claimed at various times by a clan of Chimer fleeing the wars with the Dwarves, a fire-breathing dragon, a band of Nordic exiles, the Breton Kingdom of Farrun, and the Septim Empire. The closing years of the Third Era see a rich trading por...

More Gondoliers

by TwilotSpankle

2015-11-21 07:58:19

Adds a gondolier to the cantons that did not previously have them, and also gives each existing gondolier an extra location to take you to

Imperial Library Obscure Texts

by TwilotSpankle

2015-11-16 20:33:36

This mod adds all texts from the "Obscure Texts" page on the Imperial Library found here: http://www.imperial-library.info/content/obscure-texts All books are placed in specific places, and are not random. For most, there is only 1 copy of the book, so dont sell them if you want to have a collec...

Bury Your Treasure

by Neoptolemus

2015-11-07 16:22:08

A role playing mod that allows you to dig a hole in any exterior cell to put your loot in. Simply purchase a shovel from any outfitter, equip it, and press attack while holding sneak. A 'hole' will appear at your feet which can be used as a container. The container can only be opened if you have ...

Morrowind Comes Alive

by Neoptolemus

2014-04-01 00:55:20

Adds 1200 NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people travelling to and from towns, and going in and out of taverns, shops,...

Carts and Wagons Resource

by Neoptolemus

2015-11-02 21:53:47

Adds three new meshes to Morrowind: one wooden hand cart, and two variants of a larger twin-axle wagon - one with a canopy and one without. All were pieced together in NifSkope out of existing Morrowind meshes and textures. Included is a simple demo mod adding some of the new meshes to various p...

The Undead

by Neoptolemus

2015-11-04 01:53:19

Adds 300+ new undead enemies to the leveled lists of Vvardenfell, Solstheim, and the Mournhold Sewers. Every creature has its own unique mesh, thanks to the amazing power of NifSkope. The new undead will appear in the appropriate tombs/caves/dungeons, and some in exterior cells after dark. The U...

Ships of the Imperial Navy

by Neoptolemus

2015-11-06 02:49:05

This mod places galleons crewed by Imperial sailors in various places around Morrowind. You will see galleons at Ebonheart, Wolverine Hall, Dagon Fel, Seyda Neen and Fort Frostmoth. All sailors are scripted to disappear at night. Two galleon models have been used: the Elizabethan galleon by dongl...

Vegtabill’s Threads of the Webspinner

by vegtabill

2015-10-21 01:29:14

The vanilla version of the Threads of the Webspinner (TotW) is a little too open and too unguided to be a functional, completable "quest". Put another way, it is nearly impossible to finish TotW and acquire Mephala's Skill without 1) consulting some out-of-game resource (like the UESP Wiki or the...

Improved Cursed Items

by Neoptolemus

2015-11-01 21:59:18

This simple mod alters the 'BILL_MarksDaedraSummon' script that is attached to certain items placed upon the altars of Daedric shrines around Vvardenfell. Normally, picking up the items will spawn a Dremora Lord behind you, which gets boring after a while. With this mod enabled, picking up the it...

Birds and Crickets

by Neoptolemus

2015-11-01 22:02:19

Adds an ambient loop whenever the player is in an exterior cell, with birds and insects in the daytime, and crickets at night. Loops are disabled in bad weather, and will not play in the Ashlands, in Mournhold (which has its own ambient sounds), and on Solstheim. Can be used alongside other soun...

Container Sounds

by Neoptolemus

2015-11-01 22:04:16

Adds an appropriate opening sound to all crates, barrels, chests, pots, urns, cupboards, closets, drawers, desks and sacks. Sounds are added via a simple script which should not impact fps. I also modified some of the chests in Daedric ruins to use the Daedric chest mesh that came with Bloodmoon....

Dunmer Strongholds Expanded

by Neoptolemus

2015-11-01 22:12:56

Expands the eleven Dunmer Strongholds on Vvardenfell by adding large, multi-level dungeons generated with the GenMod utility. Basically does for the strongholds what Zappara's 'Tombs Expanded' mod did for the Ancestral Tombs. The dungeons are filled with either Daedra, Undead or 6th House leveled...

Golems

by Neoptolemus

2015-11-01 22:19:28

Adds ten types of Golem to Morrowind's leveled lists. Golems will spawn in the appropriate regions (Mud Golems in the Bitter Coast, Ash Golems in the Molag Amur etc), and around Daedric Ruins. The Golems are based on a modified Storm Atronach mesh, and use all vanilla textures. Included is an ad...

Mummified Dunmer Unbandaged

by Neoptolemus

2015-11-01 22:26:47

Adds random Dunmer mummies (like the ones in the Caverns of the Incarnate) to the urns in the tombs across Vvardenfell. It uses leveled lists, so there's a one in five chance you'll find one of six types of mummy when you check inside an urn. Collect them all! You can pick them up, carry them aro...

Ranked Dremora

by Neoptolemus

2015-11-01 22:39:10

This mod completely overhauls the Dremora in Morrowind, making them more like they are in Oblivion - that is, divided into seven ranks. I have also changed their weapons to inferior versions of the daedric ones. This makes daedric weapons a lot more scarce on Vvardenfell, as they should be. All D...

Daggerfall Province Map menu retexture

by SYMBIOTE DINOSAUR

2015-10-15 11:23:20

A main menu retexture made from heavily edited versions of the Daggerfall province map. I found the image that I used here http://www.uesp.net/wiki/File:DF-map-Tamriel.jpg thank you to UESP for providing the image.

Better Propylon Index Stones

by iamnone

2015-10-01 01:33:10

--- Better Propylon Index Stones --- (mod for TESIII: Morrowind) by iamnone This mod makes the propylon index stones more useful. Compatible with Master Index. Improvements: - Each index can be used to teleport to its stronghold (costs 10 magicka). - Weight of each index reduced to 0.2 unit...

Autumn Textures

by SYMBIOTE DINOSAUR

2015-10-03 13:29:34

This mod will retexture a few of the landscape texture in the Ascadian region, the Bitter coast region, and the West Gash region. Not all the land textures will are retextured so the regions still look unique, just with a bit of broken twigs and fallen leaves on the ground.

Adamantium Armor Boost

by iamnone

2015-10-01 01:29:03

Note: This simple mod contains the Adamantium Armor tweaks from my old Official Plugins Collection archive. Created because the GOG version of Morrowind includes the official plugins (rendering OPC unnecessary unless you want the GMST removals). --- Adamantium Armor Boost --- (mod for TESIII: M...

The City of Balmora

by SYMBIOTE DINOSAUR

2015-09-30 04:13:46

This city overhual adds many details and buildings that I decided Balmora was lacking. Now Balmora is more detailed and has new buildings, however most of these new buildings are not accessable for the main reason that I hate doing the same interior over and over again, how I handled this is that...

West Gash rock retexture

by SYMBIOTE DINOSAUR

2015-09-28 04:50:39

This mod will retexture the rocks in the West Gash region.

Morrowind Acoustic Overhaul

by PeterBitt and Logitech

2014-06-21 16:28:30

[i][/i] MAO is a comprehensive overhaul of the sound and music system in Morrowind. The original game has very few environmental sounds, the player and NPC sounds are very repetitive, many sounds are of poor quality and the same soundtrack is playing all the time and everywhere. MAO attempts to i...

Take Notes

by qqqbbb

2015-09-17 02:44:04

[b]Take Notes v1.0[/b] This mod allows you to place and write notes. For this you will need an inkwell, a quill pen and a blank paper. To write a note place paper anywhere you want and activate it. [u]Requirements:[/u] [url=https://github.com/Merzasphor/MWSE/releases]MWSE v0.9.5[/url] [u]Issue...

Morrowind Weapons Replacer

by mangumpi

2015-09-22 17:34:45

This replaces some of the weapons in Morrowind. Check out the WIP thread for specifics. http://www.fliggerty.com/phpBB3/viewtopic.php?f=23&t=6547

Ald-Ruhn Arena

by John Kahler

2015-09-22 22:53:54

(This plug-in requires Tribunal + Bloodmoon installed.) Battle it out in the new Ald'ruhn Arena! Just like the arena in Oblivion, you can walk on in, place a bet, watch a fight, and collect your winnings! Choose from a 10 gold entrance fee, which you may win on, or pay 100 or even 1000 gold pi...

TR Mainland Grasscover

by Vurt

2015-09-02 11:09:31

"Grass_TR_Mainland.esp" adds Vurt's grass to whole TR_Mainland.esm (requires Vurt's Groundcover mod: [url=http://www.nexusmods.com/morrowind/mods/31051/]http://www.nexusmods.com/morrowind/mods/31051/?[/url]). I also recommend using Muspila's TR grass mod ([url=http://www.nexusmods.com/morrowind/...

The City of Ald-ruhn

by SYMBIOTE DINOSAUR

2015-09-03 02:35:16

This is a project I started to expand one of my favorite places in the game and make it into a city instead of a town. I used vanilla and Tamriel Rebuilt assets to accomplish my project. I believe this mod will help make Ald-Ruhn worthy of the Redoran name. Several buildings and interiors have ...

Necromancer's Abode

by LadyPhoenixFireRose

2015-07-01 14:27:36

This is an Alpha version of my necromancer house mod. As of right now it just the base structure of the house, there has not been much detailing done, and no furniture or decorating has been added. With future releases I will be adding those things, as well as various new features to it. The purp...

Telvanni Teleporter

by hollaajith

2015-09-01 05:00:32

Adds several NPCs which transport you between the Telvanni Lords' towers at Tel Arhun, Tel Branora, Tel Mora, Tel Naga (Sadrith Mora), Tel Uvirith, Tel Vos and Arvs-Drelen (Gnisis). Transportation to/from Gnisis is only possible after Baladas joins the council and similarly, Tel Uvirith transport...

Pearls Enhanced

by Melchior Dahrk

2015-09-01 20:44:42

Pearls Enhanced by Melchior Dahrk Description ------------------ Makes pearl diving more exciting by adding nine new varieties of pearls to find in your submarine travels! Now when you open up various kollops you have a chance to find one of the 7 new qualities of pearls or 1 of 2 rare types. T...

Shields for Vaernis Alloy Armors

by DonnerGott

2014-06-10 17:55:31

This mod adds three retextured Chitin shields that match the three similar armors by Vaernis. Those are the Dwemer Mk II, and the Light & Dark Steel Alloy armors. You can buy one of each from the same vendors that sell the armor; just load this ESP after those 2, or merge them. [url=http:/...

Christmas like snowflake texture

by SYMBIOTE DINOSAUR

2015-05-04 16:22:45

YES I KNOW THIS LOOKS LIKE GUAR SHIT, JUST USE MY BETTER VERSION ON THIS SITE. A chrismas like snow texture I made for the solstheim/bloodmoon. To install just select the file named tx_bm_snowflakes_01 and move it to your morrowind/datafiles/textures folder and overrite the original texture. (...

Symbiote Dinosaur's Role-Playing Tweaks

by SYMBIOTE DINOSAUR

2015-08-17 09:29:44

This mod I made so that some things in morrowind would seem more unique. CHANGES MADE: Dwarven weapons have been renamed to Dwemer Weapons. Redoran Guards have been renamed to Redoran Knights, they now also have a few peices of better gear. Hlaalu Guards have been renamed to Hlaalu Soldiers,...

Vanheim

by Lika0n

2012-12-02 10:36:47

Adds several nordic medium sized islands at the northest of Solstheim. It also adds : - 3 Towns : Eternae (2 ext. cells) with a lot of merchants, Huntaar (1 ext. cell) and Westfeld (1 ext. cell) - 1 ashlander camp - 1 lighthouse - 1 daedric ruin - 2 dwemer ruins - a lot of nordic tombs and cav...

Inverted Hlaalu Exteriors

by DonnerGott

2015-08-12 21:03:47

Modders resource consisting of 26 inverted Hlaalu building exteriors. Includes an ESP with the model in an interior Demo cell.

Arena Style Cursor

by SYMBIOTE DINOSAUR

2015-08-07 02:28:56

Sword

This is a Retexture of the cursor to make it look like the Cursor in the first elder scrolls game. More information in the ReadMe.

Inverted Container Corpses

by DonnerGott

2015-08-09 22:03:29

Just a small mod with the container skeletons 10 and 20 looking Left, instead of Right. Also has the Moldy Bones version, for a total of four new skelly containers. Contains ESP with all four laid next to vanilla versions on the top of the Pelagiad keep. This wasn't enough to upgrade Moldy Bo...

Cell Sized LOD Water Plane

by Arthmoor

2011-08-23 22:04:25

CS Water Planes

Bodies of water. They're everywhere in the game. The most obvious of which are Lake Rumare and the Niben Bay. They're both distant visible all the time. But what about your big lake in the hills? Or the lake outside of Cheydinhal? Or any other body of water which is raised above sea level? No, th...

Illy's Hot Pots

by Illuminiel

2014-07-28 01:47:57

This is a mesh and texture replacer mod for the in game calcinators and retorts. Each apparatus now has coals that flicker and the calcinators have steam escaping from their chimneys, textures have detail maps to make them stand out a little more. The secret master calcinator and secret master ...

Illy's Bedspreads

by Illuminiel

2015-05-16 20:58:14

***** "Illy's Bedspreads" by Illuminiel ***** Version: 1.0 *************************************************************************** What the Mod does: *************************************************************************** A texture replacer for the bedspreads - and pillows (note: pi...

mlox

by john.moonsugar

2014-01-13 16:37:15

mlox's GUI

[color=#ffff00][b]mlox is a tool for analyzing and sorting your plugin load order.[/b][/color] [i][b]Version 0.61 of mlox is available from [url=http://sourceforge.net/projects/mlox/]SourceForge[/url]. I'm having problems uploading the new version here.[/b][/i] [b]Latest mlox version available ...

Ald-Ruh Overhaul

by SYMBIOTE DINOSAUR

2015-08-03 04:59:58

This mod is a little overhaul I created to make Ald-Ruhn look more prosperous, it also ads some unique daggerfall style StreetLamps so the town isn't so dark at night time. This is the first version though so if there are any bugs, please let me know. As of now I don't know if this is compatable...

Dunmer Lanterns Replacer

by Melchior Dahrk

2012-09-09 09:33:58

========================== Dunmer Lanterns Replacer ========================== by Melchior Dahrk Version 9.0 This mod replaces all of the Dunmer lanterns (including the paper lanterns and streetlight) from the original game with smoother, more detailed versions (yet not with a ridiculous amou...

Lyithdonea: The Azurian Isles ALPHA

by Melchior Dahrk

2015-08-01 18:04:39

[img]https://dl.dropboxusercontent.com/u/42876609/AZ/_RELEASE_/Lyithdonea%20Logo_v3_800.png[/img] [b][color=#ff0000]ALPHA[/color][/b] [b][color=#ff0000]v 0.1.2[/color][/b] [b] [/b] [img]https://dl.dropboxusercontent.com/u/42876609/AZ/_RELEASE_/Page%20break_Orange_800w.png[/img] Introduction [u...

Sewer Canal Bridges

by starwarsgal9875

2015-08-01 06:34:20

Uses a plugin to replace all instances of "in_sewer_canal00.nif" with a version that has bridges. Should make exploring Vivec and Molag Mar's Underworks much more convenient. I made sure to delete any existing objects that intersected with my new mesh, and cleaned the plugin of GMSTs.

Skill Reorganization and Skill Experience

by TFCKMK988

2015-07-27 19:41:53

Changed what skills increase what ability scores as well as changing how much experience you get for using a certain skill Skills are distributed in the following way Strength: Axe, Spear, Blunt Weapon, Acrobatics Weapons that crush or pierce through armors Acrobatics requires leg strength Agi...

Mournhold texture - Insect Style

by Iguar

2015-07-15 07:00:28

Mournhold built with insect ... Mod Name: Mournhold Texture - Insect Style Version Number: 1 Category: Texture Replacer Requires: Morrowind Modder: Iguar Modder Contact: kanibalia@tlen.pl --- Index: 1. Installation 2. Conflicts 3. Credits 4. EUGA Usage --- 1. INSTALLING THE PLUGIN Thi...

Food of Tamriel

by SYMBIOTE DINOSAUR

2015-07-17 02:16:19

FOOD OF TAMRIEL: This is a mod I made to add food to Vvardenfell that fits dunmer culture, such as: roasted scrib,boiled cliffracer wing, comberry pie, guar jerky and roasted mushrooms. There are also a few imperial food items but they are not as common as Dunmer ones. note that some of the ite...

Fur Pelt Retextures

by SYMBIOTE DINOSAUR

2015-07-10 11:46:25

These are retextures of the pelt rugs in Bloodmoon, they are based off of Photos I took of fur. They should also be the same resolution as the vanilla textures so you shouldn't experience any performance loss. INSTALATION: to install this mod just download it then extract the zip-folder to your...

Blades Safe House

by Lythoc

2015-06-02 16:04:33

This mod adds a secret safe house to the Council Club in Balmora. Features include: - Armor sorter with armor pieces magically floating to mannequins. - Book sorter with new original scripting. Sorted books can be read, safely picked up and resorted. - NPCs to guard the complex, which you can dr...

ICE FISH MANOR

by SYMBIOTE DINOSAUR

2015-07-07 11:13:20

Ice fish manor is an Ideal home for a Werewolf, Fisherman, or Warrior character. It has a Main Hall, a Trophy Room, Dining Hall and a bedroom. There was original supposed to be a basement but I didn't feel like this home needed one. There is also a unique potion called "Hot Chocolate" it restored...

Thracian Sica for Steel Shortsword

by mangumpi

2015-07-03 19:08:02

This mod is a part of my default weapons replacement project. I am slowly but surely making new models/textures for as many default weapons as I can. This mod replaces the steel shortsword. It has a new mesh, new texture, and new icon.

Lightsaber Katana for Glass Longsword

by mangumpi

2015-07-03 19:00:18

This is another part of my weapon replacement project. This replaces the Glass Longsword with a "lightsaber katana" that was made on the Youtube series, Man at Arms. This mod comes with a new model, texture, and icon.

Ballock Knife for Iron Knife

by mangumpi

2015-06-29 12:00:48

This mod is a part of my default weapons replacement project. I am slowly but surely making new models/textures for as many default weapons as I can, and I am starting with the iron knife. This mod replaces the iron knife. It has a new mesh, new texture, and new icon.

Dwarven Armor + Dishonored Mask

by Danke

2015-06-24 21:52:04

This adds a set of alternative dwemer armor and a Dishonored-style dwarven mask with hood. You can find the set on some crates on the top level of Arvs-Drelen in Gnisis (The Velothi tower) Note: feel free to use this in your own mod :)

Imperial Presence

by cml33

2015-06-22 20:23:51

The idea from the mod came to me while working on my [url=http://www.nexusmods.com/morrowind/mods/43205/]Census and Excise Quarters[/url] mod. I noticed that most imperial guards did not have a place to stay and that the battlements of the imperial forts were rather empty. This mod rectifies this...

Symbiote Dinosaur's Snow Retexture

by SYMBIOTE DINOSAUR

2015-06-20 01:53:36

This mod is Dedicated to Wilson "Snowflake" Bentley. After a few people commenting on DarkElfGuy's showcase of my previous Snow texture saying it looked good but felt a bit overwhelming, I decided to make a version with the snowflakes being a little more translucent and a little less overwhelmi...

The Lucky Pick

by Danjb

2015-05-29 05:08:04

Quest

The Lucky Pick is a magical pickaxe that allows you to hunt buried treasure all over Vvardenfell. To find it, look for Bowan the Bosmer in Maar Gan, Andus Tradehouse. To use the Lucky Pick, equip it and draw it (get your weapon out). It will display a message directing you towards the next treas...

Symbiote Dinosaur Custom Role-Playing Classes

by SYMBIOTE DINOSAUR

2015-06-12 02:23:47

A few custom classes I have played, they come with descriptions for each. INSTALATION: Install zip-file, then extract it to your Morrowind data-files folder then check it in your launcher.

Knight's Tower

by SYMBIOTE DINOSAUR

2015-06-10 22:27:55

Adds a Knight themed player home a ways north of Ebonheart. INSTALATION: install the zip-folder, then extract it to your morrowind data files folder, then check it in your launcher.

Knight's Tower player home

by SYMBIOT DINOSAUR

2015-06-10 16:33:35

Adds a Knight themed player home a ways north of Ebonheart. Install the zip-folder and extract it to your Morrowind data-files folder then check the ESP in your launcher. -Requires Bloodmoon.

The Last Scam of Dro Kha'jay

by Phobos_Jugular

2015-05-22 21:55:49

*part of May Modathon* This mod is a short quest which begins when the PC drops into Caius Cossades home for a nap and finds that activating the bed brings a ghostly visitation from an old, shifty khajiit uneasy about facing Judgement Day. The visitation involves an old Dunmer tomb, moon suga...

Drakkmore's Plugginless Gold Coin Replacer

by Drakkmore

2015-05-21 20:46:44

This is just a quick gold coin replacer I threw together one night. It consists of whole new meshes for each stack size 1 -100. The meshes received a new Texture edited from images of 1856, $20.00 gold eagle. Make sure you back up your relevant meshes in the chance that you may not like this mo...

TES IV GOBLINS

by SYMBIOTE DINOSAUR

2015-05-21 19:47:56

This is just a recoloring of the goblin skin textures provided by DarkNut's Tribunal creature textures; all I did was change the hue of the skin and eyes to make the goblins look more like they do in The Elder Scrolls IV. To install, just copy the textures in the folder of the mod to your Morrow...

Illy's Altered Altars

by Illuminiel

2015-05-16 20:56:31

***** "Illy's Altered Altars" by Illuminiel ***** Version: 1.00 1. Description: This is a mesh and texture replacer mod for the Imperial Cult Altars found in Morrowind, Solstheim and Mournhold As the altar is lower than the original and wider objects placed on the altar have been lowered and...

Svell Blóð Ship

by SYMBIOTE DINOSAUR

2015-05-17 04:46:57

Adds a player home in the Felsaad Coast region on solstheim. To install the mod extract the zip folder to your morrowind data files folder, then check it in your data files in the morrowind launcher.

Shortchanged

by Danjb

2015-05-16 04:40:39

Changes a number of game setting to make it much harder to accumulate Gold. I always found that Gold quickly became meaningless in Morrowind. Why would anyone think twice about paying 20 Gold for a Silt Strider when they have tens of thousands in their pockets? This mod makes the game a lot more...

Ice Cave Shelter

by SYMBIOTE DINOSAUR

2015-05-12 10:08:00

A player home a little ways west of skall village. Install the folder and extract files to your morrowind data files folder, then check it in your datafiles. I have a video that shows the cave here https://www.youtube.com/watch?v=DCj9QXlBb6Y If you use this mod all I ask is that you give me c...

Strange Grove

by John Kahler

2015-05-15 04:43:50

Part of the May Modathon Month (I hope!) This plug-in adds an island between Khuul and the south-east side of Solstheim, which has 12 quests, several new items, including lollies, weapons, crystal relics and other various goodies. The island can be accessed by boat from Ald-Velothi and a new doc...

Magicka Regen for NPC's

by Kalamestari_69

2013-10-04 12:09:43

Did you ever find it annoying that NPC spellcasters were too...easy? After running out of their magicka, they were nearly defensless. This mod adds magicka regen ability to all races of Tamriel. Making the game slightly harder because now they can keep casting their spells at you. There is also...

New Black Hands Dagger

by Kalamestari_69

2013-10-08 15:07:04

This mod replaces the Black Hands Dagger, an artifact that is obtained as a reward from a certain Morag Tong quest, with new high quality mesh and textures with normal and reflection maps.

Dark Telvanni Mesh Improvement

by Anonytroll

2015-04-27 10:28:10

Dark Tel Uvirith

Once upon a time, Kieve released two versions of a Dark Telvanni mesh set, the second which is called Thorn's Lament Edition. A few mods exist which apply this to the exterior of Tel Uvirith and the city which can be built by the mod Building up Uvirith's Grave/Building up Uvirith's Legacy. Th...

Solstheim Eraser

by Anonytroll

2015-05-01 11:49:02

This mod erases Solstheim from the map, S'Virr from Khuul and the latest rumors pertaining to Solstheim from the accessible dialoge. For all intents and purposes, the Sea of Ghosts is in the state it was in the Arena and Daggerfall maps - Solstheim free. Hircine will have to run his Bloodmoon ...

Dwemer Rubik's Cube

by Drakkmore

2012-10-06 02:03:05

This mod replaces the Dwemer Puzzle box, with a messed up Rubik's cube. When you give the Dwemer Puzzle box to Hasphat Antabolis, then go back later he will give you a solved Rubik's cube as the key to unlock the lower levels of Arkngthand.

Mystic Crystal Skulls

by Drakkmore

2012-12-12 13:51:08

I have made 13 crystal skulls using the vanilla meshes, and textures as a guide, and placed them through out the island of Vvardenfell. All Skulls are located in Ancestral Tombs chosen at random. There are no quests, and no scripts. The only reason for you to find the skulls is because they...

The 12 Swords

by Dthsapprntc and Drakkmore

2013-04-28 03:26:43

This mod adds the Twelve Swords of Power from The series of novels by the same name written by Fred Saberhagen. Some are hidden through out the Island of Vvardenfell, some are owned by NPCs. Who holds Coinspinner knows good odds Whichever move he make But the Sword of Chance, to please the god...

This is just an optional archive of Egg meshes, and textures needed to play the Uber Crystal Egg Hunt. Just unzip to the Data Files Directory, and play the mod as normal. The meshes, and textures are located in the same directory as the original KEY_Crystal Eggs_01 resource that was required to p...

Drakkmore's Temreki Replacer

by Drakkmore

2014-02-20 02:20:38

Here is yet another one of my Weapons replacers for TES III Morrowind. This time around I have made this Makhaira sword, modeled loosely after a sword in Kingdoms of Amalur, The Reckoning of the same name, as a replacer for Temreki, Shackler of Souls. This mod features a new Mesh, textures, and I...

Drakkmore's Racerbeak Replacer

by Drakkmore

2014-03-30 05:21:57

This is yet another in my series of Meshes made for unique weapons that did not get unique meshes. This time around I took on Racerbeak. This mod includes New mesh and textures for the weapon Racerbeak. The mesh has been normal mapped, gloss mapped, and environment mapped. There is also an option...

Drakkmore's Plugginless Ring Replacer

by Drakkmore

2014-04-24 22:04:28

This is a little mod I made last summer, but never got around to releasing it. It is a plugginless Ring replacer, new meshes for all of the vanilla rings in Morrowind, and Bloodmoon, and new textures for most of the rings in Morrowind, and Bloodmoon (it does not include new textures for common ri...

Drakkmore's Ebony, Glass, and gems Made Shiny.

by Drakkmore

2013-04-08 01:18:48

What this mod does: This mod adds reflections , Normal maps, and gloss maps to the vanilla Emerald, Rubies, Diamonds, Pearls, Raw Ebony, Raw Glass, and the vanilla rock containers where the player "mines" the Ebony, Glass, and the Diamonds. It also adds alpha channeling to the meshes for th...

This is an all new Mesh for the Golden Kwama Eggs. It has new textures, Gloss mapping, Normal Mapping, and Environment Mapping. I made this because I always felt that the Legendary Golden Kwama Eggs were not at all that legendary, and I always felt that it should be worth while to go get them. T...

Drakkmore's Bthuangth's Harvester Replacer

by Drakkmore

2014-08-18 17:43:05

Here is the latest in my ongoing never ending quest to give unique meshes to weapons with unique names that Bethesda did not see fit to give a unique mesh to. This time around I have Bthuangth's Harvester. Modeled after one of my favorite personal weapons this one time Dwemer Halberd is now a co...

Drakkmore's Erud-Dan's Spear Replacer

by Drakkmore

2014-01-07 14:42:55

Lady's and Gentlemen, I present to you the latest in my Series of weapons replacers for weapons that have standard vanilla Morrowind Meshes, but were given unique names. Today I present to you Erud-Dan's Spear Replacer. This new mesh, and textures feature a spear designed after a Polynesian sty...

Drakkmore's Unique Ebony Spear replacer

by Drakkmore

2014-02-16 13:39:23

Yet another mod that replaces unique weapons that never got their due unique meshes. This pluggin features a new mesh, and textures for the Unique Ebony Spear you get from Theldyn Virith in the outpost at Ald Velothi after you kill Gordol for Great House Redoran. The new spear is modeled afte...

Drakkmore's Silvery Silver Dishes

by Drakkmore

2012-10-13 02:29:39

Ever since I first played Morrowind I have hated the lack of shiny from the "silver" items in the game. I never wanted any of the dish replacers that are out there, so I made this little thing to just shiny up the Vanilla silver dishes, and candlesticks in the game. This is nothing fancy all it ...

Drakkmore's Dagger of Judgement replacer

by Drakkmore

2013-10-03 03:18:16

This is just another of my recent attempts to create Unique meshes for weapons that have unique names but are not considered "ARTIFACTS" This is a new mesh, and texture for the Dagger of Judgement you find while Running certain Errend during the early stages of the Morrowind Main Quest. I always ...

Drakkmore's Conoon Chadala's Axe Replacer

by Drakkmore

2013-12-11 16:55:10

Here is yet another of my growing list of weapons meshes for uniquely named weapons that do not have unique meshes. This time on the Chopping block is Conoon, Chadala's Axe. Aquired on the main quest from the ghost of the failed Incarnate Conoon Chadala, This axe was begging for a make over. So i...

Drakkmore's Staff of the Silver Dawn Replacer

by Drakkmore

2013-10-26 16:42:38

Yet another of my Unique nonartifact weapons replacers This mod replaces the Staff of the Silver Dawn with a new mesh, and textures. THe mesh is normal, gloss, environment, and detail mapped, and the Gem oin the Staff head is glow mapped. [youtube]etXiDK-LdHo[/youtube]

Drakkmore's Banhammer Replacer

by Drakkmore

2013-11-25 03:22:18

The latest in what looks to be a long list of Unique weapons in Morrowind that did NOT get a unique mesh. This time I present to you The Ban Hammer. Daedric writing on the handle says Ban User on one side, and Ban IP on the other side. [youtube]bJWeDaSCVXQ[/youtube]

Drakkmore's Fury Replacer

by Drakkmore

2013-11-17 02:55:33

Here is yet another of my replacers for the poor unique weapons that were not lucky enough to receive their own unique meshes. This time it was Fury that fell victim to me :D Fury is now a dark bladed Flamgerge. [youtube]Wy-n09VeJLQ[/youtube]

Drakkmore's Magebane replacer

by Drakkmore

2013-11-09 17:17:58

Here is another of my replacers for uniquely nqmed weapons that do not have a unique mesh. This one is Magebane. It includes a new mesh, and new textures, and also a new Icon. Have fun with it, and I hope it is enjoyed. [youtube]MoH5ExB5aRs[/youtube]

Drakkmore's Cloudcleaver Replacer

by Drakkmore

2013-09-29 01:32:40

I always thought that Cloudcleaver ought to have a unique mesh, and I have never been able to find one that I liked, so I made this one.

Drakkmore's Saint's Black Sword Replacer

by Drakkmore

2013-10-19 15:44:43

Yet another one of my Weapons replacers. This one for The Saint's Black Sword which I thought while not Unique it ought to not just be an Ebony Short Sword. Included is an ESP to make the Saint's Black Sword Unique, as I also always thought it ought to be unique New Mesh, and Textures for th...

Drakkmore's Flawed Dwemer Jinksword Replacer

by Drakkmore

2014-05-27 00:18:40

Yet another in my quest to give unique textures to Unique weapons that never got Unique meshes. This time around I give you The Flawed Dwemer Jinksword: There are three ESPs included in this Mod USE ONLY ONE OF THEM. Drakkmore's Flawed Dwemer Jinksword Replacer: Only replaces the Flawed Dwemer...

Drakkmore's Sword of White Woe Replacer

by Drakkmore

2013-10-21 21:37:56

This mod has two ESP.s Drakkmore's Sword of White Woe Replacer, And Drakkmore's Sword of White Woe Replacer_X. Use Drakkmore's Sword of White Woe Replacer if you want to just replace the Sword of White Woe. Use Drakkmore's Sword of White Woe Replacer_X if you want to remove the Sword of Whit...

Morrowind Official Plugins

by WHReaper

2014-09-25 18:17:19

============================================================================================== ================================= Morrowind Official Plugins ================================= ============================================================================================== Based on O...

Skooma Pipe

by WHReaper

2014-09-28 18:00:43

========================================= ============= Skooma Pipe 1.2a ============== ========================================= # Introduction ============================================================================== In original game, you could only use Skooma pipe as calcinator for a...

The Sable Dragon

by Pluto

2012-09-09 22:17:47

I thought I should add this to my section here at GHF. Always good to have multiple ways to archive a mod. :) This adds The Sable Dragon Inn, south of Hla Oad at the mouth of the Odai River. There are 13 miscellaneous quests that you can find, and about 6 smaller mini-quests as well. Some of ...

Assassin Ambush

by hollaajith

2013-08-03 03:28:59

Main Features include - - Makes Dark Brotherhood assassins to strike out in wilderness while in guild quests - Makes Dark Brotherhood Attack to occur based on your level, Guild Standings and Global Reputation, so at lower levels, there would be hardly any attack. - At higher levels as your sta...

hollaajith's Armor Overhaul

by hollaajith

2014-08-10 05:26:58

Enchantment Changes

DESCRIPTION ============================= Completely overhauls every aspect of Armor from weight to AR. Some of the features include - - AR ranges are modified. Light armor from 5 to 40, Medium armor ranges from 15 to 60 and Heavy Armor ranges from 20 to 80. - 7 Game Settings ( iCuirassWeigh...

Vaerminas Robes

by Lossner

2015-02-21 04:39:50

These are purple robes with Vaermina emblem on it enjoy

Alternative Beginnings

by Arthmoor

2011-08-23 21:59:42

Tossed in jail for waylaying a royal caravan on the highway, your trial was mere days away. Something is wrong though, the days have turned to weeks, and the weeks to months. You no longer have any idea how long you've been down here. The guards stopped checking your cell almost a week ago, and n...

Bruma Guild Reconstructed

by Arthmoor

2011-08-23 22:02:11

Reconstructed

"They say time is the fire in which we burn." Dr. Tolian Soran surely must have been thinking of the Bruma Mages Guild when he said that to Captain Picard. For the guildhall burns in the eternal fire for all time. Or, at least it did!If you're like me, the ever-burning fires in the Bruma guild ar...

Cyrodiil Travel Services

by Arthmoor

2011-08-23 22:06:00

This mod is a collection of travel options which aims to recreate a system similar to what existed in Morrowind. It includes regular travel agent services at the stables, Divine Intervention, Mark & Recall, and Mage Guild Guides. At each major city, there is a travel agent who will offer transpo...

Open Cities Reborn

by Arthmoor, Texian, Godhugh

2011-08-23 22:19:38

Skingrad Central

Open Cities Reborn takes the concept of Open Cities and steps it up to the next level. The project redesigns each city covered by the original Open Cities in such a way that would make more sense strategically. The castles become a more central focus of each city's layout, with housing, commerce,...

Open Cities Classic

by Arthmoor, Texian, Godhugh

2011-08-23 22:18:05

Skingrad

Open Cities takes all of the cities, except for Kvatch and the Imperial City, and transfers them into the Tamriel worldspace in much the same way all of the cities in Morrowind were by default. The result brings a whole new level of realism and immersion to the city experience. You can physically...

Darknut's Morrowind Crafting 2.1 Textures

by Darknut

2015-01-22 08:30:54

================================================================= Darknut's Morrowind Crafting 2.1 Textures 1-22-2015 =============== 1. DESCRIPTION =============== My version of the Morrowind Crafting 2.1 Textures That I made for myself. Tweaked a couple of the meshes as well Now you can ...

BSA Registration Utility

by KINGPIX

2012-04-12 16:04:15

GUI

Name: Morrowind BSA Registration Utility Version: 2.1 Date: 23.01.2015 Category: Utilities Author: KINGPIX HomePage: http://morrowindoverhaul.rpgitalia.net ================= Requirements: ================= A Morrowind installation is all you need! ================= Description: ===============...

Darknut's Morrowind Crafting 2.1 Textures

by Darknut

2015-01-22 08:37:41

================================================================= Darknut's Morrowind Crafting 2.1 Textures 1-22-2015 =============== 1. DESCRIPTION =============== My version of the Morrowind Crafting 2.1 Textures That I made for myself. Tweaked a couple of the meshes as well Now you can ...

Durzilla

by DonnerGott

2014-12-20 06:13:07

Durzilla is an armored, miniature War Durzog which the PC can "recruit" as a companion. After a certain level, the player stumbles-across a battle between a Dremora and a Boyant Armiger and his Durzog. The master dies defeating the Dremora, and the Durzog can be acquired via dialog. There are...

The Augur Moose

by DonnerGott

2013-02-19 02:20:14

Adds a ship tavern that the PC can purchase that generates a weekly profit. There is gondola travel from a private dock at Ebonheart. The Augur Moose is located off the small, L-shaped island SSW of Ebonheart, in cell "Ascadian Isles 0, -15." There are a few regulars that populate the place; thei...

The Doors - Ald-ruhn

by Arcimaestro Antares, WHReaper

2013-12-06 00:48:06

========================================= =========== The Doors - Ald-ruhn 1.4 =========== ========================================= # Introduction ============================================================================== This mod adds city doors to the city of Ald-ruhn and complete ...

Pelagiad Guard Tower Home

by Tizzo

2014-11-24 13:04:46

This mod allows the player to obtain a home located, oddly enough, in the town of Pelagiad. The cell for this home replaces the base-game cell, "Pelagiad, Guard Tower". There are no special requirements to obtain access to this home. The previous owner has disappeared. Presumably they arranged f...

Adanumuran Reclaimed

by Danae

2014-11-15 14:23:37

Adanumuran is a cave north west of Lake Amaya currently occupied bu Nix-Hounds and bandits. Once the cave is free of enemies, the player may use it as a base of operation and even generate profit from its smuggling operation. Features of the cave: - Low key furnishing (lore-friendly and reasona...

Hold it

by Danae

2011-08-12 01:52:08

Hold it By Danae What the mod does: ================= It adds some pauldons, shields and lanterns that look like common household items to npcs (pacific, non-scripted and not blocked npcs, 50% chance to get an item). Installation: ============= Unzip in your Data file folder Activate the ...

Welcome to the Arena!

by Kalamestari_69

2013-05-01 06:54:37

With this mod, you can fight and bet for fights in the Vivec's Arena. Like in the the Imperial City Arena in Oblivion, there are apparent teams of combatants and scheduled matches. To start you'r journey, talk to one of the arena masters in their bloodworks about "Join the arena". You need to be ...

Containers

by Danae

2011-09-08 04:55:16

This mod is a resource pack for modders and adds nothing ingame. The new containers look like what they are meant to contain, for example, the container called “Shirts” is actually a pile of shirts; the one called “fruits” is a basket full of fruits, etc. The complete li...

Farmers & Miners

by Danae

2014-10-30 15:17:46

[color=#ff0000]Farmers&Miners[/color] [color=#ffa07a]Description[/color] Gives farmers and miners as well as slaves baskets and tools depending on where they are. The tools are picaxes, muck shovels and metal buckets. The baskets are carried on the back or on the head and may hold -nothing -c...

Umbra, Blademaster

by Melchior Dahrk

2013-02-03 02:08:11

======================== Umbra, Blademaster ======================== by Melchior Dahrk v1.11 Description ======================= Umbra's a pretty ordinary looking Orc that puts up a mediocre fight in the original game. I wanted to give everyone's favorite death-seeking orsimer an overhaul; both...

Concept Art Ghostfence Replacer

by starwarsgal9875

2013-09-14 14:47:20

No longer is the Ghostfence made up of tiny pillars hardly threatening to a cliff racer. It is now made up of gigantic enchanted swords erected into the ashy soil of Red Mountain. Such a gargantuan construct is testament to the Tribunal Temple's efforts of battling Dagoth Ur and the Sixth House, ...

Keening & Sunder Replacer by Star Boi and thePOSTALdude

by Starwarsgal9875

2013-09-16 16:53:20

This replacer is a conversion of a module from Modular Oblivion by thePOSTALdude which includes Keening and Sunder. The meshes and textures were made by Star Boi and included in thePOSTALdude's mod. Later converted as a Morrowind replacer by me. It also includes versions of the weapons for use w...

Shield Sunder & Keening

by Starwarsgal9875

2013-09-16 16:26:31

Adds shield versions of Sunder and Keening, allowing you to duel wield them. Plugin descriptions explain how to get them. Note: The screenshots were taken using a replacer for Keening and Sunder, which is a seperate mod.

Morrowind Bethesda logo HD makeover

by Starwarsgal9875

2013-01-03 22:56:20

Playing Morrowind for years, I grew tired of the old, lowres Bethesda logo, it looked unprofessional and ugly compared to the logos in Oblivion, Fallout 3 and later Skyrim. However, it was very well done and I decided I wanted to fix it's lack of detail and do justice to the artists that created ...

David Humphreys Furniture mod- 6th House Addon

by starwarsgal9875

2012-12-12 14:21:10

1.1 Update: -Fixed script mistake where picking up a tall banner would place the shorter banner in your inventory. -Fixed Spelling error; Troth is now spelled correctly, as Trough. Requires David Humprey's Furniture mod to run, see readme for more info. Readme: [quote] --------Installa...

Long spears

by Midgetalien

2011-08-24 12:32:02

This Mod adds the Dwemer Long Spear and the Daedric Long Spear to the levelled lists. The weapons were included on the CS disk that came with Morrowind but were never actually used. The levelled lists that have been affected are: Daedric levelled lists - You can find the spears on Dreamora's a...

GojiraGamer's Death Music pack

by GojiraGamer

2014-09-29 15:10:04

Want new music for when you die in Oblivion? Now you can! With music and sounds from Tron, Conan, and a host of others, this mod also features a nice surprise.

The Raven

by Von Djangos, WHReaper

2014-09-25 18:25:27

==================================================================================================== ============================================ The Raven ============================================= ===============================================================================================...

Eternal Skeleton Key

by WHReaper

2014-09-22 15:00:29

I always felt it is a bit strange that Skeleton Key, ancient daedric artifact that lasted through centuries can be broken upon using it on fiftieth lock. Oc course, it can be seen as if Nocturnal decited it is time for the key to change it's owner, but that idea does not suit me, so I created thi...

Tribunal Unique quest daggers

by WHReaper

2014-09-22 15:02:39

Geon Auline is breton noble and dagger collector from Mournhold. And although he has some unique daggers in his collection, I was a bit disappointed to find out they are only standard silver daggers, so I decided to create this mod. This mod adds unique, yet uniform look to all four Geon's uniqu...

Enhanced Economics 2.0

by Crankgorilla

2014-08-02 19:26:55

This mod focuses on object variety. The different objects are present in chests and in urns, in cupboards and in drawers, the random item drops will offer much more in variety to your loot collection. Alchemy - 114 Alchemy apparatus - 3 Armour Types - 210 Body Parts - 342 Books = 38 Cells = 3 C...

Of Justice and Innocence

by Darkelfguy

2012-09-16 09:37:49

Note: This is the 1.31 version. For details on specific changes since the original release, see the change log below. In the small village of Dagon Fel there lives a woman by the name of Rinida Honvier. She claims her poor, sweet innocent brother has been kidnapped by smugglers. This unfortunate...

Staff Agency

by Danae

2014-09-07 02:36:39

[color=#888888]The player can hire various staff through a new NPC in Ebonheart great hall.[/color] [color=#888888]To recruit your new staff, you will either need [u]gold or items[/color][/u]. [color=#888888]For example, to recruit a fisherman, you will need a fishing rod while to recruit a guar...

Necromancer Lair and Vampire Sanctuary

by doubledeviant

2014-09-11 01:36:19

--- Necromancer Lair and Vampire Sanctuary --- (house mod for TESIV: Oblivion) by doubledeviant This mod places a lair designed for a necromancer into the Chorrol sewers for player use. When you load a save with this mod active, a letter will be delivered to you. Read it. ;) Mesh and texture...

Eclipse: Dark Roleplaying Aid

by doubledeviant

2014-09-11 01:43:32

--- Eclipse: Dark Roleplaying Aid --- (mod for TESIV: Oblivion) by doubledeviant Do you want to take a ride on the dark side? Shady Sam can help. Shady Sam sells: - Vampire Blood (potion: contract Porphyric Hemophilia) - Underworld Declaration (scroll: join Vampire Covenant) - Rite of the Wor...

Simple Level System

by doubledeviant

2014-09-11 01:48:36

--- Simple Level System --- (mod for TESIV: Oblivion) by doubledeviant SimpleLevelSystem_Easy.esp, SimpleLevelSystem_Medium.esp, & SimpleLevelSystem_Hard.esp: Get full attribute bonus at level up if you gained at least one point in a skill governed by that attribute. Easy: x5 Medium: x4 Hard...

Better Shield Robes

by doubledeviant

2014-09-11 01:53:10

--- Better Shield Robes --- (mod for TESIV: Oblivion) by doubledeviant This mod changes the standard shield robes from tattered lower class robes to standard mage robes.

Magic Revised: Mysticism

by doubledeviant

2014-09-11 01:56:10

--- Magic Revised: Mysticism v1.1 --- (mod for TESIV: Oblivion) by doubledeviant What does this mod do? 1. Changes all Absorb effects from Restoration to Mysticism (as in Morrowind). All default and mod spells using Absorb Attribute, Absorb Skill, Absorb Fatigue, Absorb Health, or Absorb Magi...

Helm of The Deep Delver

by GojiraGamer

2014-09-12 10:33:53

There's not much to say about this mod. I just added in the Helm of The Deep Delver from Oblivion. Took me about 10 minutes.

Dynamic game settings

by qqqbbb

2014-09-12 11:43:53

Dynamic game settings v1.0 This mod dynamically changes various game settings. MGE XE is required. FEATURES: PC constantly loses stamina when in water. Argonians are not affected. When swimming PC loses stamina faster than when running. Argonians are not affected. Argonians swim 60% faster than...

Miniature Necromancy Revised

by doubledeviant

2014-09-11 01:23:29

--- Miniature Necromancy Revised --- (mod for TESIV: Oblivion) by doubledeviant This mod is a revised version of Jpm's Miniature Necromancy. My contributions consist of various fixes and alterations to his original work. DO NOT use this mod and the original mod at the same time. This is a full...

POTD Paintings

by Danae

2012-04-08 01:59:46

Adds 70+ unique paintings, each of them in 2 different sizes in various shops of MW The regular paintings can be placed / rotated / moved The miniature paintings can be placed on shelves and tables. The paintings are screenshots taken by the community (see credit section for details) and were or...

Quorn Resource Integration

by Melchior Dahrk and quorn

2012-09-18 09:46:26

================================= Quorn Resource Integration ================================= by Melchior Dahrk Version 1.11 Description ================================= Quorn is a wonderful modder who released a number of resources to expand upon what we were given in the vanilla game. Unfor...

Adventurer's Backpacks

by Danae123

2014-08-01 09:13:20

[color=#c0c0c0] [u]Adventurer's Backpack:Add 2 wearable backpacks to the game.[/color][/u] [color=#c0c0c0]They both have a feather enchantment, and a script: when the backpacks are dropped and activated,[/color] [color=#c0c0c0]you receive various equipment if you asked a trader to fill your ba...

Living Tower

by iamnone

2014-08-28 19:03:56

--- Living Tower v1.5 --- (house mod for TESIII: Morrowind) by iamnone This mod places a unique Telvanni-style tower in the Ascadian Isles Region. This living tower can be used as a house by any character able to levitate. The tower is cozy and designed for two - the player plus a companion. A...

AltStart

by iamnone

2014-08-28 18:59:20

--- AltStart v3.0 --- (former title: Bloodmoon Start) (mod for TESIII: Morrowind) by iamnone This mod allows you to start a new game on the docks at one of eight locations and features quick character generation and assignment of equipment and spells based on skills. ------ Locations: - Dag...

Locked Doors Fix

by qqqbbb

2014-08-24 10:19:48

Some doors that lead to another cell are accessible from both sides. If such a door is locked then what happens is you enter new cell, turn around but the door you've just used is locked (remember the door in Census and Excise Office?). This mod fixes it.

Daedric Lord Armor Morrowind Edition

by McMuffin converted by Bahamut

2014-08-24 08:55:52

Daedric Armor Replacer for Morrowind v1.0 (aka Daedric Lord Armor) About this mod: This is a port of McMuffin's Daedric Lord Armor for Oblivion, which was basicaly redone Morrowind Daedric armor set, What is included: -Daedric armor set ( Male+Female ), -Bound armor pieces ( Male+Female ), -Dae...

Lab Terminal Resource

by Luma

2011-08-10 00:08:58

********************************* The Elder Scrolls III MORROWIND: Lab Terminal Resource ********************************* Index: 1. Summary 2. Requirements 3. Installation 4. Using the mod 5. Known Issues 6. Use in other mods 7. Version History 8. Credits 9. Legalty 10.Contact Info 11.Questio...

Dace, RR Vault Companion

by Luma and Nos

2012-01-02 09:21:11

==================================================================================================== Dace, the Ghoul Companion mod (RR Companion Vault) V.1.0.0 ==================================================================================================== Table O' Contents 1. Requirements....

Landmines

by Luma

2011-08-09 21:07:36

********************************* The Elder Scrolls III MORROWIND: Landmines V.1.4 ********************************* Index: 1. Summary 2. Requirements 3. Installation 4. Using the mod 5. Known Issues 6. Use in other mods 7. Version Historu 8. Credits 9. Legalty 10.Contact Info 11.Questions and...

Daedric Throne Modder's Resource

by Luma

2011-08-08 01:15:18

********************************* The Elder Scrolls III MORROWIND: Daedric Throne Modder's Resource... ********************************* Index: 1. Summary 2. Requirements 3. Installation 4. Using the mod 5. Known Issues 6. Use in other mods 7. Credits 8. Contact info ========================...

Mournhold Mercenary Upgrade

by Luma

2011-08-09 20:16:15

********************************* The Elder Scrolls III MORROWIND: Mournhold Mercenary Upgrade ********************************* Index: 1. Summary 2. Requirements 3. Installation 4. Using the mod 5. Known Issues 6. Use in other mods 7. Credits 8. Contact info ================================...

Red Eye Companion

by Luma

2011-08-10 20:29:01

********************************* The Elder Scrolls III MORROWIND: Red Eye Companion v 1.0 BETA Alpha ********************************* Index: 1. Summary 2. Requirements 3. Installation 4. Using the mod 5. Known Issues 6. Use in other mods 7. Version History 8. Credits 9. Legalty 10.Contact In...

Antares' Creatures Integration

by Melchior Dahrk and Arcimaestro Antares

2012-09-22 20:39:47

===================================== Antares' Creatures Integration [beta] ===================================== by Melchior Dahrk Description ================================= THIS DOES NOT REPLACE ANTARES' CREATURE MODS. IT IS DESIGNED TO COMPLEMENT THEM BUT CAN RUN INDEPENDENTLY OF THEM. T...

Dummy Objects Tutorial

by qqqbbb

2014-08-19 06:33:41

Dummy objects like in Skyrim. Place one in a cell. When player enters the cell a random object picked from a levelled item list will be created.

IniColorEdit

by WHReaper

2014-08-07 04:00:00

This program allows you to edit color values in Morrowind.ini via comfortable user interface. You can edit them by adjusting red, green and blue values or by mixing your color using photoshop-like palette, provided by PS Color Picker v1.1 BETA library. If you do not like this palette, or you simp...

MTC: Morrowind Trading Cards

by Danae

2012-04-08 02:15:38

This mod adds 100+ cards to collect, each of them representing various creatures found in Morrowind, Tribunal and Bloodmoon as well as some items or places The cards can be found in various containers except for the rarest and unique ones: for these unique cards, you will need to quest, explore...

Census and Excise Office Quarters

by cml33

2014-07-30 18:40:21

Smith

This mod adds a lower level to the Census and Excise Office containing quarters for Socucius Ergalla and the imperial soldiers in Seyda Neen. The mod also adds an imperial smith who sells and repairs weapons and armor. I tried to keep changes to the original "Seyda Neen, Census and Exicise Office...

Board Games

by Danae

2012-04-08 02:19:47

Adds a game of Ludo, Checker, Snakes&Ladders complete with dice and pawn to Clagius’ shop in Balmora. Adds a board game shop in Molag Mar with 10 new games: Creature castle, backgammon, cluedo, dungeons, mystics, jumgle mayhem, mills, morropoly, tarot path, treasure hunter. Some boards ar...

Daedric Tweaks

by hollaajith

2013-06-16 23:07:59

Tweaks the the various Daedra to make them tougher.All the daedra have their stas modified. Now daedric shrines are indeed tougher than before. Tweaks the stats of each daedra to be more suitable. -Now Dremora are much stronger and Dremora Lord are stronger than Golden Saints. -Added stronger...

Down the Well

by cml33

2014-07-14 11:57:11

I always felt that the majority of housing mods for were way to grand and opulent and there weren't many aimed at low level characters. This mod aims to correct this by adding a small little living space to the bottom of a well in Caldera. The place is a bit cramped and isn't exactly luxary livin...

Suran Temple Door Fix

by cml33

2014-07-07 14:27:15

The front door to the temple in Suran uses a Hlaalu style door instead of a Velothi style door. This mod corrects this inconsistency. This mod also repositions the door inside the temple which used to stick out a bit too far. Update 1.1 Lowers the temple a tiny bit so that it no longer floats.

Imperial Grates Resource

by Melchior Dahrk

2014-07-11 23:14:25

========================== Imperial Grates resource ========================== by Melchior Dahrk Version 1.01 This is a resource of several grates for the Imperial fort tileset, inspired by the grates from Oblivion. I have also included a simple showcase to provide an example for how the mes...

Mabrigash Armored Robes

by Aoimevelho

2014-07-03 11:42:42

The mod adds 2 ashlander-style armored robes designed for the warrior-witches of the Ashland. There are 2 ESPs: MabrigashArmoredRobe_Resource.ESP - only adds armored robes to CS. MabrigashArmoredRobe_Resource.ESP - adds this new armor to many Mabrigash in game. I changed the Mabrigash class -...

Definitive Birthsigns Redux Patch

by Pluto

2012-10-16 15:36:49

I love the Definitive Birthsign mod, it adds so many new ways to play a character, but even with Eisenfaust's patch it still had some problems. I made a new patch to be used instead of Eisenfaust's patch. It fixes script errors, missing meshes, and slightly changes a few of the Birthsigns to feel...

Canton Bridge

by hollaajith

2012-09-07 00:21:15

Canton Bridge Version 1.2 Description: Just Adds a bridge connecting Foreign quarter and redoran cantons on the top tier. Installation: Just copy the ESP into your Data Files folder and activate one of the esp. Use Canton Bridge1.2.esp for regular wide bridge Use Canton Bridge1.2-Narrow.esp f...

Atmospheric Plaza

by hollaajith

2014-06-22 23:14:14

Converts the Vivec Plazas as 'Interiors behaving as Exteriors'. So now the Plaza experiences the weather like rain, sunshine etc. Now includes alternate plugin for Windows Glow and Illuminated Windows. Requires MCP's "Rain Collision Fix" to be activated to avoid rain from falling through the roof.

Hortator Nerevarine Fix

by hollaajith

2014-04-10 04:46:14

Annoyed that after completeing house/guild quests and leveling high and getting ready to be named Hortator and Nerevarine, only to realise it is completely skipped thanks to your level and reputation being high ? Then, this is the mod for you. This stops those 'concerned people' forcing you to me...

Bitter Booze

by hollaajith

2013-08-19 06:48:26

Want to be permanently drunk ? Just drink booze in Clavicus Vile's wonderful Bitter Cup and be tipsy forever and ever more. This is a small mod created for a request. This makes it so that if you mix booze with nectar of bitter cup, the effects of booze becomes permanent. Perfect if you want to ...

DBAttack Tweaked

by hollaajith

2012-11-08 06:45:24

DBAttack Tweaked Version 2.0 hollaajith [b][u]This is final version and no update is planned as this is is incorporated in my other mod [/u]--> [url=download--879]Assassin Ambush[/url][/b] Description : Tweaks the DB Attacks to occur based on guild standings, reputation and level. Also, replac...

Weapons Overhaul

by hollaajith

2013-07-30 22:09:29

Chitin Comparision

[b] Totally overhauls every aspect of the weapons, from weight, value, enchant, health, damage and even speed and reach.[/b] - Makes generic enchanted weapons' stats follow the unenchanted versions of the weapons. Previously some of the enchanted weapons. - Keeping Steel Weapons as base, eve...

Ash Creatures Tweaks

by hollaajith

2013-07-12 22:06:31

Small tweak to the the leveled list which concerns with all 6th house minions which makes Red Mountain daedra free. Also makes so that Ash Ghouls and Ascended Sleepers appering at lower levels (around level 14 & 18 respectively) and more frequently.

Less Bulky Pauldrons

by hollaajith

2013-06-18 08:00:01

This is a simple replacer mod which makes some of the bulky pauldrons to less bulky. This is a purely a cosmetic change.Affects pauldrons of High ordinator, Dwemer, Indoril, Iron, Chitin, Nordic Fur, Orcish, Imperial Templar. v1.1 -- Updated with the patch for Better Morrowind Armor and HiRez Ar...

Encumbrance Fix

by hollaajith

2013-04-19 22:57:56

If you add a mod which modify weights of items mid-game, your encumrance is going to be messed up. To remedy that I have created a mod which helps you to correct your encumbrace taking the burden off your shoulder of creating a mod for it. Say, you are wearing full daedric armor and carrying dae...

Mighty Umbra

by hollaajith

2012-09-17 00:36:19

Mighty Umbra Version 1.1 by hollaajith Description : Umbra is a fierce warrior. You can't just shower spells/arows from far away while he dies meekly. Now he has a bow, a mighty bow, befitting such a warrior. Its no longer easy to beat him. Installation : Just put the esp file in Data Files fol...

Wolf Pack

by hollaajith

2012-09-16 21:06:04

Wolf Pack Version 1.0 By hollaajith Description : Makes the wolf pack in solstheim behave as a true pack. Also adds an alpha wolf and a 20% chance of snow wolf to spawn in the pack. Renames the wolves appearing outside of a pack to stray wolves. Installation : From the Morrowind Launcher, sele...

Dagoth Ur Fix

by hollaajith

2012-09-09 04:43:25

Description : In Vanilla Morrowind, killing Ash Vampires does not weaken Dagoth Ur. This mods attempts to correct that. Now killing Ashvampire weakens him as Bethesda originally intended. Installation : Just copy the ESP into your Data Files folder and activate one of the ESP. Dagoth Ur Fix.es...

Adds the long lost Indoril Greaves to most of the Ordinators and adds a new helm, the Indoril Kabuto, as an open faced alternative. Also changes the Mysterious Killings at Vivec quest.

Lord Devil/Quatloos Memorial Mod

by Melchior Dahrk

2014-06-04 22:45:43

============================ Lord Devil/Quatloos Memorial ============================ by Melchior Dahrk v1.0 Description ======================= Quatloos, also known as Lord Devil in her capacity as a moderator on Morrowind Summit and later PlanetElderScrolls, was one of the most influential i...

Glass Appraisal 1.2

by Crankgorilla

2014-04-23 03:37:39

Makes the trade of glass pieces more practical in price. It also makes the items more readily available. It brings the price down to levels that make the items fit into the economy and Morrowind plays better without almost unlimited gold from selling single weapons (if you could find a merchant t...

Swiveller's Soils: Bitter Coast

by Mr. Swiveller

2014-05-18 07:42:25

Swiveller's Soils: Bitter Coast V 1.0 This is a high-res texture pack for Bethesda's computer game Morrowind. It replaces ground- and bark textures used in the Bitter Coast region. Note that if you have Vurt's Bitter Coast trees installed it will replace various of their textures too. Most ...

Less Generic Bloodmoon

by Ostar

2014-05-05 15:22:41

Less Generic mods are "unoffical" versions of the LGNPC series of mods. I am an LGNPC writer/mod creator, so the Less Generic mods are "unofficial" only in that the LGNPC team has a backlog of mods and has not been able to release these. Less Generic Bloodmoon makes the NPCs of the Bloodmoon ex...

Less Generic Nerevarine

by Ostar

2014-05-05 15:28:47

Less Generic NPC mods introduce unique dialog filtered for individual NPCs that replaces the generic responses usually encountered and create individual personalities and backstories. They are "unofficial" LGNPC mods, only because the LGNPC team has a backlog of mods. I am an LGNPC mod writer/cre...

Those Moldy Bones, Too

by DonnerGott

2013-08-04 12:35:46

A modder's resource for moldy skeletons. Includes all 4 vanilla container corpses, a misc skull, a NPC skeleton race by Shannon, and 3 creature skeletons. They have all been retextured using a moldered texture, making them look like they've had a little algae and lichen grow on them. v2.0 adds t...

Illy's Akatosh II

by Illuminiel

2014-05-04 19:17:56

Kite's nights

***** "Illy's Akatosh II" by Illuminiel ***** Version: 1.00 1. Description: This is a mesh and texture replacer mod for the Imperial Dragon Statue in Ebonheart. The dragon is scripted to have a subtle soft light pulse at night in the shrine, there is an alternative version where it will give ...

Illy's Altered Altars

by Illuminiel

2014-05-04 19:23:02

***** "Illy's Altered Altars" by Illuminiel ***** Version: 1.00 1. Description: This is a mesh and texture replacer mod for the Imperial Cult Altars found in Morrowind, Solstheim and Mournhold As the altar is lower than the original and wider objects placed on the altar have been lowered and ...

Ruins of Assarnibibi

by DonnerGott

2012-11-14 20:58:04

This Mod adds the ruins of Assarnibibi, birthplace of Almalexia. It covers her presumptive past, by implication and without going into graphic detail. Lore friendly, unless something was changed in Oblivion; wouldn't know - haven't played it. Indorilyon stronghold is also included, but it's prett...

C.H.E.S.T. v1.1

by Kiteflyer61

2014-04-02 14:56:10

C.H.E.S.T. (Coffer Home, Enchanted, Secure, Transportable) Is a portable home that appears to be a simple chest. When the key is used in the lock, however, you are transported inside to find a rather spacious living area with multiple rooms. Here you can store all of your possesions without fear ...

Pelagiad Provisions 1.52

by Crankgorilla

2014-03-27 19:43:33

A store in the Pelagiad main street offering an excellent selection of high quality goods. Presented in a high detail environment, armour, weapons and various items are for sale. Pelagiad Provisions 1.52 is designed to be an enticing stop for equipment armour weapons and items, a place you will r...

The Two Lamps

by DonnerGott

2014-04-19 21:22:06

An inn with a runaway slave problem; just an honest misunderstanding. East and North of the Telvanni Canton of Vivec, find a frustrated Imperial willing to sell his Inn & Pub. Talk to the patrons and others for an interesting distraction. Earn a weekly profit. Based upon the B79 Racer's Roost m...

Ruby Inn 1.0

by Crankgorilla

2011-10-26 16:16:10

Designed for Vos to be a little bit crazy, a crossroads of all peoples going to and from destinations. Many customers to interact with. The bar is stocked up with an excellent variety of beverages. It meant to be humourous and rough, like a location of this type would be. You get your own room if...

Suran Supplies 1.1

by Crankgorilla

2012-01-20 03:54:43

A custom store that specializes in exclusive potions. Consider stopping to Barter at Suran Supplies next time you visit the township. Features Games that require heavy potion use will find this useful. Suran Supplies location is descreet and made to be compatable with any other mod running in ...

Enhanced Economics 1.2

by Crankgorilla

2011-08-11 03:24:40

With the passing of time the Vvardenfell economy grows. New trade links and previously unexplored regions have been opened for trade and although many dangers still exist, trade has expanded to the four corners of the continent. More ingredients have become available. More weapons. More items. Mo...

Ald-ruhn Expansion 1.62

by Crankgorilla

2011-08-27 17:31:32

[b][/b]With the passing of years Ald-ruhn is striving to be the hub of commerce in Vaardenfell. With the help of the Imperial Legion at Buckmoth, the citizens of Ald-ruhn have achieved a boost in commerce and prosperity. New features celebrate the taming of the once inhospitable wilds and all but...

Moonmoth Legion Home 1.2

by Crankgorilla

2011-10-31 14:42:16

A home in Moonmoth Legion Fort that features a wall sized aquarium. The home is furnished and has efficient storage options. A return home ring included. Scripted shrine that craves the blood of Daedra hearts! Scripted bathtub. Enjoy a relaxing scrub and wash away the dust of your travels. ...

Weaver Supplies 1.0

by Crankgorilla

2012-07-08 22:13:59

A store in Ald-Velothi specialising in crossbow weaponry. This mod makes use of these resources.... - Adele's Furniture Conversion by Adele and Shannon - Don Salus Faces by Don Salus - Nimrod's Shop Signs by Nimrod - Night Doorlocks by LDones - Van Helsing Crossbow by Ki Shin Ju - Crossbow bolt...

Mistletoe Manor 1.2

by Crankgorilla

2012-07-06 00:51:02

A cozy cottage in Pelagiad. Be the first to place a bid with Mara for ownership. Track her down along the eastern wall of Pelagiad to lay claim to the home. There you can learn more about the house and inspect the grounds. Overview Features include animated chests and cupboards. An alchemists la...

Gnisis Waterfront 1.0

by Crankgorilla

2011-10-04 04:59:21

Adds a tent/marque to Gnisis riverfront. A Shipmaster is running a supply link and allows travel up and down the river. A place to rest and storage options are available. Some custom decor and a unique environment highlight. *Concept mod, exterior living.

Bridgewater Blacksmith 1.1

by Crankgorilla

2011-08-23 11:48:28

A place to stop in and shop in Ebonheart. Features include Dreugh and Newtscale armour sets by Quorn and a selection of shields by Georgius Septim. Look for an new bridge off the main courtyard to find the entrance. Cleaned with Enchanted Editor

Western Lookout 1.0

by Crankgorilla

2011-10-04 04:41:39

Travel to the House of Earthly Delights in Suran to meet with a Knight who has an interesting proposal. A small pod house mod on the cliffs above a Daedric ruin. Features a unique crystal transport system that goes to many locations around Morrowind.

Vivec Chine Furnishings 1.0

by Crankgorilla

2012-09-23 18:53:47

Travel to Vivec, Foreign Quarter Upper Waistworks to explore a variety of furniture imported from afar. Overview A store that offers a selection of furniture from Adele. Each uses the Dracus script which allows easy placement in your home. Credits - Adele Messenger Bouricius - Shannon - Khajiit...

Vivec Weapons 1.1

by Crankgorilla

2012-07-12 02:38:25

A store in Vivec that stocks 31 custom weapons of quality. This mod makes use of these resources. - Schwaa's Custom Objects by Schwaa. - Weapon Pack by Dongle. - Egyptian Urns by Mystery05. - Blademaster by Fidel - Mounted heads by Hollow_Fang Readme files of all resources included ...

Mistletoe Manor 1.1

by Crankgorilla

2011-08-23 11:33:37

Mistletoe Manor Location - Pelagiad. Requires - Only Morrowind. I built this as a beginner house for my Girlfriend. Hence the name. She had just discovered Morrowind and I wanted her to have a nicer home than the house at Balmora which is also available early in the game. I didn't want it to be...

In the Pit 1.0

by Crankgorilla

2012-10-04 03:46:32

The Foreign Quarter now plays host to The Pit. Saddle up your fighting gear and head down to Pelagiad, Southern Wall interior and find a shady Khajiit. [b]Overview[/b] Adds a battle arena and store to Vivec, Foreign Quarter Upper Waistworks that provides unique scripted options for items fou...

Glass Daedric Ebony Appraisal 1.0

by Crankgorilla

2012-10-20 04:19:58

Removes a decimal point from the value of all glass, daedric and ebony items to help balance the Morrowind economy.

Ascadian Caravan 1.1

by Crankgorilla

2013-02-03 04:29:31

Ascadian Caravan Version 1.1 Travel to Molag Mar, The Pilgrims Rest, and meet with an Argonian operative of the Mages Guild. A researcher for the guild has not reported in and concerns have been raised for his whereabouts. Credits All resource readme files in included Credits folder. - Gypsy...

Enhanced Economics 1.5

by Crankgorilla

2012-10-08 23:32:57

With the passing of time the Vvardenfell economy grows. New trade links and previously unexplored regions have been opened and although many dangers still exist, merchants expanded to the four corners of the continent. More ingredients have become available. More weapons. More items. More clothin...

The Uber Warrior

by Kalamestari_69

2014-03-16 08:35:45

This mod adds an Ebony Warrior styled quest to Morrowind. When you've beaten every main quest from the main game and it's expansions or if you're level 50 or above, or both, then you should receive a message when you're sleeping. This message starts the quest where you have to beat an extremely p...

Ultimate Knight Shop Leveled 1.0

by Crankgorilla

2014-03-30 01:38:24

Ultimate Knight Shop Leveled Version 1.0 All items will appear randomly throughout your quests, as would regular items in chests and appropriate locations. Required Mod Dependancy - Ultimate Knight Shop by Orry, aka "The Hand of God" Download - http://mw.modhistory.com/download-71-7155 or by ...

Beasts of Vvardenfell 1.35

by Crankgorilla

2014-03-27 20:51:26

Beasts of Vvardenfell Version 1.35 ----------------- Description Adds creatures to the leveled lists. They will spawn along with the standard creatures and add more variety to the line up. Collected here are over 80 creatures from around the community. Each one has been balanced to provide an...

Vegtabill's Velas Manor Improvements

by vegtabill

2014-03-25 23:34:39

Corner5 after

Vegtabill’s Velas Manor Improvements - a mod for the Tribunal Expansion of TES3: Morrowind GREETINGS! -------------------------------- Hello, and thank you for downloading my modest improvements to Velas Manor! In the following sections I’ll go over what this mod does and why I tho...

Gold Horse Courier

by Manargo and Zaldir

2012-05-27 09:40:30

Leyawiin

[img]http://zaldir.net/Files/Mods/Gold%20Horse%20Courier/Headers/GHS.png[/img] [img]http://zaldir.net/Files/Mods/Gold%20Horse%20Courier/Headers/GHSDesc.png[/img] This mod allows the player to do delivery jobs for the new Gold Horse Delivery Service. In every major city you can find 7-9 jobs (r...

N'wah

by Melchior Dahrk and abot

2014-03-16 13:21:04

The idea for this mod stemmed from a discussion on the Elder Scrolls Lore forum. [i]Merry Eyesore the Elk, on 08 Mar 2014 - 12:16 AM, said:[/i] One day I'll tell you about all of the ways we discussed how the interface would work for non-humans in the game from UI changes to certain needs/wants/...

Therana's Tomb

by DonnerGott

2014-02-22 14:48:57

When Therana is killed, her tomb appears on the hill due South of Tel Branora. Explore it for a few laughs. Look around the Upper Tower of Tel Branora after you kill Therana in any of the Quests or situations that require her death. There are a few extra things. Once you leave the tower, you ca...

Candle Holders & Boxes

by DonnerGott

2014-02-16 01:22:34

A modder's resource with empty candle holders and boxes of candles. Demo ESP with objects displayed. 14 candle boxes - 2 sizes; 7 normal and 7 pillar Blue, lime, green, purple, black, red and natural 21 Candle Holders: 5 candlesticks, 2 pillarsticks, 1 redware base, 4 pillar bases, 1candle bas...

Kite's Alchemy Canister resource

by Kiteflyer61

2014-02-18 12:11:46

NifSkope shot

Some nice wooden canisters labeled for use as alchemy containers with labels showing the contents. This is a resource only, no .esp. I've included the original graphics files for those who would like to add mod added ingredients to the set, including a blank .nif file. The set uses a combina...

Sadrith Mora Dock Walkway

by Leonardo

2013-08-14 13:26:06

[u]Sadrith Mora Dock Walkway[/u] -Description This mod is what it is just a walkway along the Sadrith Mora Docks and it ends near to north western entrance next to the Telvanni Council Hall entrance. The reason I created the dock walkway is simple, because I was annoyed that I always need to wa...

Turenyulal Redone

by Trainwiz

2014-02-09 01:09:37

Despite Darknut's GDR doing a wonderful job of overhauling some of the Sixth House Citadels, he missed a few. So, I decided to undertake the massive task (and by that I mean spend three hours of downtime) of redoing some of the other citadels. This is Turenyulal Redone. Features: -Two cells ...

Sotha Sil Expanded v1.3

by Team Sotha Sil

2012-12-25 13:11:20

Sotha Sil's clockwork city: a massive churning construct of gears, oil, steam, and machinery of indescribable grace, function, and a certain kind of beauty. Working through a few dilapidated domes amidst the fabricant hordes, a Nerevaraine could only think about what the rest of the city must loo...

Texture Fix 2.0 Caldera patch

by WHReaper

2014-02-03 18:04:27

Behind the keep

Texture Fix 2.0 Caldera patch This patch corrects some errors in landscape shape edits done by Texture Fix 2.0 around Caldera and also adds some variety to used textures, making the overall appearance closer to vanilla. Created by WHReaper

Battle at Buckmoth 1.0

by Crankgorilla

2014-02-02 05:27:33

Description A Herald has arrived at Buckmoth Legion Fort calling forth all brave adventurers for a quest of peril and danger. A ring of power has been discovered which summons entrance to the Battle of Buckmoth! Ring the bell atop the walls and rally your troops. Push the evil forces back and win...

Mistletoe Manor v1.3

by Crankgorilla

2014-02-01 22:42:37

A home in Pelagiad against the wall of the castle. Access to the castle is provided from within the home for resupply and trade. A temple shrine is also nearby for restoration of stats and cures for disease and blight. Travel to Pelagiad and trade for the ring that will grant access to the home f...

FIMs Better Spell Effects

by F.I.M.

2014-01-31 10:53:42

Spell Texture Replacer

Wrye Mash - Readme

by Wrye

2014-02-01 08:13:19

Just download the archive and extract it anywhere then open it in your browser.

Tel Meskoa and Tel Matouigius EV

by F.I.M.

2014-01-31 10:37:45

[b]Intro[/b] Decided to upload my mod here as well =) This mod was first released in 2005 for the german version of morrowind... but some day i got insane and started translating with my poor english... so feel free to laugh at my english :P [b]Requires[/b] Morrowind Tribunal Bloodmoon [b]Fe...

Animated Morrowind Ideas Teaser

by Spirithawke

2013-11-01 23:13:31

During the discussions on the TES forums, I picked up a couple ideas, and had some of my own, on things that could be done to make Animated Morrowind a better mod. So I worked on making those ideas a reality. This teaser is a proof of concept of those ideas. Implemented the following things: 1. A...

Simpler Cliff Racer Slaughtering

by Spirithawke

2013-12-05 22:33:17

It was mentioned on the official forums some people would like cliffracers with a larger hit box. This mod does just that. Now you should be able to easily kill a cliffracer with a dagger, or pummel it into submission with your bare fists. This mod is a simple mesh replacer and so do not need cl...

The Doors - Caldera

by Arcimaestro Antares, WHReaper

2013-12-06 00:50:32

========================================= ========= The Doors - Caldera, Walls 1.3 ========= ========================================= # Introduction ============================================================================== This mod adds some city doors to the city of Caldera and a few ...

Spirit's Bound Armor Correctors v1.1

by Spirithawke

2013-03-12 23:05:13

This mod corrects the bound armor to be heavy or medium armor (dependant on which esp you activate) instead of light armor. A CE feather effect is added to each item so that the only difference is which skill improves, not how much you can carry. A light armor version has been added due to my bec...

Skill Progress v2.0

by Fliggerty & Spirithawke

2013-08-07 21:04:37

This mod adds a scroll to your inventory called "Progress Notes." It contains a list of all skills, and how much each one has increased since you last levelled up, as well as tells you the totals of the skills as they relate to a stat and the total skill points increased overall. The skills in th...

Spirit's MGSO Daedric Armor Fixes

by Spirithawke

2013-05-31 03:06:24

When using the Morrowind Overhaul - Sounds & Graphics v3.0 The male daedric cuirass and the daedric gloves do not use the MGSO updated textures. Spirit's MGSO Daedric Armor Fix.esp fixes that. I am also including in this my previously released on the forums fix for the a_daedric_cuirass_f.nif whe...

Solstheim No SnowStorms

by Spirithawke

2013-07-20 17:51:02

Changes the weather percentages to not have any snow chance on Solstheim via the modregion command in a startscript. This mod is Tes3cmd verified clean. This archive is Wrye Mash Installers friendly.

No Ashstorms AL&MA

by Spirithawke

2013-07-20 17:59:31

Gets rid of Ash Storms in the Ashlands and Molag Amur regions via the modregion command in a startscript. This mod is Tes3cmd verified clean. This archive is Wrye Mash Installers friendly.

Owned Beds

by Spirithawke

2013-08-05 04:21:37

Changes the Bed_Standard script to give you a warning if the bed is owned by a person or a faction. You may then decide if you still want to sleep in the bed or not. In addition, if the bed is owned by a dead person, it will replace the bed with a new un-owned bed. This mod will only affect beds ...

Prison Moon Enhanced II

by Spirithawke

2013-11-11 16:44:06

Complete remake of the original Prison Moon Enhanced by Nahtaivel. Makes the Ministry of Truth in Vivec more interesting by adding a number of rocks that orbit the Ministry of Truth itself. Things changed from the original and the reasons why: The original had some issues when I tried it out. I ...

Hud hud_reticle x6 and centre PaiThan v1 OMOD For people who want so see a clearer reticle. The original hud_reticle I have copied x6. And put all in the same layer so that the reticle becomes more clear in game. After that I removed the centre for centre/ sniper aim. Now You can see a bi...

Dread Gear

by Pluto

2011-08-10 20:51:15

***************************************************************** The Elder Scrolls III MORROWIND: Dread Gear, by Pluto (originally by jojjo for Oblivion) version 1 ***************************************************************** - Installation - Playing the Plugin - Notes - Credits and ...

Char Moei PC and NPC more Health Magica PaiThan v1 PC has more base more base health, Plus a bit more each level. And has 3x more magica. NPC has more health and more magica Org Oblivion Base Health PC 2.0000 Stats Health level mult 0.1000 fstatsHaelth level mult Base atribute Health NPC 0...

Sea Rover's Tent

by Tizzo

2012-10-31 01:57:11

This mod adds a portable tent home to the game, which the player can find hidden in Tukushapal, Sepulcher. Speak with Ennbjof, a Nord located somewhere in the Telvanni canton of Vivec, for more information. ** Features ** ** Portable & Wearable: Carry the tent with you wherever you go! Set i...

New Umbra

by Kalamestari_69

2013-10-04 12:07:31

This mod will replace Umbra with new high quality meshes and textures with normal and reflection maps.

New Widowmaker

by Kalamestari_69

2013-05-01 07:13:25

This mod replaces the Widowmaker, an artifact that is obtained as a reward from a certain "naked nord" quest, with new high quality mesh and textures with normal and reflection maps.

New Veloth's Judgement

by Kalamestari_69

2013-05-01 07:11:46

This mod will replace Veloth's Judgement hammer with new high quality meshes and textures with environment and bump map effects.

New Lord's Mail

by Kalamestari_69

2013-05-01 07:08:15

This mod will replace Lord's Mail with new high ress meshes and textures with normal and reflection maps.

New Fists of Randagulf

by Kalamestari_69

2013-05-01 07:06:20

This mod replaces a pair of gauntlets called: Fists of Randagulf with new high quality meshes and textures with normal and reflection maps.

New Bow of Shadows

by Kalamestari_69

2013-05-01 07:04:00

This mod will replace Bow of Shadows with new high ress meshes and textures with normal and reflection maps.

New Boots of Blinding Speed

by Kalamestari_69

2013-05-01 07:02:03

This mod replaces the Boots of Blinding Speed with new high quality meshes and textures with normal and reflection maps.

New Bloodworm Helm

by Kalamestari_69

2013-05-01 06:58:00

This mod replaces the Bloodworm Helm with new high quality meshes and textures with normal and reflection maps.

Tamriel Rebuilt Alpha Release

by Tamriel Rebuilt

2014-01-05 15:43:31

============================================== [b]Tamriel Rebuilt: Alpha, 7 January 2014[/b] ============================================== This is a snapshot of some of the work in progress by the Tamriel Rebuilt team. It contains a significant portion of the western half of Mainland Morrowind,...

MGE XE

by Hrnchamd

2013-07-29 15:15:28

Morrowind Graphics Extender XE; allows Morrowind to render distant views, scenery shadows, high quality shaders and other features. Currently on v0.9.9, still some bugs left to find and eradicate. [u]Requirements[/u] You must have Morrowind GOTY or Bloodmoon fully patched. Requires a good perf...

Ash Vampires Replacer

by Aoimevelho

2014-01-04 14:39:12

Unique models and textures for all 7 Dagoth Ur's brothers. AshVampiresReplacer.ESP - basic version AshVampiresReplacer_GHD.ESP - if you have "Great House Dagoth" AshVampiresReplacer_TTU.ESP - if you have "The Tribe Unmourned" AshVampiresReplacer_GHD+TTU.ESP - if you have both "Great House Dagot...

Save Tarheil!

by the SASS Man

2014-01-04 17:58:55

###################### # The Elder Scrolls III: Morrowind # # SAVE TARHEIL! # # by # the SASS Man ###################### A simple mod that makes Tarheil, the Bosmer that falls out of the sky northwest of Seyda Neen, able to sell those scrolls of Icarian Flight. Yes, he has a rest...

The Ravenloft Supermod!

by the SASS Man

2011-09-08 09:25:55

############################################################ # The Elder Scrolls III: Morrowind # # Ravenloft: The Supermod # And Other Cool Stuff for Bantari's "Ravenloft" # # by # the SASS Man ############################################################ I am truly enchanted by good house and...

EditorMarker with Collision

by Spirithawke

2014-01-03 16:45:36

There are times when you are using the ExplodeSpell function, you want an invisible activator to use with it. Most, if not all (was not going to look at every nif possible) of the nifs that are visible in the CS and invisible in game, do not have collision. If you use one of these nifs with Explo...

Ogrim Nipple Rings

by DonnerGott

2013-09-28 09:48:55

Well, every Ogrim has one as loot, so now you can collect them, sell, buy or trade them, get stacks for decorations or enchant them as amulets. Find the Orc trader for the stacks. I can't believe no-one has done this, before now. The things have been staring everyone in the face since the g...

Versus Vivec

by Trainwiz

2013-12-31 16:23:11

With all the new mods coming out that overhaul Morrowind's final bosses and dungeons, Vivec has found that he's been left in the dust compared to the likes of Dagoth Ur and Almalexia when it comes to combat. So, I've taken the liberty of overhauling old Vehk into a boss fight for the ages, with n...

Inverted Cave Pieces

by DonnerGott

2013-12-30 21:03:16

Modder's resource of 54 inverted cave interior meshes. All standard interior cave sets { plus the missing _09.nif from the BM_ set } Sets: in_BM_ in_bone in_lava in_mold in_mud in_py Inverted Meshes: in_X_cave_00v.nif in_X_cave_02v.nif in_X_cave_08v.nif in_X_cave_09v.nif & in_BM_cave_09....

Denina's Empty Homes

by Denina

2013-12-29 16:59:20

In anticipation of Morrowind Crafting 3.0 in the works, I decided to make a few new empty homes to be furnished. There are 3 .esp files, one for each house. You [u]can[/u] load all 3 .esp files at once. They were designed to not conflict with each other. All cleaned with TES3cmd. ESPs: Ald-ruh...

Kvatch Rebuilt

by Kvatch Rebuilt Team

2012-05-27 09:15:52

[img]http://zaldir.net/Files/Mods/Kvatch%20Rebuilt/Headers/KRU.png[/img] [img]http://zaldir.net/Files/Mods/Kvatch%20Rebuilt/Headers/KRDesc.png[/img] Kvatch Rebuilt aims to rebuild the city of Kvatch from the ashes in which you find it, whilst blending as seamlessly as possible with the original ...

Umber Hulk Resource

by Midgetalien

2013-12-24 16:42:58

Contains ONLY the mesh for an "umber hulk" consider it a BETA as there is no texture.

Fire Staff

by Midgetalien

2013-12-24 16:39:31

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. This resource contains the meshes and textures for the following: - 1 fire staff

Coloured Skeletons

by Midgetalien and Meridion/Ascension

2013-12-24 16:36:50

Contains retextured skeletons in three colours: red, green and blue. Made for a dungeon mod back in 2006 that never was finished it seems a shame to keep them hidden away.

Coloured Rats

by Midgetalien andMeridion/Ascension

2013-12-24 16:35:10

Contains retextured rats in three colours: red, green and blue. MAde for a dungeon mod back in 2006 that never was finished it seems a shame to keep them hidden away.

Enchanted Longsword

by Midgetalien

2013-12-24 16:30:46

One of my very first mods! It was made as a request on the forums back in early 2006 The mod adds a blade to seyda neen tradehouse for sale. The blade is a silver longsword with a resist magicka Constant effect on it. Note: Recently found on an old file sharing site that modders used "back ...

Wraith and Ori models

by Midgetalien

2013-12-24 16:28:13

These models were made for a stargate mod that was being worked on in 2007. The mod creator dissapeared and progress on the mod stopped. All that remains are these models. I do not recall who made them - only that they were converted from max. The meshes were downloaded from a free model host...

Phoenix

by Midgetalien & Westly

2013-12-24 16:25:41

This mod contains a retexured version of a bird model to look like a phoenix. It was made for myself (midgetalien) by Westly back in 2006/7. Its never seen a release and I thought I would share it with you all. Westly did a great job texturing this for me and its a shame that it just sits on...

Nord Helm Resource

by Midgetalien

2013-12-24 16:22:33

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. These two helms are based on the "nord helm" worn by the Dragur of Solsthiem. One is the old rusted style that they wear while the other uses the same ...

Dragon priest Mask Resource

by Midgetalien

2013-12-24 16:16:29

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. Based on the helms from Skyrim - this pack contains my own "vision" of the dragon priest masks. This is justa resource and nothing is placed in game.

Fire Katana

by Midgetalien

2013-12-24 15:46:14

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. It was made in 2006 for a dungeon crawl mod that never released. It seems unfair to have this model sat on HD so here I am sharing it with you :)

Silver Nord Bow

by Midgetalien

2013-12-24 15:43:29

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. Contains the following: - 1 Nordic silver bow mesh - 1 texture

Drow Bows

by Midgetalien

2013-12-24 15:41:55

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. It contains the meshes and textures for 4 drow bows

Silver Dragon staff

by Midgetalien

2013-12-24 15:40:30

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. Inspired by the Dragon staves from Skyrim I attempted to modify the silver staff and this is the out come.

Dark Plants

by Midgetalien

2013-12-24 15:38:46

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. This resource was made back in 2006 for a dungeon crawl mod. as that mod was never finished it seems a bit unfair to sit on these models/textures They a...

Drow Staff

by Midgetalien

2013-12-24 15:34:56

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. This resource contains the meshes and textures for the following: -2 drow staffs (1 purple and 1 red)

Drow Helms

by Midgetalien

2013-12-24 15:27:16

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. This resource contains the meshes and textures for the following: -2 drow masks - 1 Drow spider helm

Stone ground textures

by Midgetalien

2013-12-24 15:23:09

This is a modders resource. This pack contains 4 ground textures to use in mods. History of the mod: These textures were made back in 2007 - they were made for a Diablo mod that was dropped.

Morokei's Mask

by Midgetalien

2013-09-29 16:30:30

This Mod adds a new re-textured mask to the game. Morokei's mask grants the users imense magical energy. It's enchantment is as follows: - Fortify intelligence 50pts - Restore magicka 1pt The enchantment is a Constant effect. Morokei's Mask can be obtained from a crazed wizard in Eddards b...

Altered Ship

by DonnerGott

2013-09-28 13:28:45

Altered version of the vanilla ship for use as a resource or a replacer. I included a demo ESP with the altered ship parked just off of the Ebonheart jetty. This is for the Ship2 mesh. You can compare it to the vanilla ship at the docks. The alterations are these: removed the external, frictio...

Dagoth Creatures Replacer

by Aoimevelho

2013-12-21 12:46:49

This mod gives new models to ash ghouls and ascended sleepers who bear the name "Dagoth". Dagoth Gares now have his own unique model. All "nameless" ash ghouls and ascended sleepers from leveled lists are not touched and will retain their old appearance. Please note that the exact look of Dagoth...

Indoril Armored Robe

by Aoimevelho

2013-12-21 12:52:10

This mod contains two versions of Indoril armored robe - with and without cloak, and a variation of Indoril helmet - with Dunmer ears and red glowing eyes. There are 2 ESPs: IndorilArmoredRobe_Resourse.esp - the stuff is only added in CS as a resourse. IndorilArmoredRobe.esp - the robes and t...

Westly FCOT clothes in Tamriel Rebuilt

by Aoimevelho

2013-12-21 12:55:35

Some Tamriel Rebuilt NPCs are now wearing wonderful outfits from Westly's "Fine Clothiers of Tamriel" . I didn't change NPCs from certain fractions since they may wear fraction-specific outfits, I didn't change NPCs that wear TR-specific clothes, NPCs with complex scripts, etc. - almost all Re...

Cavern Of The Incarnate Overhaul

by Aoimevelho

2013-12-19 11:58:47

I wanted to make the Cavern strange, slightly out of place in Vvardenfell. As if the Azura's Realm, Moonshadow, is so very close that it shines through. Or as if this cave itself belongs to that Realm. The Cavern of the Incarnate and the Azura statue meshes are replaced with bump-mapped ones, t...

BadKarma Dresses in Tamriel Rebuilt

by Aoimevelho

2013-12-19 11:56:37

This is a very simple mod: all Imperial and Breton female nobles and some of Imperial and Breton commoners in "Tamriel Rebuilt - Sacred East" are now wearing medieval dresses made by BadKarma. I modified only those NPCs who don't belong to any factions. Requirements: [url=http://mw.modhistory.c...

Akulakhan Replacer

by Aoimevelho

2013-12-19 11:52:03

To me, Akulakhan has never looked impressive, like soon-to-be-a-god should. I hope that new shiny textures and normal maps give it (him?) a divine and magical aura that it was certainly lacking before. I also included the retexture of the Heart of Lorkhan which makes it more "fleshy" looking. +...

Sethan Tomb floor fix

by WHReaper

2013-12-06 00:30:11

=========================== ===== Sethan Tomb floor fix ===== =========================== # Description =============================================================================== Floor at the end of Sethan Ancestor Tomb is a bit broken - You can see through gaps to the void. This mod ...

The Sauron Project

by Orry aka The Hand of God

2013-12-16 12:29:18

The Sauron Project exists simply of the great strong armor from Sauron from Lord Of The Rings, and it adds his great mace and his much wanted ring. Everything is just the same except there isn't the cape. That's it so I hope you enjoy it. Oh almost forgotten, the ring really makes you invisble. H...

Bookcase Door

by Grail

2013-12-16 12:26:21

This mod simply adds a bookcase mod by Starcon 5 (a bookshelf with books added) that I have modified the axis on. It now pivots on the corner rather than the middle so it can be used as a door to hidden passageways or objects. The esp that is included is not necessary if you know how to add a m...

Paradise Hairstyle

by Akavir

2013-12-16 11:42:38

Hairstyle in different colours, no ReadMe.

Kite's Rug Resource v1.0

by Kiteflyer61

2013-12-13 13:36:40

A collection of rugs for use in Morrowind. 18 different styles in 2 sizes. This is a resource only, it adds nothing in-game.

Racer's Roost

by Baratheon79, Papill6n and WHReaper

2013-12-06 00:33:43

========================================= ============= Racer's Roost 1.3 ============= ========================================= # Introduction ============================================================================== This mod adds a small tavern named the "Racer's Roost" in Hla Oad, w...

Ownership Indicator crosshairs

by WHReaper

2013-11-01 06:31:11

====================================== ======== Ownership indicator crosshairs ======== ====================================== # Introduction ============================================================================== New ownership indicator crosshairs for Yacoby's Ownership indicator mod...

Special Lanternz

by Quasidivine

2013-11-24 00:30:21

This mod is an early mod i made quite some time ago. It features a merchant in balmora who sells new lanterns. The lanterns use versions of the standard lanterns, retextured and have the script used in the ShieldPlacer_MW mod. As always I have some untold special perk or two placed somewhere in t...

Decrepit Shack

by abiel0530

2013-11-11 15:31:07

Adds a house to Hla Oad. It is sparsely decorated, so it can be used with any furniture/decor mod. It must be purchased from Wih-Lan, and look closely at your journal during the whole ordeal. Changelog: 11/13/2013 - DonnerGott fixed the collision of the shack, so props to him!

Yuanti dungeon 2nd version alpha

by Quasidivine

2013-11-20 15:00:49

A totally different take on my first mod based on suggestions made by SpiritHawke This mod hopefully illistrates the difference in skill level from when I just started to now.. Enjoy This action packed dungeon will have you fleeing for your life as an evil long lost daedra worshipping cult begin...

Yuanti Dungeon

by Quasidivine

2013-11-11 22:08:23

Hello Every one! This is my first ever upload, and mod!. It features a dungeon of large size, full of Yuanti critters. It also features new armor, staff and various other weapons, lost treasures that they hoard to themselves. Check out the read me for full details. Thanks to Arcimaestro Antares ...

Unique Eltonbrand for Fallen One's Goldbrand

by Melchior Dahrk

2013-01-31 20:11:08

Unique Eltonbrand by Melchior Dahrk Version 2.0 This is just a simple hue-shift and material tweak of Fallen One's amazingly awesome Goldbrand replacer to become a unique replacer for the Eltonbrand/Bluebrand. The color choice is to match the lightning enchantment on Eltonbrand. To install, c...

NIF Texture Stripper v1.6

by Era Scarecrow

2013-11-13 16:41:42

It is noted that sometimes the [b]NIF[/b] files released use absolute Filename addresses instead of relative ones. The issue arises when the player's game([i]s[/i]) are installed to locations other than where the author references the files. [b]For example:[/b] reference the mod [url=http://mw.m...

Animation Compilation v0.32

by Dirnae & Hrnchamd & thugqwerty & Artaios

2011-09-09 21:44:12

Name: Animation Compilation Version: 0.32 Date: 9/8/2011 Category: Animation Authors: Dirnae, Hrnchamd, thugqwerty, Artaios Description =========== This mod combines the Almalexia casting animations with Dirnae's running animations and fixes the notorious errors that were usually accompanied wit...

Animation Compilation v0.21

by Dirnae & Hrnchamd & thugqwerty & Artaios

2011-08-11 00:24:43

Name: Animation Compilation Version: 0.21 Date: 2/28/2011 Category: Animation Authors: Dirnae, Hrnchamd, thugqwerty, Artaios Description =========== This mod combines the Almalexia casting animations with Dirnae's running animations and fixes the notorious errors that were usually accompanied w...

Inverted Shack Exteriors and Interiors

by DonnerGott

2012-12-01 19:57:19

Modders resource of 5 inverted vanilla shack meshes, both interiors and exteriors. There is an ESP with the meshes loaded, as well as a small cluster of demo shacks, with empty interiors. Just a little addition to add some variety to the shacks. v1.1: Collision fixed on exterior meshes; th...

Huckleberry Raft Resource

by DonnerGott

2013-10-30 13:44:35

This is a resource containing log rafts made from vanilla path spears. There are a total of 16 rafts; 8 rafts in 2 sizes; 5 styles have 6 logs, 3 have 7 logs. Included is a demo ESP with the rafts set as Activators in a test cell. Uses vanilla textures, so their appearance will change with r...

Better Telekinesis v1.1

by Fliggerty

2011-07-23 22:30:48

The first time I used telekinesis I was excited to see things move through the air on the wings of magicka. Obviously I was sorely disappointed. Better Telekinesis makes the telekinesis spell effect...well...better. Now when you activate an object across the room, it will be magically propelled...

TIE - Tamriel Immersion Experience

by Veritas, Arthmoor

2011-08-23 22:27:50

An overhaul catering to roleplayers. Now also including the Shivering Isles! Get ready for a jolt to the system. Although only vanilla (default) resources were used, T.I.E. is a tiny overhaul that carries major impact on the way Oblivion is played. The gameplay is much tougher on hack and slash ...

Laura Craft's Leopard Outfit v1.1

by Emma

2011-07-28 19:44:28

Laura Craft's Leopard Outfit Creator: Emma The leopard/golden leather outfit was originally created for my Laura Craft Romance and Adventure ver 2.0 mod. In this separate mod, I have added two cuirasses, one helmet, greaves and gauntlets. The outfit is located in Vivec, at the Foreign Quarter ...

Laura Craft Romance and Adventure v2.2

by Emma

2011-07-28 00:03:18

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PLEASE READ THIS README-FILE BEFORE INSTALLING THE MOD!!! IMPORTANT INFORMATION, ESPECIALLY FOR THOSE WHO ARE USING VER. 1.0-2.0 OF THIS MOD!!! - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -...

Wolf Companion v3.1

by Grumpy and Emma

2011-07-28 02:47:20

----------------------------------------------------------------------------------------- WOLF COMPANION VER 3.1 By Grumpy and Emma ----------------------------------------------------------------------------------------- Requires: Bloodmoon Authors: Grumpy and Emma Site: http://lovkullen.n...

Companions: Buddy and Holly v1.1

by Emma

2011-07-27 23:58:45

Companions Buddy & Holly Requires: Tribunal Author: Emma Movement script: TheOtherFelix, based on the original movement script by Grumpy. At Eight Plates in Balmora, the Blades' agents Buddy and Holly are waiting for you, ready to be your companions. PLEASE NOTE: Buddy and Holly originally b...

Dragon Statue Replacer v1.0

by Melchior Dahrk

2011-08-12 03:46:46

The Elder Scrolls III MORROWIND: ================== Dragon Statue Replacer ================== Version 1.00 By Melchior Dahrk ericthered1090@aol.com 1. Description 2. Requirements 3. Installing the plug-in 4. Playing the plug-in 5. Save games 6. Conflicts/Known Errors 7. Cre...

Thrown Scrap Metal Weapons

by DonnerGott

2013-10-16 19:56:09

This mod simply adds Iron and Dwemer Scrap Metal thrown weapons to the game. The iron are added to the normal thrown weapons leveled list, while the Dwemer are added to both the Dwemer weapons and ingredients lists. There is also a weak skeleton near the corpse of a junk dealer in the swamp just...

Better Lutes v1.0

by Xargoth

2011-08-11 00:31:44

***************************************************************** The Elder Scrolls III MORROWIND: Better Lutes by Xargoth ***************************************************************** Index: 1. Installation 2. Introduction 3. Playing the pluggin 4. Credits and thanks *************...

Better Lutes 4

by Xargoth

2011-10-03 20:41:55

====================== Lute of MWSE ====================== Thrown Together by Xargoth with about 99% of the scripting done by Jac Email: xargothmods@hotmail.com Website: xargothmods.webs.com ====================== INFORMATION ====================== This adds a single lute to Six Fishes in Eb...

Inverted Telvanni Meshes

by DonnerGott

2013-10-04 22:56:52

~33 inverted exterior and ~13 inverted interior vanilla Telvanni meshes. Not set as snap-to grid. The is a modders resource, although it includes a demo ESP with the pieces next to their original version. There is an interior cell call "Telverted Exteriors" which contains them all. These are i...

Fligg's Slave Mod - Loyalty

by Deylendor

2013-09-29 21:32:28

======================== The Elder Scrolls III MORROWIND: Fligg's Slave Mod - Loyalty (v1.0.5) By Deylendor - 9.30.2013 ======================== DESCRIPTION ======================== This is an add-on for 'Fligg's Slave Mod' -- http://download.fliggerty.com/download-110-6 Fligg's slave mod has a...

Golden Saint Feminine Walk

by dopey fish

2013-10-04 15:05:58

This assigns the Golden Saint the feminine walk and idle animations instead of the default male animations. Requires Morrowind. *This may be incompatible with animation replacers. Installation: Just extract the files into the Data Files/Meshes/r directory. No plug-in required. Removal: Just ...

Dwemer Armor Replacer

by Sandman101

2013-07-20 20:23:39

This mod takes Snakebittens Dumac armor and replaces the stock Dwemer armor with it. If you decide you don't like it just uncheck the esp and you'll be back to stock. Shield is from The Greater Dwemer Ruins Resource. The boots are scripted like the ones from HELLUVA armors for leggings and boot...

Racc's Chitin House

by Raccoonism aka Raccoonleaf

2013-09-28 14:11:05

[b]About[/b] This mod adds a lovely shack made of cloth and Chitin shell on the outskirts of Balmora along the road to Caldera. To get there, travel north along the road heading to caldera until you reach a fork in the road. The shack is along the right path. Inside you will find a ring that wil...

Triss Merigold's Outfit

by Bahamut

2013-09-26 13:42:46

Description: Triss' outfit from The Witcher 2 v1.0 About this mod: It's a simple conversion of outfit used by Triss Merigold as seen in The Witcher 2, and yes its legal as CDPR (developers) allowed usage of their game assets in free user mods. As an extra i included a hair model, for your own in...

CM Partners - Creature Activation Control

by Deylendor

2013-09-27 18:06:14

Sub menu

This is an add-on for CM Partners (work for Baron's Partners too). It modifies the beastscript which is attached to all creatures provided by CM Partners. Your creatures are now controlable by just activating and selecting a choice in the messagebox windows instead of by dialogue, which is way f...

Westly Presents Elves of the Unseen

by Westly

2013-09-17 17:42:40

This plugin adds: A new BB race inspired by the Elves of the Unseen from Hellboy II: The Golden Army, specifically the twin elves Nuada and Nuala. Prince Nuada A ruthless leader who treads the world above and the one below, Prince Nuada Silverlance is the male heir to the crown of the Unseen, m...

Glass Glowset (Resurrected)

by Solidfire

2013-09-23 22:27:34

Knowing that PES has been dead for a long while now, I decided to upload my mods here. I've rewritten the description below as seen on PES, you can find the original link listed here; http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=7649 There you can find other original files ...

Lucien's Folly v1.0

by Kiteflyer61 and DonnerGott

2013-09-17 21:08:16

Travel to the island of Solstheim and embark on a quest to find a lost heir. Seek the great treasure that became known as Lucien's folly. Do you have what it takes to recover the lost legendary sword Chillrend? This mod is designed to be played by mid to high level characters. Anyone under level...

Melian's Teleport Mod

by melian

2011-08-10 22:29:42

TES III: Morrowind Melian's Teleport Mod Version 1.3 REQUIRES MWSE Contents: 1. Version History 2. Description/Features 3. Requirements 4. Installation 5. Load Order & Dependencies 6. Updating From Previous Versions 7. Playing the Plugin 8. Compatibility 9. Known Issues/FYIs 10. Infor...

Westly's Pluginless Head and Hair Replacer

by Westly

2013-07-27 16:07:10

This mod is a pluginless replacer (which means no .esp is used; rather, the mod directly replaces certain meshes already used in the base game Data Files of Morrowind). This replaces the meshes for the original/stock/"vanilla" head and hair meshes (utilizing modder made meshes and new high-resol...

Westly Presents BB Almalexia Replacer

by Westly

2013-09-17 18:28:00

This mod includes: A new Better Body adaptation for the Almalexia creature models adhering in style to the look of the original creature models, but with updated Better Body parts. This part is "pluginless" as it only requires the installation of the "Meshes" and "Textures" folder to replace the...

Westly Presents Elves of the Unseen

by Westly

2013-09-17 17:39:33

This plugin adds: A new BB race inspired by the Elves of the Unseen from Hellboy II: The Golden Army, specifically the twin elves Nuada and Nuala. Prince Nuada A ruthless leader who treads the world above and the one below, Prince Nuada Silverlance is the male heir to the crown of the Unseen, m...

Arctic Steel

by Midgetalien

2013-09-17 11:27:12

This plugin is two-fold in its purpose: 1)Adding a new armor for the Raven rock guards 2)Adding a new Cold-climate armor This mod adds a new set of armor, Arctic Steel, made from steel and fur, for sale from the Raven Rock Smith/trader. There is also a long sword avalible, along with a shield....

Cavern Ruins 2.0

by Blackened Angelwings

2012-09-27 18:17:06

Everything you need to know is in the Readme. this modd is recomended for low level players without a stronghold. This mod is currently going through an update phase for all known bugs as well as some new addons to completely change it. if anyone still plays this mod please send me a message ...

Denina's Household Resources v1.0

by Denina

2013-09-07 20:24:02

Since 2012, various folks have made me stuff for my house mods or tweaked Bethesda's meshes by putting different textures on them. In time I learned to use Nifskope a little and retextured some existing stuff either with Bethesda's textures or with those by others, as listed. I've packed this res...

Hunger Keyframe Fix

by Gez

2013-08-27 11:59:47

When a hunger (or any other creature using the hunger mesh) is knocked out, it starts to emit a horrible noise. This is because the animation loops on a single frame while the hunger is down, and this frame has the "SoundGen: Land" instruction, calling the sound of the body falling to the ground ...

Breaking Bad Moon Sugar

by MrSmit

2013-08-27 10:10:06

Close Up

Made this for all of my fellow Breaking Bad fans. Hope you enjoy! From the readme: "Name: Breaking Bad Moon Sugar Version: 1.0 Date: 08/26/2013 Category: Texture Requirements: Morrowind Author: MrSmit Description =========== This mod changes the name, texture, and icon of Moon Sugar to resembl...

SM101 Bound Weapon Replacer

by Sandman101

2013-08-26 07:43:43

I couldn't find a Bound weapon replacer that I liked so I made my own. Takes Ghostnulls "Daedric Weapon Enhancer (Non-Reflective Version)" meshes and textures and replaces the bound Daedric weapons with his. I take no credit for the work. I just did a little CS work and relocated the meshes and t...

Poe Lighthouse

by Pluto

2011-08-10 20:42:25

***************************************************************** The Elder Scrolls III MORROWIND: Poe Lighthouse, by Pluto version 1.2 ***************************************************************** Index: 1. Installation 2. Playing the Plugin 3. Notes 4. Save Games 5. Credits and Usag...

ShotN - The Reach - Vorndgad Forest

by Skyrim - Home of the Nords Team

2013-01-12 14:16:14

Spanning the heartland of Markarth County, the Vorndgad Forest is a lush, rugged landscape hiding countless secrets and untold perils beneath its virgin canopy. Fearsome beasts stalk the forest floor and ravines that carve out the famous mesas of the Reach. The settlement of Karthgad is the only ...

Pluginless Draugr Replacer

by Midgetalien

2013-08-20 16:23:20

This is a texture replacer for the Draugr creature from the Bloodmoon expansion pack. Just put the textures fodler into your datafiles directory and away you go :)

Melchior's Mudcrab Merchant

by Melchior Dahrk

2012-10-17 00:27:16

============================= Melchior's Mudcrab Merchant ============================= by Melchior Dahrk Version 1.6 This mod is a model and texture replacer for the Mudcrab Merchant, making him stand out against the other mudcrabs in a classy way. To install, copy the meshes and textures i...

New Starfields

by Melchior Dahrk

2013-01-19 20:07:59

This is just a simple, high-definition replacer for the clear night sky texture*. There are 8 different versions included in the download. Pick the one you like best. Most are 4096x4096 textures, but one is a whopping 8192x8192. This is why the file is so dang large. Enjoy! Melchior *Note that...

Better Lutes Series

by Xar

2013-02-16 11:09:57

These are the updated, revised, bug fixed, and grammar fixed versions of all (excluding Better Lutes 2) of the Better Lutes mods. I've still got work to do on BL4, but for now, it's mostly playable. Some keyboards still don't support it.

Better Clothes Bloodmoon Plus

by Spirited Treasure

2013-02-26 16:29:58

[b][u]Better Clothes for Bloodmoon PLUS...[/u][/b] I am Weary of seeing male "packages" on every female even after 10+ years. Weary of the Bloodmoon pants and shoes never being done after 10+ years. [b]This mod adds Better Clothes style female pants to all the pants.. It adds bloodmoon pants fo...

For those who use The Uber Crystal Egg Hunt mod, you acquire all these beautiful eggs, but aligning them just right on a display can be frustrating. Add these display cases to one of your mods (such as a house mod) and all frustration is eliminated. This adds 11 display cases with 15 eggs each f...

Better Dialogue Font - Polish

by Hrnchamd

2013-07-29 15:29:30

Better Dialogue Font, Polish Edition Author: Hrnchamd Description ----------- This is a high resolution replacer for the Magic Cards font, used in most of the UI - menus, dialogue and the journal. It should provide improved clarity without changing the font size. The font is derived from the ...

Better Dialogue Font

by Hrnchamd

2013-07-29 15:26:29

Better Dialogue Font 1.1 Author: Hrnchamd Description ----------- This is a high resolution replacer for the Magic Cards font, used in most of the UI - menus, dialogue and the journal. It should provide improved clarity without changing the font size. The font is derived from the original ver...

niapets Leveling Mod

by niapet

2013-07-25 18:44:48

----------------------------- niapet’s Leveling mod ----------------------------- Greetings fellow Elder Scrolls nostalgia nerds! If you are downloading this than you are still playing Morrowind at least in the year 2013! That’s awesome! Anyway, this mod was inspired by my play throu...

The Battlespire v1.1

by Dongle

2011-10-12 23:42:15

Any noble sage will have heard the legends of the Battlespire, it's creation, overthrow by the forces of Oblivion, and it's downfall. Now, a fragment of that legend has returned to our time, and hovers over the town of Sadrith Mora. A mighty hero is needed to discover the secrets of The Battlespi...

UMPP 1.6.5 fixes

by EnderAndrew

2013-07-23 16:13:50

There are two versions included, depending on whether or not you use the "Morrowind Patch v1.6.5 BETA (BTB Edit).esm" or "Morrowind Patch v1.6.5-BETA.esm" master. I didn't reimplement changes specific to the BTB edition. I assume if you're not running it, you don't want those changes. Some of the...

H.E.L.L.U.V.A. Glorious Guards

by Sandman101

2013-07-23 10:27:22

***************************************************************** The Elder Scrolls III MORROWIND: H.E.L.L.U.V.A. Guards Hugely Expanded Leveled Lists Ultimate Version Addition Thanks to Dragon32 and Fliggerty for the name. ***************************************************************** I...

H.E.L.L.U.V.A. Awesome Armor - Heavy

by Sandman101 and Friends

2013-07-21 21:29:23

The HELLUA Awesome Armor Project is an attempt to take community made armors and add them to the leveled lists as leveled loot and at merchants. This module is just the Heavy armor. You may use all of the HELLUVA AA Modules together with no issues. Please read the read me. it is extensive and c...

arvisrend's Morrowind fixes

by arvisrend

2013-07-22 12:45:19

arvisrend's Morrowind fixes --------------------------- Version 0.5 ---------------------------------------- These seven little ESPs (actually six, but one comes in two versions) are meant to fix a few bugs in Morrowind (with expansions) that have not been addressed by the MPP (Morrowind Pa...

H.E.L.L.U.V.A . Wicked Weapons

by Sandman101 and Friends

2013-07-21 20:19:28

Spears

The idea behind the H.E.L.L.U.V.A. series of mods is to take community made content and add it only through the leveled lists. This isn't just another weapons mod. It is an attempt to add over 100 modders work to the game and keep it balanced. If you use all of the modules there are 1594 weapons...

H.E.L.L.U.V.A. Awesome Armor - Medium

by Sandman101 and Friends

2013-07-21 21:09:47

The HELLUVA Awesome Armor Project is an attempt to take community made armors and add them to the leveled lists as leveled loot and at Merchants. This module is just the Medium armors. You may use all of the HELLUVA AA modules together if desired with no issues. Please read the readme. It is ex...

H.E.L.L.U.V.A. Awesome Armor Recolors

by Sandman101 and Friends

2013-07-20 22:14:48

The HELLUVA armor projects attempt to take community made armors and add them to the leveled list and merchants. These are recolors of stock mw meshes. FOr the most part they are recolors of specific sets of armors, glass, ebony, dwemer, etc... Please check the readme for full details

HELLUVA Awesome Armor Completion Set

by Sandman101 and Friends

2013-07-20 21:32:48

Beast Leggings

The Goal is to take Community Made Armors and add the to the leveled lists and merchants. I did not make these models. If I have used something I was not supposed to, please e-mail me and I will correct and update the mod. This is intended to be a completion set and finish out all of the missing...

Temple Bath Houses

by Denina

2013-01-24 05:46:53

Bathing comes to Vvardenfell! This mod adds 2 public bath houses to the world, one in Balmora and the other in Vivec. Each bath house has a merchant that will sell you towels, washclothes, brushes and soap or you can bring your own, especially if you use Provincial Bath Shoppe mod by Korana. Loc...

Vos Cottage 1.0

by Crankgorilla

2012-06-19 21:43:54

Trade has bought wealth to Vos and new construction has taken place. Be among the first to place bid for new real estate. Travel to Varo Tradehouse in Vos to purchase a ring that will grant access to the mysterious cottage. A trade route has been establised from Vos to Molag Mar and a new port h...

Pelagiad Provisions 1.41

by Crankgorilla

2012-10-11 19:55:49

A store in Pelagiad that buys and sells armour and weapons. On show are many items of custom content. Weapon stats have a particular balance and formula that will enhance combat. Various patrons of the store offer special items for sale and general conversation. Detailed environment. Subtle place...

Pelagiad Provisions 1.3

by Crankgorilla

2011-08-11 03:03:16

Pelagiad Provisions Version 1.3 By Crankgorilla February 2011 Description: A store in Pelagiad stocking a wide range of items and weapons. Cleaned with Enchanted Editor Credits: (See Credits Folder for README files) Version 1.41 available at the mirror link.

Morrowind Redecorated - Balmora

by Lucevar

2013-07-16 12:50:06

Tsiya's House

Lore-friendly, atmospheric enhancements to many Balmora interiors, to reflect the personality and social status of their owners, make them feel lived in and in some cases, to give NPCs somewhere to sleep! ================= Requirements: ================= Morrowind Tribunal The mod uses some fu...

The Forgottenhalls

by Midgetalien

2011-10-10 19:16:16

Lost deep below Neselia the Forgotten Halls await to be discovered Long lost halls of the Falmer hide rumors of death traps, undead creatures and treasure - do you dare to venture deeper into the Neverhalls? What will you find? The Forgotten Halls is an expansion to the Neverhalls and such...

The NeverHalls

by Midgetalien and Vality7

2011-10-10 18:59:54

[i]Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered.[/i] This is a small to medium sized dungeon mod. The idea of this mod was inspired by the Ayleid Ruins from Oblivion, and was infact originally planned to be an Ayleid Ruin ...

Maria Elena Captain's Cabin

by Spirited Treasure

2013-07-13 10:43:11

Many times with new characters I like to claim the Maria Elena as my own for a while. It's free, safe housing for beginners. The method of claiming it is quite amusing to me. http://www.uesp.net/wiki/Oblivion:The_Marie_Elena I've noticed that all but one container in the Captain's cabin respawn...

Jasmine, a Morrowind Companion

by Jac

2011-07-29 00:53:27

********************************* The Elder Scrolls III MORROWIND: Jasmine, a Morrowind Companion ********************************* Index: 1. Summary 2. Features 3. Requirements 4. Installation 5. Using the mod 6. Known Issues 7. Use in other mods 8. Unistallation 9. Credits 10. Contact info 11...

Boxer Short for Morrowind

by Spirited Treasure

2013-06-14 10:36:50

Boxer Short for Morrowind. Now I bring a single pair of boxer shorts. -One pair for each mesh plus the femme ones.. All use Left knee slot. Male ones will become female when female wears. I like my guys to be comfy in game. All that running around gets sweaty and hot! Elaura asked me for the on...

Simple BB Vivec Companion

by DonnerGott

2013-06-10 21:13:46

Adds Vivec as a simple companion, with basic skills and advanced warping. You can recruit him for free, after completion of the Tribunal Main Quest. He will not spoil the MW MQ, as he left an Aspect of himself in the Temple with all of his Godly Knowledge. Better Bodies model taken from Psymo...

[REL] Motierre Estate

by Spirited Treasure

2013-06-10 13:06:47

This mod makes Francois Motierre's House useable after you have done the Dark Brotherhood quest "The Assasinated Man." http://www.uesp.net/wiki/Oblivion:The_Assassinated_Man My PS3 Argonian Sadique Shimmer was quite disappointed when she could not use the containers in that beautiful home. She a...

MRM & IL Patch

by Knotts

2013-06-02 23:47:01

-Compatibility between Mountainous Red Mountain and Illuminated Order -Fat free! The .esp within is a modified version of the .esp that comes with Illuminated Order and is meant to replace it, though you are still required to download and install Illuminated Order before using this replacement ....

Voice files list

by qqqbbb

2012-11-04 00:34:59

These are lists of all voice files with their subtitles. Now you can easily find what each voice file says. So if you want an argonian maid from your mod to say "thank you" to player you just open Argonian_female.txt and search for "thank". "not used.txt" contains list of files that are not used...

Canoe Travel

by DonnerGott

2013-05-29 00:28:04

The Canoe Yard

Voila! The Canoe Travel mod, introducing Kiteflyer61's canoes and paddles. This is just a fast-travel mod using canoe "doorways" in matched pairs. They require a special paddle to use, and they take a random 1 to 4 hours transit time. Companions are welcome.

Panther Buddy

by DonnerGott

2013-05-27 10:33:11

Adds Jet, the Pather as a buyable creature companion. Look for a Breton girl with a big, black cat in Gnisis. This just a simple creature companion mod, nothing fancy. Well, warping and levitate, but... The pearl only sets Jet's status; it's not a companion teleport or anything else. H3rmi...

Man Scales

by DonnerGott

2013-05-23 22:24:32

Adds 8 cardboard cutouts sized to the preset height of the males of the 8 bipedal races. Set as activators, to be able to name the races. A modding resource for judging scale. Original model from Mighty Joe Young.

Kite's Steel Staff Replacements

by Kiteflyer61

2013-05-17 08:16:05

3 replacements for the Steel Staff Modder's resource only. Nothing placed in-game. Simply rename the one you like to w_staffOO.nif and place in the Data Files\Meshes\w\ folder. It will replace all instances of the staff in-game with the new mesh. These are the same size, so there shouldn't be a...

Kite's Steel Dagger Replacement

by Kiteflyer61

2013-05-14 15:44:32

Just a simple steel dagger replacement as requested on the Bethsoft forums. :D Enjoy!

The Corner Loft

by Celethiel

2012-12-19 20:27:00

This is my first Mod for Morrowind in years. It's a House mod, loosely tied to the main quest however there is no quest or dialogue to get the house. There is a note on the front door, and a key... nearby in a fairly obvious place i might add. It is pretty lore friendly, even. And slightly Amus...

Magicka Autocast

by Ortorin

2013-04-18 16:10:09

Dependances: MWSE, MGE, MCP "swift casting" Welcome ladies and germs to Ortorin's first mod release. This mod has one simple function, it casts for you! For as long as you hold the "R" key down you will keep casting your spells as fast as they can be. This makes "studying" (fast leveling) your ...

Viking Village

by Zaldir

2012-05-28 08:37:00

Viking Village 5

[img]http://zaldir.net/Files/Mods/Viking%20Village/Headers/VV.png[/img] [img]http://zaldir.net/Files/Mods/Viking%20Village/Headers/VVDesc.png[/img] Travel to the lands of the Vikings, and live the life of a Viking; drink mead in the longhouse, hunt in the wild, and fight off the Vanir! How to...

Kite's Tool Resource

by Kiteflyer61

2013-05-07 12:24:55

Ever wondered how people built things when you never see tools? Wonder no more. :D This is a set of tools for modders to use to make MW look a little more like people actually work. This is a resource only, it adds nothing to the game.

Potion Storage Helper

by latendresse76

2013-04-17 20:26:10

~~~~~~~~~~~~~~~~~~~~~ Potion Storage Helper v1.0 ~~~~~~~~~~~~~~~~~~~~~~ Created as ALchemy Storage Helper by scruggs. Converted to Potion Sorage Helper by latendresse76 utilizing freshFish's MWScript Extender ~~~~~~~~~~~~ About the Plugin ~~~~~~~~~~~~~ This is a simple update on a simple...

JUST GET ME OUT OF THE WATER!

by qqqbbb

2012-12-08 03:57:23

This mod allows you to quickly surface ( if underwater ) or jump out of water ( if on surface of water ). Just press the E key. To prevent abusing the energy ( or as bethesda calls it "fatigue" ) cost is 3 times more than real jumping. How high you can jump depends on your acrobatics and athletic...

Two Birds Outdoor Bakery v1.1

by Crankgorilla

2013-04-22 21:35:13

This mod places a Baker in the foreign quarter of Vivec. He sells pies, has some dialog and is there to make the place look nicer. He is in an outside location on the ground floor of the canton. Version 1.1 Update - Makes the foods into slow leaching alchemy, at a decent price. Stock up when pas...

Baseball bat resource

by Kiteflyer61

2013-04-22 20:49:49

Just a simple Baseball bat mesh and texture. :D

Graphite's Original Description: For quite some time I've been rather annoyed at the fact that there were hardly any legal ways to earn money other than going out and killing monsters for their loot. Therefore I decided to try build a mod that would allow the player to run a single mine, buyi...

Gnaar Mok Shack v1.0

by Denina

2013-02-03 19:45:42

While hunting/exploring the Bitter Coast region, I found myself encumbered with ingredients and loot, but not yet ready to leave the region to head back to the city and found myself with no place to store stuff until I finished my Bitter Coast excursion. Wishing to find a house, I checked various...

Soul Gems for Sale 01292013

by Denina

2013-01-29 18:26:55

Version 1.0: This adds restocking soul gems of all types except Azura's star to 14 vendors across Vvardenfell. Version 2.0 Description: One day while playing, I did the Telvanni Rats quest in Vivec and when I got my reward, I took note of what the quest giver said about the gems not being easy t...

Full Winerack Resource

by Denina

2012-09-20 00:03:06

This is a modders' resource. It adds nothing in the game. Xargoth made filled winerack meshes as a favor to me. There are 8, 7 of them are liquor-specific. There is one for the 7 base liquors in the game: Shein, Mazte, Greef, Sujamma, Cyrodiilic Brandy, Flin and Skooma. The 8th is one DonnerGott...

Molag Mar Small Home v.1.0

by Denina

2013-02-03 19:32:16

This places a small Velothi-style house beside the silt strider in Molag Mar (cell -12,7). It is completely empty. The interior is rather dark so bring some lights. You will either need a crafting mod, furniture mod or furnish it yourself in the construction set. I made it because I needed a dro...

Miscellaneous Items to Static Items v2.0

by Denina

2013-02-19 16:40:16

This is a modder's resource. I've taken all the miscellaneous items, plant containers and ingredients from Morrowind, Tribunal and Bloodmoon and made them static items. I've also taken all the liquor/beer bottles and made empty miscellaneous counterparts as well as statics. This adds nothing to ...

West Gash Retreat

by Denina

2012-09-17 18:18:27

This is an empty house built with plain/common architecture located in the West Gash region on the old Ald-ruhn Road. Visit the Rat in the Pot in Ald-ruhn where a Dunmer woman is eager to sell. This was a personal mod I made years ago that I never released and only am doing so on request from pe...

Seyda Neen Basic House v1.1

by Denina

2013-02-04 04:28:40

This adds a small, cozy house to Seyda Neen in front of the lighthouse by the shore. Meant as a starter home or drop off point for higher characters (or both). Plenty of storage for a new character. I made this years ago so unlikely to ever update.

Hla Oad Shack v.1.0

by Denina

2013-02-04 04:15:47

This mod places a small shack near Fat Leg's Drop Off that you can buy from the Argonian standing in front of it for a pretty modest price. Meant as a starter home or drop off point.

Denina's Hot Beverages

by Denina

2013-01-29 08:18:08

This simple mod adds coffee, hot chocolate and tea, sold by the mug, on various publicans/traders. There is no new dialogue or anything added to the leveled list in the interest of minimizing conflicts. My thanks to Kiteflyer61 for making the meshes and textures that made this mod possible as I'v...

Blue Heather

by Midgetalien

2013-04-21 16:54:07

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. This resource contains the meshes and textures for the following: - Blue Heather - Blue Heather ingrediant This resource was made for a mod, set on sol...

Wooden Round shield

by Midgetalien

2013-04-21 16:50:43

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. This resource contains the meshes and textures for the following: - Wooden Round Shield It was based on a mesh/texture made by proudfoot

Imperial Round shield

by Midgetalien

2013-04-21 16:49:35

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. This resource contains the meshes and textures for the following: - Imperial Round Shield

Wheat Resource

by Midgetalien

2013-04-21 16:38:29

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. This resource contains the meshes and textures for the following: - Wheat Plant - Wheat Ingrediant

Nord Bow Resource

by Midgetalien

2013-04-21 16:45:10

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. This resource contains the meshes and textures for the following: - Nord bow plain (just a plain bow) - Nord bow mail ( A bow designed to match the Nord...

Skyrim style Wooden storage Hut

by Midgetalien

2013-04-21 16:34:19

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. This resource contains the meshes and textures for the following: - Wooden Hut with hay - Wooden hut without hay

Hagraven

by Midgetalien

2013-04-21 16:28:30

This pack contains the meshes needed to add a Hagraven to the game. This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. This resource contains the meshes and textures for the following: A Hagraven

Imperial Fur Armor

by Midgetalien

2013-04-21 16:25:06

This mod adds a new armor (fur imperial armor) for sale from the blacksmith at Fort frostmoth. Its similar to Imperial Armor and matches the set. The following armor parts are avalible: - Fur Gauntlets - Fur Curiass - Fur Boots

Chicken Nest

by Midgetalien

2013-04-21 16:23:23

This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them. This resource contains the meshes and textures for the following: - Chicken nest with egg - two types of Chicken nests without egg

Auto Attack

by Ortorin

2013-04-18 17:18:57

Dependances: MWSE, MGE Guess what this mod does... for as long as you hold the left mouse button down you'll keep attacking away! (did that even need a discription?)

------------------------------------------------- Morrowind Script Definitions for Notepad++ ------------------------------------------------- by Spirithawke Created: December 2012 Latest: December 2012 Latest Version: v1.0 ------------------------------------------------- Requirements: --------...

Children of Morrowind v2.0

by Emma

2011-08-11 21:04:26

README - CHILDREN OF MORROWIND Project leader, CS-work: Emma New bodies and head models: Robert e-mail: emma9158@hotmail.com or emma@lovkullen.net web-site: http://lovkullen.net/Emma/index.htm forum: http://emmates.proboards.com/index.cgi NOTE: The current version of this mod may be found a...

Solsthiem Alternate Chargen

by Midgetalien

2011-08-14 00:37:00

This mod makes the player start in a tomb on Solsthiem. The tomb is kitted out with starter equipment and doesnt break the start of the main quest (as the package is given to the player via an NPC) In the tomb is a hermit, who healed the player. Talk to him to find out how you ended up in the tom...

Tax Collectors

by Arcimaestro Antares and Jac

2013-04-13 12:12:42

When you have your own stronghold, an imperial tax collector will appear there once per month. You have to pay 250 septims per month. You may leave money (up to 6 months) to one of your retainers, so they can handle the taxes, in your absence. Telvanni stronghold: Farena Arelas Hlaalu stronghol...

Stick Fences

by Midgetalien

2013-04-10 11:45:00

This resources contains the meshes and textures for a stick fence There are three meshes: - A full fence - A fence without an end - A fence end All three can be used in conjuntion with each other to make a nice fence in any layout. Inspired by skyrims wicker fences for farms and small garden...

Midgetalien's Unoffical Bloodmoon Patch 0.5.1

by Midgetalien

2012-04-15 12:06:31

This is a "patch" [MOD] - That fixes some minor bugs in the Bloodmoon expansion. Note: ========================================================================= Version 0.5.1 has no change over version 0.5 apart from being cleaned in TES3CMD to remove some dirty refrences. =================...

[youtube]WVmZuuEqaRw[/youtube] ******************************************************************************* The Elder Scrolls III MORROWIND: Animated Main Menu Background Replacer - Towns of Vvardenfell ****************************************************************************...

Skyrim Cloth Armor

by Midgetalien

2013-03-24 12:09:33

This is a Modders resource - Nothing is placed in game or the Construction set and so has no ESP. This pack contains the meshes and textures for a new armor part. It requires Better Bodies to work correctly. The Armor was based on some concept art for the Home of the Nords. I made it a year or...

Fly Amantia

by midgetalien

2013-03-24 09:46:24

Fly Amantia adds the plant "Fly Amantia" From Oblivion/Skyrim to Morrowind. A few have been placed around Pelagiad and Caldera. The ingrediant has the following effects: Restore Agility Damage Strength Restore Health Resist Fire see readme for more info

Caius Cosades Redux

by Spirited Treasure

2013-03-22 17:13:25

This mod Straighten's Caius bed. It picks up one turned over chair and one bottle. It gives Caius a shirt and trousers and shoes. It adds a lantern to the outside of his apartment. It adds a unique and playable Imperial Male head for Caius. It adds one player useable(unowned) high capacity chest ...

Bedroll and Straw Beds

by DonnerGott

2013-03-22 17:18:55

This is a modder's resource that adds 6 variations of the vanilla bedroll The modified bedroll and mattresses have bottoms, now 1 - Just the bedding, with the straw tick base removed 2 - A straw mattress with no bedding 3 - A straw bed, consisting of bedrool bedding on a straw mattress 4 - A ...

WoT: Callandor v1.0

by Kiteflyer61

2013-03-20 11:55:43

This adds my version of the weapon Callandor from the Wheel of Time series of books. It can be found in the throne room of Karstag castle.

Balmora's Underworld

by Fulgore

2013-03-17 08:06:07

Get lost within the depths of Balmora's Underworld. Walk through the sewers: let the Thousand Lanterns Market take your breath away and explore the abandoned canals. Witness criminal factions fighting against each other and common folks going on about their daily lives. Discover the access to the...

Vampire Hideout

by Inkog92

2013-03-13 11:27:46

Cattle cells

Vampire Hideout I made this mod shortly after I started to use vampire embrace and vampire realism, and I therefore made this mod intending for it to go along with them, but it should also be suitable for other shady characters. This mod adds a secret hideout beneath the St. Delyn canton with hi...

Iminye Aundae's Tower

by Spirited Treasure

2013-03-10 13:53:11

Iminye Aundae's Home A tower set on the lovely lake near Falensarano Stronghold. I'm using Vurt's trees and MGE XE. It is a copy of Master Aaron's tower with changes by me. I've included in the package, Dongle's tub with steam attached(As Pictured) Tub is NOT included in the mod However the mes...

Inverted Vivec Gondola Dock

by DonnerGott

2013-02-26 19:55:59

Inverted version of the dock used for gondolas in the Vivec Cantons and Molag Mar. Demo ESP with a dock at the Vivec temple, opposite from the normal one. Mesh collision fixed by Kiteflyer61

Illy's Clutterwear

by DonnerGott

2013-02-26 09:41:12

This is Mostly Illuminiel's stuff, with my Icons and recolors, with some ground meshes by Kiteflyer61. Taken from the Clutter Warehouse thread on BethForums Adds 16 robes, some dresses and gowns, as well as some modern leather wear. For sale in 2 pawnshops and 1 outfitter. Most items are femal...

Silver Service Completion Set v1.1

by Kiteflyer61

2013-02-18 18:06:08

This is a modder's resource that adds pieces of silverware that weren't included in the original game. It includes a coffee grinder (both animated and static), a tea tin, a teacup and saucer, a sugar bowl, a creamer, a teapot, a pair of tongs, a scoop, and a funnel. All use vanilla textures and w...

Stuffed Creature Set

by Revanstormer and PaiThan

2012-06-25 06:47:21

Hello, In these .zip are 2 .esp files. V1 finished and working V1.5 Not finished and not working. -> Hope you will check this .esp too and offer us help. See both read me. ----- Creature display set mod 1.0 initial stuffed creature set 1.0 by Revanstormer and PaiThan stuffed ...

Steaming Limeware Mugs Resource v1.0

by Kiteflyer61

2013-01-22 17:34:45

A small set of mugs using the vanilla limeware texture set. They have particle effect "steam". This is a resource only. Nothing is added to the game.

6th House Gondolier Helm Plus

by DonnerGott

2013-01-02 19:21:18

Adds a merchant selling six variations of the Gondolier's helmet. Go to the Gondolier's platform in the Vivec Foreign Quarter. Just to the left of the steps stands Dacha, selling helmets. Helms are as follows: 1 6th House 1 all-metal, nicer Dwemer 1 ratty metal Dwemer 1 Ebony 1 Purple swirl 1 ...

Creature-type Werewolf

by DonnerGott

2012-12-31 21:43:39

Adds a modder's resource, creature-type werewolf that is detectable by spell and has a trapable soul.

WoT: Heron Mark sword v1

by Kiteflyer61

2012-12-31 07:08:32

This adds my version of the Heron Mark sword from the Wheel of Time books. It can be found in Randas ancestral tomb.

Dongle's Waterpack Bumpmapped with bonuses

by Matilija

2012-12-14 22:54:11

Dongle's original waterpack meshes edited with new textures, including bumpmaps. -also included is Tamriel Rebuilt's water meshes with the same bumpmap treatment as well as a few other water meshes from other popular mods such as Quarl's Underground, and Kortana's Solsthiem Castle.

Inverted Imperial Spiral Stair Set

by DonnerGott

2012-12-23 19:25:53

A modder's set of 3 meshes that invert the impsmall interior spiral stair set. Snap-to-Grid enabled, but the Bottom mesh is 180 out of synch, so you have to account for that. Special tanks to Drakkmore for making the skin stop vanishing.

Sutch Village

by Arthmoor & Hanaisse

2011-11-02 08:28:01

Oyster Bay

As many are aware, Bethesda once had plans to include the city of Sutch in the game. The E3 demos contained passing hints to its existence, the map loop in the game's intro had it marked NW of Kvatch, in the CS you can make out the land depression they prepared for it along with several cells tag...

WoT: Ashandarei v1

by Kiteflyer61

2012-12-18 10:32:24

This adds my version of the sword staff Ashandarei from the Wheel of Time books. It can be found in Mat, a cave just north of Gnisis.

Donner's Toolkits

by DonnerGott

2012-12-15 14:55:17

The Various Kits

Adds five, scripted toolkits to the game that contain a Pick, Probe, Repair tool, Light, Short blade and an alchemy set. The toolkits range in quality from Apprentice to Secret Master. There are currently three ESPs, so only use one: 01- Toolkits for sale from one vendor. 02- Toolkits scatter...

WoT: Ruby-hilted Dagger v1.0

by Kiteflyer61

2012-12-14 15:56:20

This adds my version of the Wheel of Time's Ruby-hilted Dagger to Morrowind. It's a very ancient and thoroughly evil artifact. It can be found in the Daedric shrine of Anudnabia.

No More Medium Armor

by Josephort

2012-12-09 10:44:47

Generally speaking, I find the degree of specialization through little choices to be one of Morrowind's strong points. However, I think Bethesda went a step too far in breaking armor into three separate categories. I have simply never understood the logic behind the existence of medium armor, for...

Mort's Mountain Citadels

by Mortimer

2011-11-05 22:03:13

================= Mort's Mountain Citadels ================= This mod sets out to complete the series of dungeons that Darknut began. Greater Dwemer Ruins volume 1 greatly enhanced three main storyline areas, making them much more unforgiving while providing a really cool dungeon crawl at the ...

Natural Beasts

by XeroDeath

2012-11-26 01:51:32

Changes the two starting powers for beast races into abilities, making them constant. Also adds a small swift swim bonus to argonians, to better fit their lore. (they swim faster because of their tails) This mod has be cleaned of evil GMSTs with Tesame.

Cov Addon Teleport

by Joyel Puryear

2012-11-24 09:51:35

A simple addon mod for Clothiers of Vvardenfell. It adds a teleport ring that (upon wearing) can take you to a few of the clothing places in the game (that were created by Clothiers of Vvardenfell.

The Blind Moose Alpha1

by Jada

2012-11-25 13:35:11

This is the Alpha release to show off the external part of TBM.

[REL] Portable Wagon

by GHF Group

2012-11-24 19:57:33

This is Dongle's tent, altered by Spirited Treasure with the help of Jac, DonnerGott, Kiteflyer , Jada, Drakkmore, and the whole group at Fliggerty's site, to work with Kiteflyer's Gypsy Wagon. Mind Dongle's requirements about permissions. Don't forget credits! Please be really specific about a...

Monk Focus

by XeroDeath

2012-11-23 22:32:26

Monk Focus v1.3 by XeroDeath ††††††††††††††† Bestows a Focus Power upon the player every five levels, up to level 35. This mod is intended to be used with the Monk class, and has not been pl...

MGSO v3 Temporary Patch 5

by john.moonsugar

2012-10-19 18:57:14

Note! Please proceed with caution, as I rely on others to do most of the testing of this patch. This is an unofficial temporary patch for MGSO version 3 to provide quick fixes to problems noted by forum users. To install, please first unpack in a temporary directory and review the contents and ...

Improved Iron Shield

by Wolvman

2012-11-21 16:46:42

------What does this mod do?------- This is a simple model replacement for the iron shield that makes it more round. ------Installation and Playing------- Extract the rar archive file directly into your Morrowind/ folder. ------Uninstalling------- Delete "Shield_Iron.nif" from yo...

Westly Presents: Halflings

by Westly

2012-11-19 10:17:05

This plugin adds: A new diminutive BB race to the game TESIII: Morrowind, the Halflings. Thanks to Gagatek's wonderful remeshing of the BB mesh to have oversized furry feet, these Halfings have a great resemblance to Tolkein's and later the D & D's Hairfoot Halflings (so fans of all rejoice). I ...

OH! My Goddess! Almalexia Replacer

by Westly

2012-11-19 10:48:28

This mod includes: A new BB adaptation for the Almalexia Creature models, while maintaining a few key details of the original Almalexia, the rest has been "reimagined" by the author of this mod for a decidedly stylistic approach for the Mother of Mercy. This part is "pluginless" as it only requi...

Tshultze's Magical Tweaks

by Tshultze

2011-08-08 01:06:17

Filename: Tshultze's Magical Tweaks v2 Author: Tshultze/Silver_Fox_Rival Date Created/Modified: December 8th, 2008 Installation: 'Tis simple. Extract the esp into your data files folder and check the box in then menu. Description: This mod simply changes a few of the effects on certain item...

Westly Presents: Fine Clothiers of Tamriel

by Westly

2012-11-17 15:56:59

This mod is a pre-release of many of the items to be featured in the EFCR clothing replacer mod (more info here on that... [url=http://forums.bethsoft.com/index.php?/topic/1096207-wipz-efcr-clothing-replaceradditions-thread-2/]http://forums.bethsoft.com/index.php?/topic/1096207-wipz-efcr-clothing...

Westly Presents: The Saxhleel

by Westly

2011-09-10 20:38:48

Male Horn Styles

***************************************************************** The Elder Scrolls III MORROWIND: Westly_Presents_The_Saxhleel ***************************************************************** Index: 1. Installation 2. Playing the Plugin 3. Save Games 4. Changing the Face/Race of an Existi...

Westly Presents: Unique Winged Twilights

by Westly

2012-11-12 15:35:10

Molag Grunda

***************************************************************** TheElderScrolls III MORROWIND: Westly_Presents_Unique_Winged_Twilights ***************************************************************** Index: 1.Installation 2.Playing the Plugin 3.SaveGames 4.Issues/Bugs/MildIrritances 5.C...

Sidhe Male

This plugin adds: 2 new better body playable races, the Sidhe and the Darklings 5 female and 5 male Sidhe Heads 4 female and 4 male Darkling Heads Male and Female Vampire heads for both races A large variety of hairs for each race and their respective sexes Race Descriptions: [i]"The Sidhe...

Cali’s Kitchen

by Calislahn

2011-08-26 16:46:34

Cali's Kitchen.V2 ============================================================================= This mod adds some kitchen objects to the game. All available to buy at Arille's Tradehouse in Seyda Neen. I originally made these as I never seem to have enough things to furnish kitchens in my hous...

Inverted Velothi Interiors

by DonnerGott

2012-11-15 15:32:26

Inverted meshes for 6 Velothi small interior rooms. Doors that entered on the left, are now on the right for 4 rooms. Two have multiple exits. Demo ESP included, see Readme for directions. Everything is vanilla, just inverted.

Jade Daedric Interiors/Exteriors

by DonnerGott

2012-11-15 15:35:00

A modder's resource recolor of the Daedric interiors, exteriors, lights and doors to a dark green. This is not a texture replacer. It does not include recolored Daedric statues. There is an ESP with everything loaded, as well as a small sample interior just southwest of Bal Isra. Thanks t...

Westly Presents: Unique Corprus Stalkers

by Westly

2012-11-15 15:52:31

This mod adds a bit of variety/uniqueness to the models used for the various instances of the Corprus Stalker creature in game. Most of these occurances have been altered using a unique BB model ("Elven", a bit more human, and "Orcish", supporting both male and female counterparts). Enjoy!

Strider Cargo Platform

by DonnerGott

2012-09-06 10:02:18

Changes the in-port siltstrider mesh to one that has a cargo/passenger platform on top. No ESP; meshes only.

Male Mang'Chu

This plugin adds: A new better body playable race, the Mang'Chu (a subrace of the Tang Mo) 12 male Heads 10 female Heads Male and Female Vampire heads A large variety of hairs Race Description: Of the many tribes of Tang Mo, the Mang'Chu, or "People of the Waters", are the most versatile and...

Swiss MultiTool

by DonnerGott

2012-09-07 12:32:12

Adds a scripted, 5-function tool to Morrowind; pick, probe, light, knife and repair tool in one package. You can't buy them, but you can find them, if you keep your eyes open. Uses korean77777's Swiss Army Knife meshes and textures, slightly tweaked and resized. Thanks to Jac for ma...

Dwemer Sphere Shield & Sword

by DonnerGott

2012-09-06 09:47:44

Who's this?

Adds a % chance to find a shield and sword on slain Dwemer Sphere Centurions. You also buy the items from Fargoth's cousin in Pelegiad. 2 ESPs, original with 20% chance; saner with an 8% chance. Only use one.

Cliff Racer Nests Eggs & More

by DonnerGott

2012-09-06 09:56:58

Adds Cliff Racer extras: 2 ingredients, Racer Eggs and Racer Spikes; plus 2 types of nests, Pods and Creches. There are over 100 nests and creches scttered around Vvardenfell, with at least two Racer colonies. Requires Better Skulls v1,4 by tronvillian & nONatee http://mw.modhistory.com/...

This plugin adds: A new playable race, Aureals (inspired by the Golden Saints that were featured in TESIV ala the Shivering Isles expansion) 8 male Golden Saint Head 10 female Golden Saint Head Male and Female Vampire heads A variety of hairs for both sexes Race Description: The Golden Saints ...

Suran - Gypsy Wagon Home v2.1

by Spirited Treasure

2012-10-30 11:11:26

This is a Gypsy Wagon I've placed in Suran on the hill. It's a really pretty view and I just had to have this wagon in game. Take your desired van color from Kiteflyer's release package and rename as follows kb_gypvan_wtrd_ex_dr_01.nif kb_gypvan_wtrd_in_dr_01.nif kb_gypvan_wtrd_01.nif kb...

Hawkhaven v2.0

by Spirited Treasure

2011-07-24 03:55:56

Adds a copy and paste of Pelagiad Halfway Tavern to Vivec.. Many many changes by me.. A house mod with myself added as companion inside... Can sleep 3 in the basement area. Along with high capacity trunks and closets for each companion's kit.One double bed for player is upstairs. Includes a batht...

Dryads Revamped

by Calislahn and Redwoodtreesprite and Spirited Treasure

2011-08-25 17:17:34

===================================================================== Dryads Revamped by Calislahn,Redwoodtreesprite and Spirited Treasure ===================================================================== INDEX: -> Requirements -> About this mod -> Installation -> Playing this plugin -> Kno...

Tyra Banks in Morrowind

by Spirited Treasure

2012-11-11 10:45:59

As Promised: Tyra Banks head in game. Three Mesh shapes to choose from. Pics included. Do with as you wish. Don't forget credits! Spirited Treasure Credits: Tyra Banks Fenrya and Better Heads Who made the original head- Gorg? Bethesda Spirited Treasure

Pale Beauty

by Spirited Treasure

2012-11-11 10:53:25

A pale beauty I saw on Deviant Art and decided to try and make her head for Morrowind. Two choices. Pics included along with skins. I've included the Ren's shorter hair here. Do with as you wish. Don't forget Credits! Spirited Treasure Credits xx--s-t-a-c-e-y--xx Bethesda Gorg and Fenrya Be...

Bathroom Resource

by Spirited Treasure

2012-11-11 15:08:38

This is a bathroom to merge with your house mods. It includes all the things you expect in a bathroom. This is a resource. It's the same bathroom as the one in the Caius Cosades better mod.This one has towels and washcloths. I would recommend renaming the cell to something other than just "bathr...

Caius Cosades Better

by Spirited Treasure

2012-11-11 14:49:15

I dedicate this mod to Dark Diva, who was my one and only fan when I was working on the Caius Cosades mod. 1.) Caius Cosades better 2.0 ===Morrowind Only=== I am sick and tired of seeing Caius looking like a bum in a run down apartment. He is the Grand Spymaster of the Blades in Vvardenfell. ...

Dahrk's Super-Sized Storage (D'sSSS)

by Melchior Dahrk

2012-11-07 19:38:48

================================= Dahrk's Super-Sized Storage (D'sSSS) ================================= by Melchior Dahrk v1.0 Description ======================= Ever been annoyed that your cozy little Canal South-Two apartment in Vivec couldn't hold more than one suit of iron armor in all th...

Gypsy Caravan Resource v1.2

by Kiteflyer61

2012-10-22 09:50:06

This is my rendition of an old fashioned Gypsy caravan. It was primarily designed as a sort of house, but could be used as a traveling merchant or tinker's hut. It has a matching interior and comes with 14 different color choices. This is a modder's resource only. It adds nothing to the game w...

Sethrum Manor

by TheWickerMan

2012-10-25 22:00:31

First off to be fair to myself this is my first building/house mod. Only other experience has been with race mods, though I never released any of them. A small manor, with a fence and display hall in seperate building. Located in West Gash, east of Gnisis. Contains Armor [url=http://morrowind.ne...

Arthmoor's Morrowind Merchants

by Arthmoor

2012-10-21 23:11:14

Arthmoor's Morrowind Merchants ======================= A simple, yet surprisingly useful little mod. Adds 3 merchants to the game. One in Balmora, one in Solstheim at Fort Frostmoth, and one in Mournhold. The Frostmoth merchant will move to Raven Rock when it's built. Each one has approximate...

Ashlander Transports

by Arthmoor

2012-10-21 23:12:19

Ashlander Transports =============== Good or bad, like it or hate it, Morrowind did not include a fast travel system. In its place was a much more realistic network of travel services. Silt Striders in the major Dunmer cities. Guild guides at each of the Mages Guild facilities, that sort of thin...

Fishysticks

by GHF Productions

2011-07-24 04:04:26

"Have a Fishy Stick!" This has been the standard phrase of welcome in the TES community for many years, and will be for many to come. It is traditional to present a new forum member with an image of Captain Eldrad handing a Fishy Stick to them. We decided it would be appropriate if a new adve...

Mallorn Trees in Morrowind

by Melchior Dahrk

2012-09-10 10:00:12

======================= Tolkien's Mallorn Trees ======================= by Melchior Dahrk v1.1 Description ======================= "Its bark was silver and smooth, and its boughs somewhat upswept after the manner of the beech; but it never grew save with a single trunk. Its leaves, like those o...

Thieves Equipment

by Blackened Angelwings

2012-09-27 18:39:46

My first ever made mod. not updated and all original

Illy's Dirty Books

by Illuminiel

2012-09-27 18:19:00

***** "Illy's Dirty Books" by Illuminiel ***** Version: 1.00 1. Description: This is a mesh* and texture replacer mod for the in game books. I created this mod after playing Skyrim and enjoying the well worn and dirty look of many of the in game books. So this mod changes the look ...

Forge of Hilbongard

by Melchior Dahrk

2012-09-18 09:08:36

Forge of Hilbongard by Melchior Dahrk This little mod tweaks the Forge of Hilbongard slightly to make it a little more unique. The pictures show pretty much all the current changes. Please don't redistribute this mod without my permission. Thanks

Ambient Town Sounds for Morrowind

by Lendrik

2012-09-21 02:38:57

This mod adds ambient sounds to most of Morrowind's populated places - towns and villages, taverns, guildhalls, temples and other places. From taverns full of drunkards, to the hushed murmur in temples, to the resonant ambience in forts and castles - all such areas received their own treatment. ...

The Chapel Hideout

by Rammajamma

2012-09-20 01:57:16

The idea came for this mod when I was looking for great little hole-in-the-wall areas to build a house. And voila! I thought of the spire in a chapel. So I looked around at the different chapels and decided to go for the Bruma Chapel. One other thing: Due to this mod's secretive location,...

Missing Classes v 1

by Rammajamma

2012-09-20 01:51:33

First of all I would like to say this is my first mod. Constructive criticism is accepted. I noticed when going through the class list in the construction set that there were a bunch of classes you couldn't play. So I added the ones I wanted in and tested them. They are in the game and...

Cloud Top Cottage v 1.0

by Rammajamma

2012-09-20 01:35:16

This mod was done on request of Riverwillows. The idea was to create a simple but sustainable house mod in the mountains, I volunteered for this job and this is what it came out as :). It adds a Cottage north-ish of Cloud Top. The cottage outside is very well stocked with plants and such. I'm kin...

Intelligent Illusion v 1.0

by Rammajamma

2012-09-20 01:38:47

A simple mod made by request of aniime_dragon on the PES forums. All it does is change Illusion to be governed by the Intelligence attribute instead of Personality.

Master of Athletics Ability v 1.0

by Rammajamma

2012-09-20 01:45:15

A simple that in fact, just makes it to were you gain the ability to water walk permanently when you become a master of athletics.

MCA-TR Addon

by abot

2012-09-16 01:16:19

Addon for Morrowind Comes Alive with Tamriel Rebuilt: Sacred East and have correct dependencies for Tamriel Rebuilt: Sacred East. - MCA.esm - TR_Data.esm - TR_Mainland.esm Missing mesh for mole quiver is inlcuded.

Visible Mournhold Temple

by Lendrik

2012-09-14 12:13:43

----------------------------------------------------------------------------------- Visible Mournhold Temple v1.0 ----------------------------------------------------------------------------------- Requirements: Tribunal Description: This mod makes the Mournhold Temple spires, as well as...

Arktwend English 3.2

by john.moonsugar

2012-07-21 17:00:47

[color=#ff9900][Note: for bug fixes, please download and install the "AE_Patch" from the additional files section below (updated Sept 11, 2012)][/color] Arktwend is a German TC (Total Conversion) for the Morrowind engine by SureAI.de. Some time after Arktwend was finished, Golden Thief did an En...

A Hermit's Request

by Darkelfguy

2012-09-09 16:02:35

Note: This is the same 1.21 version that can be found on PES. For details on specific changes since the original release, see the change log below. To the west of Seyda Neen, along the bitter coast, there lives a hermit by the name of Thexn Akaasul. It would seem that Thexn has a series of tasks...

Staffs of the Daedra

by Melchior Dahrk

2011-08-12 03:43:16

The Elder Scrolls III MORROWIND: ================== Daedralord Staffs ================== Version 1.57 By Melchior ericthered1090@aol.com 1. Description 2. Requirements 3. Installing the plug-in 4. Playing the plug-in 5. Save games 6. Conflicts/Known Errors 7. Credits 8. Contact...

Kiteflyer61's Picture resource

by Kiteflyer61

2011-08-11 00:37:46

This is a modder's resource. There are two .esp's included to make adding it to your mod easier, but nothing is added in-game. This mod contains 135 new pictures to use in decorating your mods. They come in four different frame styles (colors) They are set up as both static pieces and as mi...

Keening Reforged

by Kiteflyer61 and Jac

2011-08-11 03:30:28

This mod gives the player an opportunity to have Keening reforged into one of six other weapon types. The player can choose between an axe, a longsword, a spear, a mace, a staff, and a crossbow with special bolts. The new weapons have had their stats adjusted to fit the new form of the weapon, b...

Star mace

by Kiteflyer61

2012-01-13 03:28:18

First of all, this is a modder's resource only. The included .esp only adds the mace and it's stats to the CS for ease of inclusion in other mods. It adds nothing to the game itself. :D This is a small sized, light mace. It was made to fulfill a request by Elaura for a mace that was light enou...

Starfire

by Kiteflyer61

2012-01-14 06:16:22

First of all, this is a modder's resource only. The included .esp only adds the staff and it's stats to the CS for ease of inclusion in other mods. It adds nothing to the game itself. :D This is Starfire. A magical staff with a permanent flame gem on top. It deals fire damage as well as acting...

Alladin's Bottle

by Kiteflyer61

2012-02-01 10:54:27

The ultimate portable house mod! Now you can carry everything you own with you to anywhere. Uses only "vanilla" textures and meshes but is compatible with a lot of other mods including Better Bodies, Better Heads, Nom, etc. Any mods that change NPC looks will change the look of the mannequins in...

Father sword

by Kiteflyer61

2012-04-26 13:48:42

This adds my version of the "Father sword" from Conan the barbarian. You can find it laying on Eldafire's doorstep in Seyda Neen. =============== 2. Requirements =============== Tribunal and Bloodmoon required (because I'm lazy). ======================== 3. INSTALLING THE PLUGIN ===...

WoT: Mah'alleinir

by Kiteflyer61

2012-05-03 12:50:41

This is my version of the warhammer Mah'alleinir from the Wheel of Time series of books. This is a resource only. It adds nothing in-game. The included .esp only adds it to the CS and is intended to make adding it to your mod easier. =============== 2. Requirements =============== The ...

MORROWIND CHESTS ANIMATED

by qqqbbb

2012-09-04 04:41:18

This mod adds open/close animation to all chests. Chests are by Phaedrus. Bloodmoon is required. Chests that had scripts attached are left untouched. Go to Arena pit ( type in the console "coc "vivec, arena pit"") to test them.

Antares Creatures

by Arcimaestro Antares

2012-08-25 21:38:21

This is a compiled mod with all of Arcimaestro Antares's creatures. It includes: Trolls, Treant, Medusa, Hill Giant, Green Slime, Gargoyles, Frost Monarch, Frost Giant, Draugr Deathlord, Cecaelia and Beholders. Each Creature has its own readme.

Stackable Armor

by Jac

2012-08-23 21:46:45

This is a simple mod that removes the scripts from the Legion cuirass and Ordinator (and Her Hands expect for the ones worn by named NPCs) helmet and cuirass so that these armor pieces can be stacked.

Book Jackets Fix

by Petethegoat

2012-08-19 14:23:38

This mod fixes an issue with the Book Jackets mesh for A Dance in the Fire, chapter four, which would cause a purple discolouration. Additionally, it replaces the texture and mesh for The Firmament, as I found the original looked vastly out of place. The meshes and textures are all based on...

Vader Mod English Version

by freddyk

2012-08-10 22:23:49

Add to the game a full set of Armour of Darth Vader (helmet, breastplate, greaves, boots, gloves, cape) As well as adding: -9 Normal Lightsabers (Obiwan Kenobi, Luke Skywalker, Darth Vader, Exar Kun Mara Jade, Mace Windu, Yun, Dooku, Sith) -3 Double Blade Lightsaber (Darth Maul, Exar Kun, Bastil...

TAO - The Arktwend Overhaul 0.15

by john.moonsugar

2012-07-21 17:14:27

[color=#ff0000]TAO (The Arktwend Overhaul)[/color] TAO is an overhaul for Arktwend English, designed to add new graphics, creatures, and other content to the fun Arktwend game from SureAI.de. There are still lots of things do be done, but already it makes a few nice changes. This version is for...

Roads of Cyrodiil

by Arthmoor, Ukrr, mariedanj

2011-08-23 22:15:50

Prison Road

This mod adds some new roads to the game along with some new bridges to connect them together when the roads cross the Niben or Lake Rumare. It is intended to make travel just a bit easier to manage, especially when accessing the Imperial City island. You no longer have to go clear around to the ...

Gottshaw Village

by Arthmoor

2012-02-01 00:49:03

Gottshaw Village

Sometimes it makes little sense the way there are inns scattered about in places far enough from civilization to warrant being something more. Gottshaw Village is an expansion on the Gottshaw Inn to address this problem for one such place. Now instead of just a sleepy little inn, there's a blacks...

MSG: Misc Specialty Goods

by Wildman

2012-07-02 21:45:28

MSG: Misc Specialty Goods A mod for The Elder Scrolls III: Morrowind by Wildman Summary: This adds several new shops placed across the land featuring a variety of new meshes, community resources, and vanilla pieces used in new ways. The Shops: [u]The Knight's Crusade:[/u] An old lightho...

Populated Prisons

by Jimmy, Randomcoyle, Zaldir

2012-06-28 12:21:42

This mod populates the prisons in the cities of Cyrodiil. There is a 50% chance for a prisoner to spawn in a cell. The prisoners have their own greetings, which may give clues as to why they are in prison, while others will simply talk... In the prison you'll find everything from Vampires, lunati...

Stirk (Alpha)

by Province: Cyrodiil Team

2012-06-20 09:13:30

Province: Cyrodiil's first release. Welcome to Stirk. This version contains mostly exterior landscape, but also includes several interiors to explore. We hope this gives a good impression of what is to come in Province: Cyrodiil.

Sila Hammer

by Midgetalien

2012-05-30 14:10:21

This mod, is a a modders reasource. As such there is no ESP you will have to assign the weapon yourself in the CS. It contains one Mesh and the required texturesfor a Falmer "Sila" Hammer.

Mesh Fix 1.2

by Slartibartfast

2012-05-23 16:00:32

***************************************************************** The Elder Scrolls III MORROWIND: Mesh Fix 1.2 By Slartibartfast *********************************************************************** Index: 1. Description 2. Installation 3. Known Issues 4. Version History 5. Credits 6...

SkyData Folder Manager

by RedStapler

2012-05-21 07:36:51

One little frustrating thing when modding for me is to have to manually swap out between a mostly vanilla folder for testing mods, versus my heavily modded folder for regular gameplay. SkyDataManager.exe automates that. To use the utility, simply unzip the .7z file, and place the SkyDataManager....

Morrowind readme template

by LegalNinja

2012-01-02 16:24:48

I hate .txt files. Sure, they're small, and universally readable. But they're also a ugly and a pain to read, especially if you're looking for something specific. They're also a pain to write, since there are virtually no formatting options for plain text (duh). In this light, I present the next ...

############################################################ # The Elder Scrolls III: Morrowind # # The Dagon Fel Route - A Travel Mod for Tamriel Rebuilt # # by # the SASS Man ############################################################ In browsing for fun mods, I recently discov...

Midgetalien's Creatures Pack IV

by Midgetalien

2012-05-20 08:37:20

This resource contains the meshes and textures for one new creature - The swamp Troll. There is NO ESP and as such the creatures must first be set up in the CS before use. THIS IS A MODDERS RESOURCE AND ADDS NOTHING TO THE GAME - ITS JUST MESHES AND TEXTURES. See readme for more info.

The Elder Scrolls III MORROWIND: ================================================================================ gaddgadd's Painting-style Splashscreen, Wallpaper, and Startmenu Pack (Beta-ish) ================================================================================ 1. Descriptio...

Wildman's Tutorial Package

by Wildman

2012-05-16 08:02:56

A large collection of tutorials written by many different authors. Most aspects of Morrowind modding covered.

Kagz Rusty Stuff

by Kagz

2012-05-15 11:32:20

........................ Kagz Rusty stuff Resource ....................... ************** This is a modders resource only, it places nothing ingame. In fact there is no ESP, you can set the objects as what you like, when you use them in your mod. ************** This resource gives modders a ...

Kagz Bloodmoon Dual Weapons

by Kagz

2012-05-15 03:09:42

........................ Kagz Bloodmoon Dual Weapons ......................... ****************** Bloodmoon is requ for this mod. ****************** This mod brings a Dual Weapon Vendor, to Solstheim, near Fort Frostmouth. His igloo can be found to the left of the fort, where the snow start...

Kagz Egg Ingredients

by Kagz

2012-05-15 02:47:45

....................... KAGZ Egg Ingredients ................... Only Morrowind is requ. for this mod. I was never happy with the Kwama Egg meshes in the game. They are angular and the wrong shape really. They are shaped like a birds egg, fatter at one end, so the egg pivots around the narr...

Ayleid Hair Extras and Tattoo's

by Midgetalien

2011-08-15 18:22:16

This mod Adds 14 new female and 1 new male hairstyle for the AYleid race created by Lochnarus. This mod also adds 5 new faces (4 female and 1 male) It als provides vampire faces for both female and male There is also an option to give the Ayleid Race tatoo's. ( see section 3 on instaling and usin...

Faregyl Village

by Arthmoor

2011-08-23 22:09:22

Feeding the empire, one roast chicken... or pork chop... or rabbit steak at a time! Cyrodiil demands MEAT! Ever notice how there's no real farming presence in Cyrodiil? Except for some really small isolated places, there's perhaps one major operation going on outside of Skingrad. And they make w...

MWEdit customfunctions.dat

by Fliggerty

2011-07-28 23:13:46

This archive contains customfunctions.dat for use with MWEdit. This file contains all of the functions needed to compile MWE, MWSE, and MGE mods in MWEdit. Simply extract the file to your MWEdit directory, overwriting the existing customfunctions.dat. Also ensure that you select the checkbox "Al...

Key Test

by Fliggerty

2011-07-28 23:11:56

***************************************************************** The Elder Scrolls III MORROWIND: Key Test ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. Conflicts 7. Thanks 8. Copyr...

MWEdit Backup Remover

by Yacoby

2011-07-28 23:09:44

***************************************************************** The Elder Scrolls III MORROWIND: MWEdit Backup Remover 1.0 ***************************************************************** Index: 1. Installation 2. Using the Bat File 4. Known bugs 5. Usage 6. Contact **************...

MWSE Resources

by Fliggerty

2011-07-28 23:15:19

***************************************************************** The Elder Scrolls III MORROWIND: MWSE Resources ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. Conflicts 7. Thanks 8....

Wrye Mash Stand Alone 003

by Wrye & Melchor

2011-07-28 23:22:08

-- readme.txt for Wrye Mash stand-alone executable -- -- D.C-.G 2009 -- *English* This is Wrye Mash stand alone version. All Python scripts and resources needed to use Wrye Mash have been embeded in the executable (mash.exe) and the distribution. So, you don't need to install Python and wxPy...

Wrye Mash Stand Alone 002

by Wrye & Melchor

2011-07-29 20:34:18

-- readme.txt for Wrye Mash stand-alone executable ---- D.C-.G 2009 --*English*This is Wrye Mash stand alone version.All Python scripts and resources needed to use Wrye Mash have been embeded in the executable (mash.exe)and the distribution.So, you don't need to install Python and wxPython on you...

Wrye Mash Stand Alone 003 SourceCode

by Wrye & Melchor

2011-07-28 23:24:33

-- readme.txt for Wrye Mash stand-alone executable -- -- D.C-.G 2009 -- *English* This is Wrye Mash stand alone version. All Python scripts and resources needed to use Wrye Mash have been embeded in the executable (mash.exe) and the distribution. So, you don't need to install Python and wxPy...

DGL - Crystal Light Stick

by dongle

2011-10-13 00:31:30

------------------------- Crystal Light Stick from dongle ------------------------- Glowing crystals on a stick. 4 colors, red, green, blue, and white. "p" meshes have particle systems added. Can be held by an NPC as a light. Dropped it will stick upright in the ground. ------------------------...

DGL - Daedric Furniture

by dongle

2011-10-13 00:33:01

------------------------- Daedric Furniture from dongle ------------------------- Some Daedric furniture for use in Morrowind mods ------------------------- A collection of miscellanies Daedric inspired models. These were originally made for the Playable Dremora Project, which centered around ...

DGL - Daedric Items

by dongle

2011-10-13 00:34:17

------------------------- Daedric Items from dongle ------------------------- Some Daedric equipment for use in Morrowind mods ------------------------- A collection of miscellanies Daedric inspired models. These were originally made for the Playable Dremora Project, which centered around Mehr...

DGL - Dancing Daedra

by dongle

2011-10-13 00:35:29

Just visit Ald Sotha ;~D

DGL - Druid Staff

by dongle

2011-10-13 00:36:55

------------------------- Druid's Staff from dongle ------------------------- A Druid's Staff for use in Morrowind mods ------------------------- A wooden staff, with optional leaves, and glowing tree-pod thingies. Modeled to have a half natural, half man-made look. Like a tree sapling that h...

DGL - Flying Book

by dongle

2011-10-13 00:37:55

Flying Book by dongle ------------------------- This is a book that flaps it's pages to fly, for use in Morrowind mods. ------------------------- Three versions that either flap in place, or fly in a spiral. Be sure that the annimation files (starting with "X") are kept with the main files, o...

DGL - Fountain of Light

by dongle

2011-10-13 00:39:09

------------------------- Fountain of Light from dongle ------------------------- A glowing particle fountain. ------------------------- You are free to use this in any Morrowind project you wish. Asking ahead is not necessary. Giving credit is not necessary, although you are welcome to if you...

DGL - Elizabethan Galleon

by dongle

2011-10-13 00:40:25

Elizabethan Galleon by dongle ------------------------- An Elizabethan Galleon for Morrowind. ------------------------- A large, three-masted, four-sailed, long-distance, sailing ship model. Reminiscent of those in use around our year 1500. Three versions, one with the sails out flapping in t...

DGL - Genie Bottle

by dongle

2011-10-13 00:41:11

------------------------- Genie Bottle from dongle ------------------------- A large glass bottle and matching home-sized interior ------------------------- Five different Genie bottle meshes, in two different colors, some with smoky magical effects. Also included is a mesh of the interior of ...

DGL - Gentleman's Cane

by dongle

2011-10-13 00:43:27

------------------------- A Cane from dongle ------------------------- A_Cane_01.NIF can be equiped as a sheild. W_Cane_01.NIF can be equiped as a weapon. ------------------------- You are free to use this in any Morrowind project you wish. Asking ahead is not necessary. Giving credit is not n...

DGL - Glass Display Case

by dongle

2011-10-13 00:44:36

Glass Display Case v1.1 by dongle ------------------------- A glass display case to show off your loot. ------------------------- The display case has animated front doors. By setting it up as an activator, and attaching the included script, they will swing open when you activate them. This m...

DGL - Glass Doors

by dongle

2011-10-13 00:45:48

Glass Door Pack by dongle ------------------------- This is a package of translucent glass doors for use in Morrowind mods. ------------------------- There are two arched, and one square door. Each has a choice of plain glass, or with diamond leading. There are designed to fit with the "in_c_...

DGL - Glass Elevator

by dongle

2011-10-13 00:47:24

------------------------- Glass Elevator from dongle ------------------------- A square glass elevator with loooong rope attached ------------------------- You are free to use this in any Morrowind project you wish. Asking ahead is not necessary. Giving credit is not necessary, although you ar...

DGL - Glass Greenhouse Dome

by dongle

2011-10-13 00:48:43

Glass Dome by dongle ------------------------- This is a transparent glass dome for use in Morrowind mods. ------------------------- A geodesic dome with a wooden frame and transparent antique glass texture. A good use would be for an ashlands greenhouse, or an underwater dome. Doorjamb fits ...

DGL - Glass Windows

by dongle

2011-10-13 00:49:50

Glass Window Pack by dongle ------------------------- This is a package of eight translucent glass windows for use in Morrowind mods. ------------------------- The first style is a plain pane of glass you can tile to fill an opening. They come as full glass, or with leaded diamonds. Each also...

DGL - Imperial Gates

by dongle

2011-10-13 00:51:02

------------------------- Imperial Gate Pack from dongle ------------------------- A pack of Imperial gate meshes for Morrowind ------------------------- A replacement for the boring, wimpy, Imperial doors. Two styles of medieval doorways -- one solid, one with gaps you can see through -- in l...

DGL - Lighthouse

by dongle

2011-10-13 00:54:18

Lighthouse by dongle ------------------------- An animated lighthouse for Morrowind. ------------------------- A lighthouse model with a beam of "light" animated to pan around the sky. Includes two exteriors as well as upper and lower interiors. The light and reflector will glow in the dark, ...

DGL - Lute, Carryable

by dongle

2011-10-13 00:55:27

------------------------- Lute, Equip-able from dongle ------------------------- A lute that can be held by an NPC in the spear position, includes custom real-time shadow. Re-work of the stock mesh. ------------------------- You are free to use this in any Morrowind project you wish. Asking ah...

DGL - Musical Instruments

by dongle

2011-10-13 00:57:48

Musical Instrument Pack by dongle ------------------------- Some new musical instrument models for Morrowind. ------------------------- Adds five new models; Harpsichord, Gong, Drum, Marimba, and Celtic Harp. Additionally a wieldable percussion mallet, a raven carved horn, and some sheet musi...

DGL - Nordic Halls

by dongle

2011-10-13 00:59:39

Nordic Halls by dongle ------------------------- A set of five Nordic Halls for Morrowind. ------------------------- A selection of five Nordic log-cabin style halls. They range from a single-room hut, to a large long-house with two wings. Each has both an interior and exterior mesh. There ar...

DGL - Parasol

by dongle

2011-10-13 01:00:48

------------------------- Parasol from dongle ------------------------- "W" version is held as a one-handed weapon. "Lite" version is held as a light. The textures; A1_TestGrid_Red.dds & A3_TestGrid_Green.dds are temporary. You should replace then with your own creations. ----------------------...

DGL - Printing Press

by dongle

2011-10-13 01:02:24

Printing Press Mesh by dongle ------------------------- An antique Printing Press mesh, for use in Morrowind mods. ------------------------- We see mass-produced books all over Morrowind, yet no printing presses. This mesh is intended to correct that. All original model, made by me from scra...

DGL - Windmills

by dongle

2011-10-13 01:27:23

Windmills by dongle ------------------------- Some animated windmill models for Morrowind. ------------------------- Wind-driven sawmill and grainmill meshes. Both are fully animated, with spinning windmill blades, gear driven shafts, working saw, and grain grindstone. They include matching e...

Battle Arena II

by dongle

2011-10-12 23:39:49

Mod for Morrowind Tribunal: Battle Arena II by dongle ------------------------- Adds a Battle Arena to Mournhold Great Bazaar. Players can purchase tickets to watch a fight between the 12 meanest characters in all of Morrowind. This is an update of the original Battle Arena that provides you a...

Kagz Dual Weapons

by Kagz

2012-05-05 16:08:42

........................ Kagz Dual Weapons ......................... Only Morrowind is required for this mod. This mod brings an Imperial Dual Weapon Vendor, to the fort at Pelagiad. He can be found standing in the courtyard. He sells both the shield/defense left hand weapon and the right h...

Invisible Son - Children of Morrowind Addon

by gaddgadd

2012-05-01 20:54:54

This is just a small plugin to change Cassius Olcinius (the invisible son) into a teenager, instead of being an adult. It requires Children of Morrowind v2. Make sure it is set to load after anything that edits this npc. No special instructions, just plug n' play

Daedric Santuary Fix

by gaddgadd

2012-04-30 18:19:40

Well, I haven't seen anything like this yet, and I thought maybe someone would use this, so: ================== Daedric Sanctuary Fix ================== By gaddgadd 1. Description 2. Requirements 3. Installing the plugin 4. Save games 5. Conflicts 6. Credits 7. Contact 8. Where to find this 9....

IDZeroNo's Actor Animation Fix

by IDZeroNo

2012-04-25 05:01:00

Simply fixes the no actor has animations bug for the default game when you are messing with them. IDK If it will work for mods tho... The animations in these pack are the default ones only used to fix these bug only!

A Brotherhood Renewed

by Arthmoor

2011-08-23 21:52:29

[i]"The Cheydinhal Sanctuary is but one of many secret Dark Brotherhood safe havens spread across the Imperial Province."[/i] You've completed your contracts. You rose through the ranks. Lucien entrusted you with his life. After a long and difficult struggle, you saved the Dark Brotherhood from ...

Kagz Tridents V 2.0

by Kagz

2012-04-22 07:38:01

....KAGZ Tridents V2.0 ...... Only Morrowind requ for this mod. This mod brings 4 tridents into the game. There is a Silver Trident, a Daedric Trident, a Chitin Trident and an Ebony Trident. I made the tridents out of the ingame spears in 3DS Max. I have made the stats for them, just a bit s...

Kagz One Handed Spears

by Kagz

2012-04-22 07:31:08

KAGZ One Handed Spears Only Morrowind requ for this mod. This mod brings an Orc vendor to the Ald Skar Inn,in Ald Ruhn, who will sell you one handed spears. He carries a range of spears and also a wide range of shields for sale. He also does repairs. All i did was change the setting for the sp...

indoril scout armor

by Rattfink333

2012-04-14 10:34:13

Adds a new light armor ingame called the indoril scout armor. can be found in ghostgates tower of dawn.

Urasek

by Arthmoor

2011-10-21 08:39:23

Miners

A mining support town situated alongside Fort Urasek. Ever wonder where all the mithril for all those pieces of mithril armor come from? Unless we're to believe it appears by magic, someone has to spend the time digging holes in the ground to bring it up to the surface and turn it in to usefu...

Enchanted Arrow Chest

by Xander9009

2012-04-08 11:19:53

This is a fairly simple mod I put together because I didn't like the low availability of arrows (specifically, Daedric). It's simply a chest inspired by the enchanted chest in the Arch Mage quarters in Oblivion. You place in arrows and it turns them into more arrows. It's placed in Missun Akin's ...

Redoran Tiered Floors *resource*

by latendresse76

2012-03-08 14:58:36

The Elder Scrolls III MORROWIND: ================== Redoran Tiered Floors *resource* v.beta ================== By latendresse76 Featuring Floors by Kiteflyer61 1. Description 2. Requirements 3. Installing the plug-in 4. Playing the plug-in 5. Save games 6. Conflicts/Known Errors 7. Credits/Pe...

Official Plugins Collection

by Bethesda (archive/adjustments by iamnone)

2011-09-20 15:33:17

The Elder Scrolls III: MORROWIND - Official Plugins Collection - ***************************************************************** Adamantium Armor Plugin A new shipment of hard to find Adamantium Armor has arrived in places across Vvardenfell. You can find it at Meldor's Armory in Balmora, ...

Tamriel Rebuilt Groundcover

by Vurt, Yacoby, and Knots

2012-02-07 10:54:43

[b]TAMRIEL REBUILT GROUNDCOVER[/b] by Vurt, Yacoby, & Knots [b]FEATURES:[/b] -Animated grass for Tamriel Rebuilt Maps 1 & 2 using Vurt's meshes and textures [b]DESCRIPTION & MORE INFO:[/b] The .esp contained in this archive will add grass to Tamriel Rebuilt maps 1 & 2 (Telvannis and Antedel...

The Morrowind Strut

by Trainwiz

2012-02-11 12:40:31

This mod will add a pair of shoes to Curio Manor in Vivec, called "The Shoes of Extravagant Swag" If the player walks around in them, they will play the Bee Gee's "Stayin Alive" This is obviously inspired by this video. [url=http://www.youtube.com/watch?v=FEfZl5vw6EI]http://www.youtube.com/wat...

Built-in bookcase resource

by Kiteflyer61 and Latendresse76

2011-12-22 05:11:34

This is a set of bookcases/shelves built into the walls of the common tileset. There is also a freestanding double sided bookcase for use in the center of a room. The shelves use the vanilla textures, so they'll change to match whatever texture replacer you may have.

Reedstand

by Arthmoor

2011-09-12 07:35:01

Argonians in the swamp. Who would have thought? Reedstand is a small Argonian settlement in Blackwood just to the north of Reedstand Cave. It isn't much, but the locals have been here for what seems like an eternity, and have come to like their isolated little portion of the swamp. There is, how...

Dungeoneer

by Jusey1

2011-10-09 21:18:00

The Nerevane Mod V3.0 by Jusey1 ~Lore~ Long time ago, an ancient dungeon system known as Nerevane was created. Nerevane was base around Nerevaine's mind; his encounters, his imagined enemies, his friends, and so on. When Vivec murdered the Nerevaine; Nerevane vanished. Now, with Nerevaine's ...

Demolank's Shop Mod

by Tonal Architect

2011-08-12 02:03:49

===================== DEMOLANK'S SHOP MOD ===================== Author: Tonal Architect Completion Date: 8/5/2011 Version: 1.0 Requires: Morrowind Only ============== Table of Contents ============== 1. Intro 2. Installation 3. Playing 4. Credits 5. Disclaimer ==== Intro ==== Demolank's Shop ...

TA's Grinder Repair Item

by Tonal Architect

2011-08-25 20:42:11

This mod adds a repair item called a Master Grinder. It can be used 60 times, has a quality of 3.0, weighs 20.0 MU, and costs 800 gold. They can only be purchased from Ralen Tilvur in Vivec City's Foreign Quarter Plaza, Catia Sosia, in the armory of the Great Bazaar of Mournhold, and Brynjolfir, ...

Deus Ex Machina: A Steampunkyish Mod

by Trainwiz

2012-02-11 12:31:16

For centuries the enormous city of Omicron has lived in technological peace, bumbling through their problems and generally living happily. That is of course, until a plague hits the city and an enormous trans-dimensional gate opens up in the center, unleashing an army of malevolent bureaucratic r...

Main Quest Enhancers

by Trainwiz

2012-02-11 12:45:47

Ever thought that the main quest lacked a certain atmospheric quality? Didn't like that despite the ravings of the Sixth House getting stronger, you really didn't see them DO anything? Well MQE is my attempt to change that. It adds several plugins that will, as the main quest progresses, begin to...

Voiced Vivec and Yakety Yagrum

by Trainwiz

2012-02-11 12:48:24

Both Vivec and Yagrum Bagarn have voices. However, for whatever reason, Bethesda did not include these voice files in the game. They exist, but are not in. This mod rectifies that, and adds in their missing voices. Yagrum now greets the player, will ramble when not doing anything else, and screa...

Object Duality

by Trainwiz

2012-02-11 12:50:45

This mod is your tradiontal treasure hunt mod. It adds various powerful or otherwise semi-useful weapons and armors, and places them in random locations throughout Vvardenfell. Except there's a twist. All of the artifacts suffer from 'Object duality', in other words, they look like something use...

Vergayun

by Arthmoor

2011-08-23 22:30:27

It's the small fishing village with the funny name! As I was poking around in the CS, scouting locations for something to fill a hole, I took notice of a dock next to Fort Variela. I wondered if perhaps it was the footprint of something Bethesda simply left out. So I went looking for lore maps t...

Midgetalien's Creature Pack III

by Midgetalien

2012-02-08 14:21:27

================== Midgetalien's creatures III ================== This resource contains the meshes and textures for four new creatures. There is NO ESP and as such the creatures must first be set up in the CS before use. The meshes/textures are for the following creatures: - Owl Bear - Hook...

Fligg's Slave Mod

by Fliggerty

2011-07-23 22:35:29

***************************************************************** The Elder Scrolls III MORROWIND: Fligg's Slave Mod ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. C...

UC: Interface

by Knots (compiler)

2012-01-27 02:57:50

[i]-UC Navigation:[/i] [url=download-56-568]Nature[/url] | [url=download--566]Armory[/url] | [b]Interface[/b] [b]UNIFICATION COMPILATION: INTERFACE[/b] by Alaisiagae, Anonymous, Hrnchamd, Knots, Marbred, Papill6n, Sir ßob, & Vurt. Compiled by Knots. [b]FEATURES:[/b] -A dark red leather...

Morte

by Jac

2011-07-28 22:00:11

********************************* The Elder Scrolls III MORROWIND: Morte ********************************* Index: 1. Summary 2. Features 3. Requirements 4. Installation 5. Using the mod 6. Known Issues 7. Use in other mods 8. Unistallation 9. Credits 10. Contact info 11. Version history ===...

UC: Nature

by Knots (compiler)

2011-10-20 16:12:59

[b]UNIFICATION COMPILATION: NATURE [/b]by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.[b]...

UC: Armory

by Knots (compiler)

2011-10-14 20:48:18

[i]-UC Navigation:[/i] [url=download-56-568]Nature[/url] | [b]Armory[/b] | [url=download-56-614]Interface[/url][b] UNIFICATION COMPILATION: ARMORY[/b] by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, P...

MW Yardstick

by Kiteflyer61

2011-10-31 15:33:38

MW yardstick is a simple measuring tool that allows you to measure objects in Either the CS or your favorite modeling program. It's marked in MW units with 1 unit blocks on one side and 10 unit blocks on the other. I've included the .blend file for those of you who use blender and would like ...

Mixed Map Style with Hammerfell

by ADParker aka Vargr

2011-07-29 16:42:08

Title: Mixed Map Style With Hammerfell Author: ADParker a.k.a Vargr Readme: This special map was made by the original author of the Elven Map Compilation mod by request from a mod user based on that mod. Please note that Hammerfell has only vanilla map style, but the rest of the world has elve...

Better Picks'n'Probes

by £exa, HG-12 and Sister

2012-01-11 13:01:52

4

This modification is a mesh and texture replacer for lock picks and probes. You may use it as esp-free replacer but you can also use the plugin data file which offers different meshes for the apprentice and the bent probe. This mod does three things: -It corrects the meshes of the picks and...

£exa's Dwemer Rubik Cube (LDRC)

by £exa

2012-01-05 21:01:17

Here's a small fun mod I created recently and decided to share. It's called "Dwemer Rubik Cube" and as the name indicates it provides exactly this. An ingame playable 3D puzzle for those who think they already have seen everything in MW... [img]http://www.fliggerty.com/phpBB3/images/smilies/sheo....

Emma's Dunmer faces no 1

by Emma

2011-07-28 03:21:10

------------------------------------------ Emma's Dunmer faces ver 1.0 ------------------------------------------ By Emma, http://www.gamersroam.com/emma/index.htm This mod includes 24 playable dunmer faces, nine male and fifteen female (screenshot is included).No hair is included. My hope...

Emma's Highelf female faces no 1

by Emma

2011-07-28 03:24:38

------------------------------------------ Emma's Highelf female faces ver 1.0 ------------------------------------------ By Emma, http://lovkullen.net/Emma/index.htm This mod includes 24 playable highelf faces, all of them female. (screenshot is included).No hair is included. My hope is t...

King Cearuk 1.1

by Cullen

2012-01-09 14:58:53

King Cearuk 1.1 Oblivion Mod by Cullen Southward from Anvil Lighthouse you can see an island sandbar on a clear day. There you will find ample danger and treasure if you are up to it. ======================================================================= This is a new mod that my hubby Cull...

Staff of Command 1.0

by Cullen

2012-01-09 14:14:42

A skeleton will fall to the ground as you exit the beginning sewer of Oblivion. He holds a Staff of Command and a robe and hood. These items are all you will need in order to have hordes of followers and minions following and fighting for you. Forest animals, bandits of the roads, entire clientel...

The Ripper

by Cullen

2011-07-24 04:19:51

Mod Description:Not for the faint of heart, this is one surprisingly fast bow. Located on the dock at the prison sewer exit. There is a bow sitting on top of a chest and also an amulet sitting on the chest. Be careful when you approach not to knock the amulet into the water. The arrows inside the...

Emma's Redguard faces no 1

by Emma

2011-07-28 03:28:44

------------------------------------------ Emma's Redguard faces ver 1.0 ------------------------------------------ By Emma, http://emmates.proboards.com/index.cgi This mod includes 24 playable redguard faces, nine male and fifteen female (screenshot is included).No hair is included. My ho...

£exa's Dwemer Alchemy [LDA]

by £exa

2011-08-11 03:10:35

***************************************************************** Game: The Elder Scrolls III: MORROWIND Name: £exa's Dwemer Alchemy - Volume II Dwemer Alchemy Tools, Ingredient Jars and Sorter Bot Rev.: 2.0 R3 [Arkngchend R3LOADED] Teaser Mod (Dual Language EN/GE) Author: £exa ***...

Emma's Breton faces no 2

by Emma

2011-07-28 19:16:57

------------------------------------------ Emma's Breton facepack no 2 - ver 1.0 ------------------------------------------ Site: http://lovkullen.net/Emma/index.htm Forum: http://rethan-manor.net/phpBB2/index.php?c=9 ---------------------------------------------------------------------------...

Portable Hole

by Bryss Phoenix and Fliggerty

2011-08-27 19:27:49

***************************************************************** The Elder Scrolls III MORROWIND: Portable Hole ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. Conflicts 7. Thanks 8. C...

Emma's Orc Female Faces no 1

by Emma

2011-07-28 19:20:27

------------------------------------------ Emma's female orc facepack no 1 - ver 1.0 ------------------------------------------ Site: http://lovkullen.net/Emma/index.htm Forum: http://emmates.proboards.com/index.cgi -----------------------------------------------------------------------------...

Emma's Highelf faces no 2

by Emma

2011-07-28 19:24:29

------------------------------------------ Emma's highelf headpack 2 ------------------------------------------ Site: http://lovkullen.net/Emma/index.htm Forum: http://emmates.proboards.com/index.cgi ---------------------------------------------------------------------------------------------...

Emma's Breton faces no 3

by Emma

2011-07-28 19:27:41

------------------------------------------ Emma's breton headpack no 3 ------------------------------------------ Site: http://lovkullen.net/Emma/index.htm Forum: http://emmates.proboards.com/index.cgi -------------------------------------------------------------------------------------------...

Khuul headreplacer - LGNPC-ready

by Emma

2011-07-28 19:33:10

------------------------------------------ Emma's Khuul headreplacer - LGNPC-ready ver 1.0 ------------------------------------------ Website: http://lovkullen.net/Emma/index.htm Forum: http://emmates.proboards.com/index.cgi This mod will replace all the heads of the npcs in Khuul. It has b...

Dagon Fel headreplacer

by Emma

2011-07-28 19:37:51

------------------------------------------ Emma's Dagon Fel headreplacer ver 1.1 ------------------------------------------ Website: http://emma.tesmods.net/ Forum: http://rethan-manor.net/phpBB2/index.php?c=9 This mod will replace all the heads of the npcs in Dagon Fel. The mod was origina...

Tel Mora Headreplacer

by Emma

2011-07-28 19:40:57

------------------------------------------ Emma's Tel Mora headreplacer ver 1.0 ------------------------------------------ Website: http://emma.tesmods.net/ Forum: http://rethan-manor.net/phpBB2/index.php?c=9 This mod will replace all the heads of the npcs in Tel Mora. The mod was put toget...

Dungeon Crawler

by Shaddow

2011-11-20 13:36:35

This mod adds an Orc dungeon crawler in front of Addamasartus cave's entrance, he has just arrived in Vvardenfell and wants to clear the cave of bandits but is a tad scared due to a noise he heard coming from inside and wants you to come with him. Help him or not, you decide. Have fun playing th...

NPC Schedules (beta2)

by Grumpy

2011-07-28 20:00:42

UPDATED VERSION - THIS VERSION INCLUDES A 'FARGOTH-CORRECTION MADE BY TESPIS!! ---------------------------------------------------------------- NPC Schedule (Beta) ReadMe This is a fairly simple mod that basically disables NPCs at various times of the day (mostly night). Ambiance only. Don't ...

Bethesda Crossbow

by Grumpy

2011-07-28 20:03:36

Adds "Milo the Archer" to the game. Find him in Caldera near "Hodlismod the Smith's" shop. He will sell you one of three crossbows, and also has some bolts to go with them. Re-skinned crossbow from the original CS disk that was never added to the game is called "Nordic Crossbow" in this mod and ...

Claymore Emporium

by Grumpy

2011-07-28 20:06:25

Adds a new area to the Moonmoth Legion Fort that has one armorer (reasonably wealthy), some weapon reskins I've accumulated over the last couple of years, and a couple of very mild armor reskins as well (see below). Weapons Added: Chrysemer's Twin- Longblade Two Close Chop-70/5 Slash-60/5 ...

Female Companion Cally

by Grumpy

2011-07-28 20:38:40

NOTE!!!***See the Bottom of this readme for installation instructions.***NOTE!!! It's different than most in that you're extraction program needs to be pointed at you root folder (C:\), and not Data Files (sorry, I still have problems with these zip file programs). *****************************...

Male Companion Gabran

by Grumpy

2011-07-28 20:42:21

NOTE!!!***See the Bottom of this readme for installation instructions.***NOTE!!! It's different than most in that you're extraction program needs to be pointed at you root folder (C:\), and not Data Files (sorry, I still have problems with these zip file programs). *****************************...

Blades Quest: Prophecy of the Lost Heir

by Emma

2011-07-28 20:45:57

Blades Quest: Prophecy Of The Lost Heir Author: Emma Movement script: TheOtherFelix, based on the original movement script by Grumpy. During a fearful storm 15 years ago, a ship was wrecked off the coast of Khuul. Among the victims were Iliam Dren - the rejected firstborn child of the previous ...

Companion Project v1.3

by Grumpy

2011-07-28 20:49:41

TRIBUNAL ONLY!!! New version 1.3 :) Not much new. :( -changed her ID in the editor to aa_companion so she shows up at the top of the NPC list (actually, she's the third one down). -Got rid of the potions section (redundant because Tribunal already does this). -Added a new topic: Combat. You ...

Companion Project v3.1

by Grumpy

2011-07-28 20:53:07

Companion_v3.1 Readme... -------------------------------------------------------- This mod requires at least Tribunal to function. It should work equally well with just Bloodmoon though (or both)... -------------------------------------------------------- Please Read this. There is informatio...

Asgard 3.3

by Grumpy

2011-07-29 00:37:01

UNZIP TO THE C:\ (root) FOLDER!!! NOT DATA FILES!!! Hope you got a big puter, cause you'll need it for this! Large interior that's had several changes since earlier versions. New location: Due to several requests, it's been moved to the north side of Balmora. Steps just to the right of the te...

Asgard 2.0

by Grumpy

2011-07-29 00:33:48

UNZIP TO THE C:\ (root) FOLDER!!! NOT DATA FILES!!! This is a very big interior. Nothing special. Just a place to call your own, but a very big place to call your own. Running on a "highly tweaked" P3 1.3gig/GF3ti200 it does get a little choppy, so I make no guarantees of it's playability on y...

Lakeside Home ver 1.1

by Emma

2011-08-05 11:18:56

============================ README - LAKESIDE HOME ============================ Name: Lakeside Home Version: 1.2 Date: 2011-04-01 Category: Buildings, player owned home Requirements: Oblivion Author: Emma Contact e-mail: emma9158@hotmail.com, emma@lovkullen.net Web-site: http://lovk...

Fisherman Cottage ver 2.2

by Emma

2011-08-05 11:45:16

============================ README - FISHERMAN COTTAGE ============================ Name: Fisherman Cottage Version: 2.2 Date: 2011-04-02 Category: Buildings, player owned home Requirements: Oblivion Author: Emma Contact e-mail: emma9158@hotmail.com, emma@lovkullen.net Web-site: http...

The Moldy Horker

by Grumpy

2011-07-28 21:07:16

******************BLOODMOON ONLY**************************** Should work fine if you have Tribunal installed as well, but Bloodmoon is mandatory. Finally! A place to sleep on Sothsteim. Always burned my bum that there wasn't anyplace to sleep there. I know the devs did it so that the player w...

Playable Children

by Emma

2011-07-28 21:12:59

----------------------------------- Playable Children ver 2.0 ----------------------------------- Featuring - new teenage bodies by Robert - new head models by Robert - more than 500 face textures by Emma, Robert, Westly - new hairs by Robert and by Westly - beast bodies from LizTail's New Bea...

Give a Gift 1.2

by Emma

2011-08-05 10:22:53

============================ README - GIVE A GIFT ============================ Version: 1.2 Date: 2011-02-10 Cathegory: Immersion Requirements: Oblivion Author: Emma Flower resource: Phaedra Candy resource: Xiamara Candy boxes: Korana Teddy bears: Xiamara and DhKoster Perfume bottles: ...

Packdonkeys ver 2.1

by Emma and CDCooley

2011-08-05 10:37:25

[b]Packdonkeys - by Emma and CDCooley - featuring Mr_Siilka's donkey models [/b] Tired of being your own packmule? Buy yourself an obnoxious borderline-criminal packdonkey, and your Cyrodiil life will never be the same. At the Chorrol stables, you can now buy up to four packdonkeys - Groucho,...

Roxey Cottage ver 2.3

by Emma

2011-08-06 16:21:12

============================ README - ROXEY COTTAGE ============================ Name: Roxey Cottage Version: 2.3 Date: 2011-04-23 Category: Buildings, player owned home Requirements: Oblivion Author: Emma Contact e-mail: emma9158@hotmail.com, emma@lovkullen.net Web-site: http://lovkul...

The Apartment

by Grumpy

2011-07-28 21:16:15

*****NOTE: THIS EXTRACTS TO JUST THE ROOT FOLDER (C:\), NOT DATA FILES!!!***** Morrowind only required (but I think it will work in the original "Doom" and MS Flight Simulator 2000 too) ------------------------------------------ New addition to Balmora! Really... Another house mod... Really...

Companionfriendly Inns ver 0.9

by Emma

2011-08-06 16:36:20

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PLEASE READ THIS README-FILE BEFORE INSTALLING THE MOD!!! - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Companionfriendly Inns ver 0.9 BETA ------- by Emma (emma9158@hotmail.com, emma...

Red Rose Manor ver 1.1

by Emma

2011-08-06 21:18:15

============================ README - RED ROSE MANOR ============================ Name: Red Rose Manor Version: 1.1 Date: 2011-04-15 Category: Quest with a playerowned house as reward Requirements: Oblivion Author: Emma Contact e-mail: emma9158@hotmail.com, emma@lovkullen.net Web-sit...

Waterlily Cottage ver 1.2

by Emma

2011-08-06 17:26:04

============================ README - WATERLILY COTTAGE ============================ Name: Waterlily Cottage Version: 1.2 Date: 2011-04-01 Category: Buildings, player owned home Requirements: Oblivion Author: Emma Contact e-mail: emma9158@hotmail.com, emma@lovkullen.net Web-site: htt...

Morrowind Family

by Emma

2011-07-28 21:19:32

README – Your Morrowind Family ver 2.0 web-site: http://lovkullen.net/Emma/index.htm forum: http://emmates.proboards.com/index.cgi NOTE: The current version of this mod may be found at: http://lovkullen.net/Emma/index.htm and http://forums.elricm.com/emma/index.php . If you ...

Aergis' Always Hit

by Aergis

2012-01-02 17:13:38

Requirements: Morrowind, Tribunal, Bloodmoon, and MWSE Description: I always had a problem with the "hit-and-miss" gameplay and I know there are other mods that solve this problem, but they never really did what I wanted it to. This mod has no mod incompatibilities and it works on the player, on...

FO3 Light Outfit

by Cullen

2012-01-02 00:28:25

ReadMe for Light Outfit By Cullen An assortment of light weapons and armor placed outside Vault 101 to the far left. Rifles are leaning up against the rocks. The ammo box will regenerate. Weapons included are AR 5.56, Scoped 44 Mag, and SR 308. Note the AR 5.56 can only use the ammo from the am...

FO3 Very Light Kit

by Cullen

2012-01-02 00:20:58

ReadMe for Very Light Kit By Cullen Come out of Vault 101 and head to the left next to a small scrub bush, on right side of bush near the scenic overlook. There is a green ammo box. This includes an improved 10mm pistol silenced and an improved 10mm submachine gun. Ammo included plus some extra...

2011 Community Christmas Cards

by Morrowind modding Community

2011-12-24 15:36:50

********************************* The Elder Scrolls III MORROWIND: ********************************* Index: 1. Summary 2. Requirements 3. Installation 4. Using the mod 5. Known Issues 6. Use in other mods 7. Credits 8. Contact info ======================================= 1. SUMMARY =======...

Wrye Bash 290 Archive Update Only

by Wrye

2011-07-28 22:12:08

Readme is included and here: http://download.fliggerty.com/download-96-149 http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye%20Bash/Mopy/Wrye%20Bash.html -------------------------------------------------------------------------- Requires Python: http://download.fligger...

Wrye Bash 291 Stand Alone BETA 2

by Wrye

2011-07-28 22:50:10

Readme is included and here: http://download.fliggerty.com/download-96-149 http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye%20Bash/Mopy/Wrye%20Bash.html -------------------------------------------------------------------------- Required: MSVC 2008 SP1 Redistributable ...

Wrye Bash 291 Stand Alone BETA

by Wrye

2011-07-28 23:05:23

Readme is included and here: http://download.fliggerty.com/download-96-149 http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye%20Bash/Mopy/Wrye%20Bash.html -------------------------------------------------------------------------- Requires: MSVC 2008 SP1 Redistributable ...

Wrye Bash 291 Installer

by Wrye

2011-07-28 23:11:24

Readme is included and here: http://download.fliggerty.com/download-96-149 http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye%20Bash/Mopy/Wrye%20Bash.html

Wrye Bash 291 Archive

by Wrye

2011-07-28 23:14:47

Readme is included and here: http://download.fliggerty.com/download-96-149 http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye%20Bash/Mopy/Wrye%20Bash.html -------------------------------------------------------------------------- Requires Python: http://download.fligger...

Wrye Bash 293 Installer

by Wrye

2011-07-28 23:40:12

Readme is included and here: http://download.fliggerty.com/download-96-149 http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye%20Bash/Mopy/Wrye%20Bash.html

Wrye Bash 293 Archive

by Wrye

2011-07-28 23:46:48

Readme is included and here: http://download.fliggerty.com/download-96-149 http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye%20Bash/Mopy/Wrye%20Bash.html -------------------------------------------------------------------------- Requires Python: http://download.fligge...

Wrye Bash 294 Stand Alone BETA

by Wrye

2011-07-28 23:56:36

Readme is included and here: http://download.fliggerty.com/download-96-149 http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye%20Bash/Mopy/Wrye%20Bash.html -------------------------------------------------------------------------- Required: MSVC 2008 SP1 Redistributable ...

Wrye Bash 294 Installer BETA

by Wrye

2011-07-29 00:06:21

Readme is included and here: http://download.fliggerty.com/download-96-149 http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye%20Bash/Mopy/Wrye%20Bash.html -------------------------------------------------------------------------- Wrye Bash 294 requires Python: http://d...

Wrye Bash 294 Archive BETA

by Wrye

2011-07-29 00:10:21

Readme is included and here: http://download.fliggerty.com/download-96-149 http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye%20Bash/Mopy/Wrye%20Bash.html -------------------------------------------------------------------------- Wrye Bash requires Python: http://downlo...

Wrye Bash 294 Stand Alone BETA 2

by Wrye

2011-07-31 23:05:37

Readme is included and here: http://download.fliggerty.com/download-96-149 http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye%20Bash/Mopy/Wrye%20Bash.html -------------------------------------------------------------------------- Required: MSVC 2008 SP1 Redistributable...

Wrye Bash 294 Installer BETA 2

by Wrye

2011-07-31 23:09:25

Readme is included and here: http://download.fliggerty.com/download-96-149 http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye%20Bash/Mopy/Wrye%20Bash.html -------------------------------------------------------------------------- Wrye Bash 294 requires Python: http://d...

Wrye Bash 294 Archive BETA 2

by Wrye

2011-07-31 23:14:38

Readme is included and here: http://download.fliggerty.com/download-96-149 http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye%20Bash/Mopy/Wrye%20Bash.html -------------------------------------------------------------------------- Wrye Bash requires Python: http://downl...

Wrye Python 04a

by Wrye

2011-07-27 23:02:58

Installation of Python 2.7.1, wxPython 2.8.12.0 (ansi), PyWin32 2.16, ComTypes 0.6.2

Wrye Bash Readme

by Wrye

2011-07-29 00:15:37

Bravil Bridge Cottage - Barrowfields Patch

by Arthmoor

2011-12-31 15:16:55

Bravil Bridge Cottage + UL:Bravil Barrowfields Compatibility Patch ------------------------------------------------------------------ This patch file peforms the following: * Removes objects which were clashing with Emma's cottage. * Adjusts path grids and landscape texturing at the cottage, an...

Bravil Bridge Cottage ver 2.2

by Emma

2011-08-06 17:37:03

============================ README - BRAVIL BRIDGE COTTAGE ============================ Name: Bravil Bridge Cottage Version: 2.1 Date: 2011-02-03 Category: Buildings, player owned home Requirements: Oblivion Author: Emma Contact e-mail: emma9158@hotmail.com, emma@lovkullen.net Web-si...

Aleswell Cottage ver 3.0

by Emma

2011-08-07 16:40:15

============================ README - ALESWELL COTTAGE ============================ Name: Aleswell Cottage Version: 3.0 Date: 2011-04-27 Category: Buildings, player owned home Requirements: Oblivion Author: Emma Contact e-mail: emma9158@hotmail.com, emma@lovkullen.net Web-site: http:...

Vampire Books II

by Midgetalien

2011-11-10 19:20:39

This mod adds three books to the game: Vampire Ascension volume I Vampire Ascension volume II Vampire Ascension volume III volume I can be found in the Berne vampire hq volume II can be found in the Aundae vampire hq volume III can be found in the Quarra vampire hq The three volumes ...

Vampire Books I

by Midgetalien

2011-11-10 19:19:16

This mod adds 3 new books to the game. they can be brought from the rare book shop in Vivec. The books basically describe the vampire calns stating that one clan is stealth based, one clan is for warriors, and one clan is magic based. Its written in a way that a schoolar is looking and evaluat...

Udyrfrykte Arrows

by Midgetalien

2011-11-10 19:17:21

This ESP adds three silver arrows to the Udyrfrykte's corpse for looting. After the attack on Thrisk the creature has three arrows in his back and it made no sense tha the Udyrfrykte didnt have any that could be looted once the player killed it. Now it does.

Toggle Spells

by Midgetalien

2011-11-10 19:14:59

This mod adds the ability to "toggle" spells on and off. Basicaly you cast the spell and then cast it again to remove it. The spells that you can currently toggle are: Levitate Nighteye Waterbreathing Waterwalking Swiftswim Sanctuary Each spell has 2 side effects: Drain magicka 10...

Throwable Fireballs

by Midgetalien

2011-11-10 19:09:36

This mod adds new marksmen weapons to the game known as Fireballs!! Basically i was working with some meshes and partical effects for my stargate mod that Confridín had allowed me to use from his french version of the stargate mod. I played around with them for a while and realised that if...

Throwable Fireballs PATCH

by Midgetalien

2011-11-10 19:11:59

This is a patch for the [url=http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=4806]Throwable Fireballs[/url] Mod by Midgetalien Patch release notes: =================== - Adds restocking of fireballs - Fixes bug with fireballs not appearing (hopfully)

What's on the Menu?

by DebiDalio

2011-08-11 23:27:10

The Elder Scrolls III: Morrowind - What's on the Menu? v1.3 by Debi Dalio ******************************************************************************** 1. Description ******************************************************************************** You arrive on an unfamiliar island. You ...

Traveller's Guide to Dining No. 3

by DebiDalio

2011-08-11 23:33:05

The Elder Scrolls III: Morrowind - Traveller's Guide to Dining No. 3 - The Lizard's Head v1.1 by Debi Dalio ~ Crafted with love. ~ ******************************************************************************** 1. Description *****************************************************************...

Traveller's Guide to Dining No. 2

by DebiDalio

2011-08-11 23:37:00

The Elder Scrolls III: Morrowind - Traveller's Guide to Dining No. 2 - Ald'ruhn Council Club v1.1 by Debi Dalio ~ Crafted with love. ~ ******************************************************************************** 1. Description *************************************************************...

Traveller's Guide to Dining No. 1

by DebiDalio

2011-08-11 23:40:09

The Elder Scrolls III: Morrowind - Traveller's Guide to Dining No. 1 - The Rat in the Pot v1.2 by Debi Dalio ~ Crafted with love. ~ ******************************************************************************** 1. Description ****************************************************************...

Ajira's Alchemy Reports

by DebiDalio

2011-08-11 23:44:31

The Elder Scrolls III: Morrowind - Ajira's Alchemy Reports v1.0 by Debi Dalio ******************************************************************************** 1. Description ******************************************************************************** It seems to me that after having Ajira...

Glass Weapons For Ninjas

by Tonal Architect

2011-08-18 20:53:10

GLASS WEAPONS FOR NINJAS Author: Tonal Architect Date: 8/17/2011 Version: 1.0 ========== Explanation ========== GWFN adds a merchant NPC named Ahj'sentio (male Argonian), who sells Glass Katanas, Glass Ninjatos, and Glass Tantos. Normally there are no Glass versions of such weapons (in fact nin...

Werewolfism

by Jusey1

2011-11-05 21:36:26

~About~ This mod makes changes to Werewolves and Vampires! Read the readme for a list! ~Requirements~ MW, TR, Bm. Textures and Meshes files from WWCoV: https://www.msu.edu/~kindersa/cov.html

Stormbringer Sword

by dongle

2011-11-05 00:18:57

------------------------- Stormbringer Sword from dongle ------------------------- A sword mesh for use in Morrowind mods ------------------------- Stormbinger, a soul-thirsty demon masquerading as a sword, as found in an underworld cavern by Elric of Melniboné. Also includes the compa...

Dragonfire

by Jusey1

2011-11-03 00:44:15

~About~ Adds a powerful Daedric Bow known as Dragonfire. Can be found in a random house in Balmora. Simple Weapon Mod.

Maglir's Adventure

by Jusey1

2011-11-02 21:58:23

~About~ This mod adds another one of my small quest mod. You'll play as Maglir on a little quest in Vvardenfell and you will learn a bit more about his cruel past and why he seem so upset in Oblivion.

Frostcrag Village

by Arthmoor

2011-08-23 22:12:42

Frostcrag Village

High in the Jerall Mountains lies the impressive Frostcrag Spire. A magical wonder which you have apparently inherited from a long lost relative. As you arrive to claim your inheritance, you soon discover that there is a small village at the foot of the Spire which your unknown benefactor has fai...

A Teaser

by Jusey1

2011-10-31 20:54:42

First of all, I'm not going to talk much about the mod or even give it name because it will spoil your fun if you wish to play my Dungeoneer Mod. This mod adds a small quest that you do. Fun part is; you gotta start a new game and you will play as a whole new character, not someone you make. Yo...

Wolfe's Tomb

by Jusey1

2011-10-30 21:02:53

Simple Tomb mod I made in my HS years. It was for an English project really. Nothing special in this mod, just a small simple tomb in Vivec.

RoF Edits

by Unknown

2011-10-30 21:00:44

Reign of Fire isn't one of my mods but people seem to have problems with it, like myself, and so I decided to edit it and it works for me so it should work for anyone else. Note: You still need to download the original RoF Mod! I did one addon and that is: I added Dragons into Red Mountai...

Revenants

by Jusey1

2011-10-30 20:55:27

This mods adds deadly spiritual beings into the Red Mountain Region known as Revenants. They are long dead warriors of a forgotten war. I highly recommon being high level before trying to fight these! They can really pack a punch! But do you still dare to fight them or will you perish?

Really AEVWD

by Arthmoor

2011-10-30 05:56:06

A modest approach to distant viewable objects, aka VWD. You're all familiar with the various VWD packages, right? Some provide more than others. Some ar geared specifically toward super-high end machines. One isn't even designed to be played and will cripple anything currently on the market toda...

Kogoruhn Ruins

by Taken by Trees

2011-10-14 06:42:28

============= Kogoruhn ruins ============= Version 1.11 By Taken by Trees 1. Description 2. Requirements 3. Installing the plug-in 4. Playing the plug-in 5. Save games 6. Conflicts/Known Errors 7. Changelog 8. Further Updates 9. credits 10. contact and information 11. legal s...

Alchemist Formula

by Midgetalien

2011-08-15 14:39:57

This mod is intended to allow the player gain in game Alchemists knowledge. By this i mean it allows for the player to aquire texts that are ingame about alchemy. This mod does two things: -When the player completes the Aijaras "stolen Reports" quests, if they talk to her her again about s...

Oblivion Eyes Texture Replacer

by Calislahn

2011-08-25 19:18:04

Vampire

============================================== Oblivion Eye Texture Replacer By Calislahn ============================================== INDEX: -> About this mod -> Installation -> Credits -> Usage ============================================== ABOUT THIS MOD: =================================...

Female Finery Texture Replacer

by Calislahn

2011-08-25 16:13:13

============================================== Female Finery Texture Replacer By Calislahn ============================================== INDEX: -> Requirements -> About this mod -> Installation -> Credits -> Usage ============================================== REQUIREMENTS: =================...

J-Companions

by Jusey1

2011-10-16 18:07:35

This mod as a few companions in MW. Simple but one is powerful and more will get added later. The companions are set so they can never die and both should have high enough speed to follow you. There are only two right now, one in Seyda Neen and the other in Caldera. Have fun! Read de'...

DGL - Ranger Quiver

by dongle

2011-10-13 01:03:51

------------------------- Ranger's Quiver from dongle ------------------------- A leather ranger's quiver, for use in Morrowind mods ------------------------- The quiver will need a little planning to implement. It should be set up as a body part, then as either clothing or armor. Ranger_Quive...

DGL - Ranger Shield

by dongle

2011-10-13 01:05:16

------------------------- Ranger Sheild from dongle ------------------------- A Celtic style metal-bound wooden shield, for use in Morrowind mods ------------------------- Model is 100% original by me. Textures are a combination of stock game ones, and original ones by me. -------------------...

DGL - Shinto Shrine

by dongle

2011-10-13 01:06:45

------------------------- Shinto Shrine from dongle ------------------------- A Shinto Shrine for use in Morrowind mods ------------------------- A small rustic building inspired by even smaller model of a Shinto Shrine. This was also the basis for mod for the game Rune, ages ago. One mesh of ...

DGL - Snowballs

by dongle

2011-10-13 01:08:06

------------------------- Snowballs from dongle ------------------------- Snowballs to throw! For use in Morrowind mods. ------------------------- A pile of snowballs to use as a container, and a snowball to be set up as a throwing weapon. A small mod is included that places one container just...

DGL - Stone Statues

by dongle

2011-10-13 01:10:13

------------------------- Stone Animal Statues from dongle ------------------------- Stone Animal Statues for use as decoration in Morrowind mods ------------------------- Three of the Bloodmoon animals - Bear, Boar, and Wolf - re-realized as stone statues. Nice decorations for any rustic home...

DGL - Tree House

by dongle

2011-10-13 01:11:50

------------------------- Tree House from dongle ------------------------- A Tree House for use in Morrowind mods ------------------------- A massive three-story tree-trunk hollowed out into a home. Doorways, balconies, windows, walks, and stairways wrap all around the trunk. An interior wit...

DGL - Viking Tent

by dongle

2011-10-13 01:14:53

------------------------- Viking Tent from dongle ------------------------- A Viking style tent, in four color variations, for use in Morrowind mods ------------------------- Model is 100% original by me. Textures are a combination of stock game ones, and original ones by me. ----------------...

DGL - Water Objects

by dongle

2011-10-13 01:16:29

------------------------- Dongle's Water Object Pack ------------------------- A Collection of Objects with Animated Water for Morrowind ------------------------- This is a collection of animated water meshes for world builders to use in Morrowind. No playable mod is included in this pack, nor...

DGL - Water Statics

by dongle

2011-10-13 01:17:45

------------------------- Dongle's Water Pack version 1.1 ------------------------- A Collection of Static Animated Water Meshes for Morrowind ------------------------- This is a collection of animated water meshes for world builders to use in Morrowind. No playable mod is included in this pac...

DGL - Weapons, Arrows

by dongle

2011-10-13 01:18:46

------------------------- Arrow Pack from dongle ------------------------- Some arrow meshes for use in Morrowind mods ------------------------- An assorted collection of arrows which were made for various mod teams. Arrow_Blight_01 Arrow_Frost_01 Arrow_Spark_01 Some stock game arrows with ad...

DGL - Weapons, Axes

by dongle

2011-10-13 01:20:21

------------------------- Axe Weapons Pack from dongle ------------------------- Some axe meshes for use in Morrowind mods ------------------------- An assorted collection of axes which were made for various mod teams. Axe_Tribal_01 A rustic, yet deadly, one-handed waraxe. Axe_Viking_01 A Vi...

DGL - Weapons, Spears

by dongle

2011-10-13 01:22:01

------------------------- Spear Weapons Pack from dongle ------------------------- Some spear meshes for use in Morrowind mods ------------------------- An assorted collection of spears which were made for various mod teams. Spear_Celtic_01 A classic leafblade Celtic two-handed spear with gol...

DGL - Weapons, Swords

by dongle

2011-10-13 01:25:35

------------------------- Sword Weapons Pack from dongle ------------------------- Some sword meshes for use in Morrowind mods ------------------------- An assorted collection of swords which were made for various mod teams. Scimitar_Tribal_01 A nicely made wickedly curved scimitar. Sword_Ce...

DGL - Window Jambs

by dongle

2011-10-13 01:28:24

Window Jambs for Morrowind v2.0 by dongle ------------------------- A new interior tile piece, the Window Jamb. ------------------------- These are some modified Bethesda tile sets. The take the common and rich interior windows and reduce the tile to just a single wall. They are sized and pos...

DGL - Witches' Cauldron

by dongle

2011-10-13 01:30:08

Cauldron by dongle ------------------------- This is a witches' cauldron with an animated steam effect, for use in Morrowind mods. ------------------------- All original model, made by me from scratch in 3Ds Max. Textures are from the stock game. Only a .nif model is included, there is no pl...

Real Katana Lite

by karstux (original), iamnone (revision)

2011-09-20 15:40:23

--- Real Katana Lite v2.1 --- (mod for TESIII: Morrowind) by iamnone This mod is a revision of the Real Katana 1.2 plugin by karstux (which adds better models and beautiful new textures to the wakizashi, katana, and dai-katana/no-dachi). ------ Changes from the original: - Removed the ninja...

DGL - Chinese Junk

by Dongle

2011-10-13 00:30:24

------------------------- Chinese Junk from dongle ------------------------- A Chinese Junk model for use in Morrowind mods ------------------------- A basic model of a Chinese Junk sailing ship. One exterior, and one interior, model are included. Lower polygon count than my Galeon model, but ...

DGL - Canopy Bed

by Dongle

2011-10-13 00:29:21

Canopy Bed Mesh by dongle ------------------------- This is a luxurious swirl-wood sleigh-style double bed, with a translucent veil canopy, for use in Morrowind mods. ------------------------- All original model, made by me from scratch in 3Ds Max. Wood & bedspread texture from the stock game...

DGL - Japanese Banners

by Dongle

2011-10-13 00:27:42

------------------------- Japanese Mon Banners from dongle ------------------------- One original banner model, and one re-skinned stock game banner. Six textures for each model, the symbols are ancient Samurai Mon (sort of family crests) ------------------------- You are free to use this in a...

DGL - Banners

by Dongle

2011-10-13 00:26:27

Banners by dongle ------------------------- Some re-textured banners, for use in Morrowind mods. ------------------------- Three of the stock game's animated banners re-skinned. Act_Dwrv_Banner_01.nif & Act_Dwrv_Banner_02.nif are done in a Dwemer style, with an alpha channel giving it an...

DGL - Adamantium Shield

by Dongle

2011-10-13 00:25:11

Adamantium Shield by dongle ------------------------- Adamantium Round- and Tower-shields - Reskin ------------------------- You are free to use this in any Morrowind project you wish. Asking ahead is not necessary. Giving credit is not necessary, although you are welcome to if you wish. If ...

DGL - Blackened Adamantium

by Dongle

2011-10-13 00:23:24

------------------------- Blackened Adamantium from dongle ------------------------- Stock meshes re-skin ------------------------- You are free to use this in any Morrowind project you wish. Asking ahead is not necessary. Giving credit is not necessary, although you are welcome to if you wish...

Vvardenfell Ballooning

by Dongle

2011-10-13 00:17:46

Vvardenfell Ballooning by dongle ------------------------- Adds a hot air balloon floating lazily over the skies of Balmora. Doesn't do anything but float around, purely aesthetic. No custom modeling, all meshes are stock Morrowind ones. Everything has been completely re-skined. More of a...

Ranger Tent

by Dongle

2011-10-13 00:16:13

Ranger Tent by dongle ------------------------- Carry-able Tent Home for Morrowind ------------------------ A carry-able tent mod. The player can pick up the tent and carry it with them, or enter the tent's interior. Items placed in the interior, and it's containers, are safe and wi...

Oblivion Script Font

by Dongle

2011-10-13 00:14:52

Worn Version

Oblivion Script - A Daedric Letter Font by dongle ------------------------- VERSION 1.0 NOTES: This is a font based on the Daedric lettering system found the Elder Scrolls RPG series by Bethesda Softworks. The Oblivion Script font variant is a more of a hand-written style than the original O...

Oblivion Menu

by Dongle

2011-10-13 00:13:37

------------------------- Daedric Menus from dongle ------------------------- Replacements for Morrowind's main menu's in the Daedric alphabet. ------------------------- To install this modification simply copy the .dds files provided into your game's \Data Files\Textures\ folde...

Oblivion Font

by Dongle

2011-10-13 00:11:51

Worn Version

Oblivion - A Daedric Letter Font by dongle ------------------------- VERSION 1.1 NOTES: This is a font based on the Daedric lettering system found the Elder Scrolls RPG series by Bethesda Softworks. The third edition, Morrowind, comes with one such font on the CD, created by Adam Pyle, that t...

Muck Shovel of Vivec

by Dongle

2011-10-13 00:09:56

The Muck Shovel of Vivec by dongle New Quest: A quest to find the Muck Shovel of Vivec. A unique artifact used by Vivec while helping a poor muck farmer who's guar died in the Fields of Kummu. Temple related, but any player factions may participate. Speak to a member of the Dunmer Temple to star...

Dwemeris Script Font

by Dongle

2011-10-13 00:07:54

Dwemeris Script - A Dwemer Rune Font by dongle ------------------------- This is a font based on the Dwemer lettering system found in the Elder Scrolls RPG series by Bethesda Softworks. ------------------------- The third Elder Scrolls edition, Morrowind, features this script in two places; ...

Dwemeris Book Font

by Dongle

2011-10-12 23:48:04

Dwemeris Book - A Dwemer Rune Font by dongle ------------------------- This is a font based on the Dwemer lettering system found in the Elder Scrolls RPG series by Bethesda Softworks. The third edition, Morrowind, features two books: The Egg of Time and Divine Metaphysics. The runes in this fo...

Caldera, Warehouse Tower

by Dongle

2011-10-12 23:46:09

House mod for Morrowind: Caldera, Warehouse Tower by dongle ------------------------- A nice cozy tower to stay in while you're visiting Caldera. Tower for storage, with balcony to check the weather. Well appointed basement loft with work areas, display shelves, safe storage, and sleeping...

Battle Arena

by Dongle

2011-10-12 23:36:58

Mod for Morrowind Tribunal: Battle Arena by dongle ------------------------- Adds a Battle Arena to Mournhold Great Bazaar. Players can purchase tickets to watch a fight between Almalexia, Gaenor, and an Imperfect. The winner may surprise you. . . . ------------------------- Installation: ...

Arthmoor's Painting Resource

by Arthmoor

2011-10-07 06:35:41

Uriel Septim

A collection of hi-res 1024x512 paintings in rectangle and square format that were taken from in-game screenshots as I played. They have been passed through filters in GIMP and finalized using Paint.NET, using the procedure outlined [url=http://www.iguanadons.net/Say-Cheese-Making-Paintings-For-...

The Wraith Collector

by Midgetalien

2011-10-10 19:46:32

========================== WHAT THIS MOD DOES ========================== The Wriath Collector is a mod aimed at magic users, and a small attempt to add another layer of magic game play and in essence a type of ritual. So what does the mod do? This mod adds the ability to gain powers fro...

The Hungry Dead

by Midgetalien

2011-10-10 19:27:22

The Elder Scrolls III MORROWIND: ================== Diablo II inspired Zombie Resource ================== By Midegetalien (Midgetalien@hotmail.com) 1. Description + walkthrough 2. Requirements 3. Installing the plug-in 4. Playing the plug-in 5. Save games 6. Conflicts/Known Errors...

Starstone outpost Addon - Spider Transform

by Midgetalien

2011-10-10 18:39:00

Disclaimer ========== This mod is an addon for the Starstone outpost mod created by Calislahn You may not redistribute this mod or change it in anyway. What this mod does ================== This mod adds the ability to turn into the large spider from Starstone Outpost. Go to Starston...

Starstone outpost Addon - Spidersilk

by Midgetalien

2011-10-10 18:36:50

Disclaimer ========== This mod is an addon for the Starstone outpost mod created by Calislahn You may not redistribute this mod or change it in anyway. What this mod does ================== This Mod adds the ingrediant "spider silk" to the Starstone Spiders. The indgrediant properties a...

Starstone Outpost Addon

by Midgetalien

2011-10-10 18:34:23

Disclaimer! =========== This mod is an addon for the Starstone outpost mod created by Calislahn All the Models/textures/meshes/icons etc are her work. You may not redistribute this mod or change it in anyway. All i did was take some models and applied some scripts to add to the mod. What ...

Staff of Carnal Channeling

by Midgetalien

2011-10-10 18:31:52

This mod replaces the Staff of Carnal Channeling with a better mesh to make it suite a necromancer. The mod also changes the enchantment to: Damage health 1-5pts 30seconds on self Summon Greater Bonewlaker 30 seconds Summon Greater Bonewalker 30 seconds The stats of the staff have been...

Snow Prince Enhanced

by Midgetalien

2011-10-10 18:28:01

This mod replaces the snow prince armor, (the ancient steel armor) with armor that fits the description in the book "fall of the snow prince" It is all enchanted. As well as the armor the spear has also been replaced. As well as this the mod also adds a little treasure to the Barrow, n...

Somnalius Plant

by Midgetalien

2011-10-10 18:23:12

The Elder Scrolls III MORROWIND: ================== Somnalius plant ================== By Midgetalien [url=mailto:Midgetalien@hotmail.com]Midgetalien@hotmail.com[/url] ================== 1. Description 2. Requirements 3. Installing the plug-in 4. Playing the plug-in 5. Sa...

Skeleton Shield

by Midgetalien

2011-10-10 18:19:52

This mod adds 1 Skull Shield to the CS. It has not been placed anywhere in Game. It is a modders resource for you to use in your mods. While it is a modders resource i would like an e-mail stating that your using it and what its being used for 1.1 Update: Fixes texture so its not upside down.

Skaal Shields

by Midgetalien

2011-10-10 18:17:17

This is just a simple asthetic mod that adds Nord Shields to the Skaal guards

Sila Weapons MK II

by Midgetalien

2011-10-10 18:15:21

This mod, is a a modders reasource. As such there is no ESP you will have to assign the weapons yourself in the CS. Contains meshes for two swords and a staff.

Sila Weapons MK I

by Midgetalien

2011-10-10 18:13:08

This mod, is a a modders reasource. As such there is no ESP you will have to assign the weapons yourself in the CS. The meshes are: A staff, A short sword and a long sword. see readme for more info.

Riller-Mosh

by Midgetalien

2011-10-10 18:02:30

Riller-Mosh was a landmass reource released by Avrahama back in 2007 based around Argonianlore and concept. His origonal BETA version 1.3 can be downloaded here: [url=http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=105077&id=5327]Link[/url] [b]Though it is NOT required to...

Riekling Raiders Reflect Reduced

by Midgetalien

2011-10-10 17:58:13

This ESP adds reduces the Riekling Raiders reflect. It made no sense for them to have that ability. The reflect has been reduced from 60% to 20%, so theres still a chance to have your spells reflected!

Ryukaissen Alternate Tails

by Midgetalien

2011-10-10 17:55:25

========================== Requirements ========================== This mod requires: Morrowind, Tribunal and Bloodmoon Its also requires the Ryukaissen race by Sabregirl ========================== WHAT THIS MOD DOES ========================== This mod replaces the tails for th...

Robe of the Crow's Wrath

by Midgetalien

2011-10-10 17:52:47

This mod adds a Robe to the Necromancer Darius who can be found in Vas. The Robe is a necromancer/wizard robe aimed to be similar to that of the Robe of Drakes pride. It has the following enchantment(all constant effect); Fortify intelligence 10pts Resist Magicka 25pts Spell Absorb 25pts...

Pyromancer

by Midgetalien

2011-10-10 17:21:52

Another old mod of mine that i finally uploaded. This mod adds a pyromaster to the large bedroom in the ALd-Rhun mages guild offering many firey goods: - fire balls from weak to master - fire bracers offering fireballs. basically you wear the bracer and it puts a fireball in your invent...

Playable Hairs King Helseth and Barenziah

by Midgetalien

2011-10-10 17:20:07

Ever wanted to have the hair styles of King Helseth or Queen Barenziah? Well now you can! This Mod allows the King Helseth and Queen Barenziah hairs styles and faces to be used in character creation AS such, the hairs and heads will be avalble in the DArk Elf race menu. Enjoy!

Playable Ashlander Hands

by Midgetalien

2011-10-10 17:17:09

Ever wanted to have the hair styles of the wise women? Or the warriors of the ashalnders? Now you can This Mod allows the Ashlander hairs styles to be used in character creation AS such, the ashlander hairs will be avalble in the DArk Elf race menu. Great for roleplayers :)

Nord Leg Enchantment

by Midgetalien

2011-10-10 17:14:01

Bethesda made an enchantment that was supposed to go on the nord leg - but for some reason they didn't implement this. This mod fixes that by putting the enchantment on the leg. The enchantment is: Cast when Strikes - weakness to common disease, duration 30 seconds, 1-5pts - Damage att...

Nord Amulets

by Midgetalien

2011-10-10 17:12:18

This mod adds various Nord amulets around Solsthiem via Levelled lists, hand placed in game or on NPC's. some are unenchanted while some are magical. There are also unique amulets placed on various NPCS. -Magical:Amulets of Frost, Fire and Shock ( each has its elemental shield, 15pts for...

Netch Adamantium Weapons

by Midgetalien

2011-10-10 17:09:18

his mod adds new weapons to the game. These are sold by the dark elf who sells the Netch Adamantium armor in Pelagiad. As such this mod requires the Netch Adamantium armor It adds: - 1 shortsword - 1 longsword - 1 mace - 1 Axe - 1 spear All re-textures of the Adamantium weapons to m...

Midgetalien's Weapon Pack I

by Midgetalien

2011-10-10 17:02:29

This mod adds a re-textured bow, arrows and sword to morrowind. Details: Ivory bow- MEldor in Balmora sells it. Imperial Iorn Arrows-meldor in Balmora and imperial archers have them. Ruby Arrows- sold by the smith in Tel Aruhn Vicous blade- Can be found in the Televani base/house in Gnisis...

Midgetalien's Tweaks 'n' Additions

by Midgetalien

2011-10-10 17:00:07

This is my attempt at bug fixing! lol. What started of as a bugfixing mod turned into something more, alot more! Not only does it bugfix, tweak and fiddle, but it also adds new content and this version is not by far the last! i am already planning an update. Here is what this mod fixes/adds: ...

Midgetalien's Shard Staff

by Midgetalien

2011-10-10 16:57:19

This is a modders resource, as such there is no mod, no ESP. What is included is a staff weapon and its textures. Place the meshes in the meshes folder, textures in the texure folder. Then open up the CS and have fun :D Version 2: Fixed bounding box so the staff will no longer float in the...

Divine Domina Compatibility Patches

by iamnone

2011-09-20 15:36:53

--- Divine Domina Compatibility Patches --- (mod compatibility patches for TESIII: Morrowind) by iamnone Jeremy McGuinn's Divine Domina mods conflict with any mod that alters the stats of the default Bethesda armors. This archive contains compatibility patches. ------ Version 1 includes patc...

Real Katanas For Sale

by ronin (original), iamnone (revision)

2011-09-20 15:45:23

--- Real Katanas For Sale v2.0 --- (mod for TESIII: Morrowind) by iamnone This mod is a revision of the Katanas for Sale plugin by Ronin. ------ Changes from the original: - Revised each Steel Katana's weight, value, and damage to match the standard Steel Katana from Real Katana Lite v2.0 (...

Mighty Angel & Fierce Demon Shields

by iamnone

2011-09-20 15:49:11

--- Mighty Angel & Fierce Demon Shields --- (mod for TESIII: Morrowind) by iamnone This mod adds two shields using mesh and textures resources by Midgetalien. I have created icons for the shields, given each a name and stats, and created the esp to add the items to the game. ------ Both shie...

Molapi

by Arthmoor

2011-08-23 22:14:09

Molapi

Molapi is a small village built on the island just north of the city of Leyawiin. There you will find a small group of Argonians and Khajiit who are making the best of poor living conditions and oppression from the nearby city. Tensions are high, and there is an uneasy peace which is not being he...

Feldscar

by Arthmoor

2011-08-23 22:11:51

A small Nordic village in the lower Jerall Mountains, north of the Frostcrag area. Black Rock Inn serves as the primary means of local support, while trade in hides and leather goods made in the local shop serve as their ties to the rest of Cyrodiil. They live a reasonably isolated life but welco...

Dark Leather Attire

by Nightmirror

2011-08-23 20:36:22

This mod sets up the armor from Illy's Dark Sisterhood mod as its own armor instead of replacing the Dark Brotherhood armor with it. It's called Dark Leather now and the sunglasses are called Shades. Everything is for sale at a new shop set up in Sadrith Mora near the slave pods. Also included fo...

Fliggerty's Almanac

by Fliggerty

2011-08-27 19:56:21

The sun has always risen at precisely 6:00 AM, and set at 8:00 PM. That is so boring! The time for sunrise and sunset have now been set to follow realistic time patters; effectively lengthening the days in the summer months and shortening them in the winter. These times are based upon those of la...

FGWMWSE_ConstAtt

by FGWScripter

2011-09-11 16:27:18

[b]Requires MWSE[/b] [b]Only tested on Morrowind GOTY. Needs StartScript[/b] 2 versions of a mod that provide a constant multiplier to attributes at level-up. ConstAtt allows attributes to increase at any level up to the natural limit of 100 for each attribute. ConstAtt21 stops attribute grow...

The Trading House

by Tshultze

2011-08-10 00:11:38

Name: The Trading House Author: tshultze Date: 02/15/09 Requirements: T&B Installation: Install into your data files folder, check the box, and play. Summary: This adds a building outside of Gnisis that allows the player to make a bit of a profit, of course the PC demeans himself/herself by bei...

Nerevar's Blade Replacer

by Dragon_Lance

2011-08-10 20:17:04

Name: Nerevar's Blade Replacer Version: 1.0 Date: 5/10/2009 Category: Weapons and Armor Author(s): Dragon_Lance Source: PES Description =========== After seeing an excellent texture replacer for Trueflame, I gathered the incentive to make a whole new mesh for it. This is simply a replacer of mes...

Moon Estate

by Dingosky95

2011-07-24 03:58:31

This mod will allow you to have;A house,underground farm,trainers,smith,bar,mage services,teleporter,and more all under oneroof.You can make profits off some of the items your people make.However;I made it as balancing as possible.I made this modwith only Morrowind.And compressed with zip.So ever...

D13_Stonehouse

by Deathstalker13

2011-07-24 04:00:12

new home just north of seyda neen. look inside for some extra equipment any imperial legionaire, or battlemage would be proud of.underworld catacombs, below the house. includes storage and sparring areas.new weapons, robes and helms to the house.a chance to get the wings of the queen of bats.

How To Build A House

by Calislahn

2011-08-26 22:22:07

This tutorial explains the basics of world building and shows you how to build a simple house, once you’ve grasped the basics the sky’s the limit!

Dialogue Basics

by Calislahn

2011-08-26 22:19:12

Readme - Calislahn's Dialogue Challenge ============================================================================= This plugin is meant for use with my dialogue tutorial it has no other purpose. I made it with Morrowind only so that anybody can play it and see how the dialogue walkthrough in...

Storage Jar

by Calislahn

2011-08-26 16:55:51

Storage Jar by Calislahn ************************ This file contains a properly uv mapped version of the jar found in my kitchen mod. This is a resource only and is free to use so long as I get credit for the mesh. In this file you will find: StorageJar.nif StorageJar_uvw.bmp StorageJarLid_uv...

Ginger Jar

by Calislahn

2011-08-26 16:53:13

Ginger Jar by Calislahn ************************ This was something I made a long time ago when I was messing about with max, something I didn't keep up for long as I found somebody far better than me to make things for me ;) I am releasing it now as I thought it might be useful and all it is c...

Cat Basket

by Calislahn

2011-08-26 16:57:52

Cat Basket by Calislahn ************************ I made this orginally for a mod project I was involved in a couple of years ago, the mod never saw the light of day and this has been sitting on my hard drive ever since. One of my reasons for realising it now is the fact that thanks to Cait there...

Eyeglasses

by Calislahn

2011-08-26 16:50:10

Eyeglasses Modders Resource =========================== These were originaly made for my personal character but I have decided to release them as a modders resource after seeing a request for eyeglasses on the official forum. In this zip you will find the following files: GlassesLeftKnee.nif -...

New Bedrolls

by Calislahn

2011-08-26 16:40:18

New Bedrolls Created By Calislahn This file contains ten retextured transportable bedrolls, eight fabric and two fur.All are available to buy from Alfric Wolfsbane. You can find him near the temple in Gnisis. It does not require Tribunal or Bloodmoon. Also included in the esp are static models...

Better Bodies Mannequins

by Calislahn

2011-08-26 16:30:53

Cali's BB Mannequins ******************** Update 19/3/05 ************** Hopefully this will be the last update. There was a conflict between this mod and Qarl's The Underground where he had placed a building in the exact same spot as my storeroom so I have moved it along slightly from it's orig...

Phijama’s Bow Resource Merchant

by Calislahn

2011-08-26 16:25:50

Phijama's Bow Resource Merchant by Calislahn ******************************************** This adds a merchant to the Seyda Neen Lighthouse to sell you Phijama's bows and arrows rather than the player just being able to pick them up. Originaly made for my own use as I wanted my character to bu...

Dark molag mar

by Rattfink333

2011-08-26 00:48:07

Changes molag mar to use a unique tileset using textures from anoldfriend.

Dryad Underwear Texture

by Calislahn

2011-08-25 18:52:06

Cali Dryad Underwear Texture **************************** This will replace the nude body texture with an underwear texture. Just unzip to your morrowind data files directory and overwrite the old texture. Cali.

Mormegil Manor

by Calislahn

2011-08-25 19:50:07

Sorter

============================================== Mormegil Manor By Calislahn ============================================== INDEX: -> Requirements -> About this mod -> Installation -> Playing this plugin -> Known Bugs & Issues -> Incompatibilities & Save game warnings -> Credits ==============...

Opticians

by Calislahn

2011-08-25 19:57:02

============================================== Opticians By Calislahn ============================================== INDEX: -> Requirements -> About this mod -> Installation -> Playing this plugin -> Known Bugs & Issues -> Incompatibilities & Save game warnings -> Credits & Usage ============...

Balmora River House

by Calislahn

2011-08-25 19:42:09

Alchemy Lab

============================================== Balmora River House By Calislahn ============================================== INDEX: -> Requirements -> About this mod -> Installation -> Playing this plugin -> Known Bugs & Issues -> Incompatibilities & Save game warnings -> Credits ==========...

Telperion - Ascadian Isles Tree House

by Calislahn

2011-08-25 19:37:05

============================================== Telperion - Ascadian Isles Tree House By Calislahn ============================================== INDEX: -> Requirements -> Version History -> About this mod -> Installation -> Playing this plugin -> Known Bugs & Issues -> Incompatibilities & Save ...

Dryad Robes

by Calislahn

2011-08-25 19:26:15

Staff Winter

============================================== Dryad Robes by Calislahn ============================================== INDEX: -> Requirements -> About this mod -> Installation -> Playing this plugin -> Known Bugs & Issues -> Incompatibilities & Save game warnings -> Credits -> Permissions -> Co...

Dryad Hair for Morrowind Races

by Calislahn

2011-08-25 19:09:44

Cali's Dryad Hair for Morrowind Races ************************************* This mod adds all the hairstyles for my Dryad's for the non-beast Morrowind races. It does include Orcs which is a little strange but i started them so decided to carry on. I know there is a prettier Orcs WIP being done ...

Winged Dryad Dresses

by Calislahn and Redwoodtreesprite

2011-08-25 18:31:36

Cali and Redwoodtreesprite's Winged Dresses for Morrowind Races ************************************************************ You must have Cali's BB V.2 Dryad Dresses installed to use this mod. Works with Better Bodies version 2.0 or higher. This mod adds winged versions of my dryad dresses ...

Dryad Dresses

by Calislahn

2011-08-25 18:18:20

Better Bodies V.2 Dryad Dresses by Calislahn ******************************************************************************** This is the final version of my Dryad Dresses. Works with Better Bodies version 2.0 or higher. Now also included in this file is Cali's_BB_V.2_Dryad_Dresses_BLM.esp T...

Cali's Clothing

by Calislahn

2011-08-25 16:35:50

Cali's Clothing v1.2 by Calislahn ********************************* The original Cali's Clothing mod had a couple of minor bugs which i fixed with a seperate update esp. This is just those two mods combined :) This mod contains five new colour co-ordinated female outfits consisting of: Extravag...

Tight Dresses

by Calislahn

2011-08-25 16:41:00

Better Bodies V.2 Tight Dresses by Calislahn ******************************************************************************** This mod adds six new tight fitting dresses to Verara Rendo's Clothing Store in Suran. ******************************************************************************** ...

Starstone Outpost

by Calislahn

2011-08-25 16:26:54

============================================== Starstone Outpost By Calislahn ============================================== INDEX: -> Requirements -> About this mod -> Installation -> Playing this plugin -> Known Bugs & Issues -> Incompatibilities & Save game warnings -> Credits -> Usage ===...

Scripted Summoning

by Midgetalien

2011-08-14 19:56:16

This mod adds new summon spells sold by a mage called Midge Allen in the Vivec mages guild.There are a total of 10 new summon spells allowingthe player to summon: fire scamps, spiders, spider daedra, butterflies, hellhounds, bloodwings, lesser and greater scorpions, wasps and daedric bats.Each su...

Midgetalien's Creatures II

by Midgetalien

2011-08-24 13:27:17

This mod adds 4 new creatures to the level lists of Morrowind. So they seamlessly integrate with the game. The mod adds 4 creatures - Horker Eel Tree Golem Earth Atronach Greater Daedroth Please note that the Tree Golem, Earth Atronach and the Greater Daedroth are tough opponents. ...

Midgetalien's Creatures I

by Midgetalien

2011-08-24 13:11:54

This mod adds 4 new creatures to the level lists of morrowind. So they seamlessly intergrate with the game. The mod adds 4 creatures - Sea monster Band of Skulls Burning Skeleton Fire Clanfear version 1.1 - fixed texture path for Band of Skulls

Midgetalien's Staves

by Midgetalien

2011-08-24 12:48:39

This Mod is a resource! it doesnt add anything to the game! only the CS! IT adds to the CS: - 8 new staffs - 2 new "marksmen staffs" which shoot enchanments - 2 new lights

Midgetalien's Gondor Armor

by Midgetalien

2011-08-24 12:43:29

This mod adds various new Gondor influenced/inspired armor from lord of the rings to a merchant who can be found in the Balmora fighters guild, in the training area. The armors include: Gondor Heavy Plate (heavy armor) Gondor Mail Shirt (medium armor) Gondor Full SHirt (medium armor) Go...

Midgetalien's Cauldrons

by Midgetalien

2011-08-24 12:38:58

This mod adds new alchemy equipment to the world of morrowind. Cauldrons. These cauldrons are a modders resource and as such are not placed in game. there are four types of cauldrons: - Iron - Dwemer - Rusty Steel - Volvic Stone they are set up to be used as Calcinator's do...

Midetalien's Ancerstor Spirit

by Midgetalien

2011-08-24 12:36:51

This Mod adds "Ancestor Spirit" as a Power to Dunmer. It allows you to summon an ancestor ghost 1 once a day. Also NPC Dunmer in game will summon the ghost/can use the power too, if you engage them in combat. To make this possible the Power costs 1 magicka to cast. This is because NPC&apos...

Lucky Lockup Additions

by Midgetalien

2011-08-24 12:35:01

This mod is ment to make the lucky lockup more interactive and part of the game. I felt that the lucky lockup was a place that many people looked over, mainly because its just a pub with nothing special, and a little bit small. However that is all going to change, hopefully with this mod. T...

Ingrediant Prices Addon

by Midgetalien

2011-08-24 12:30:07

This is an atempt to change the alchemy trade by boosting prices so hunting animals and treasures becomes a profitable business. This addon increase the prices of more Ingrediants. Namely Gems and lichen. Here is a full list of what this mod does: Increases the prices of: Diamonds 275gp ...

Ingrediant Prices Redone

by Midgetalien

2011-08-24 12:24:08

THis mod is a compliation of my pelt trader, pelt prices and pelt prices addon. IT adds traders around solsthiem and ups the price of pelts and meat from animals to make hunting them more worth while and rewarding. Below is a list of traders and where to find them: - scowl the hunter. found on...

Throwing Rebalanced

by Rattlesnake

2011-08-11 03:27:10

============================================================== *Throwing Rebalanced - Throwing Objects Now Have Sharp Edges!* ============================================================== v1.0 by Rattlesnake ============== *Installation* ============== Simply unzip the file into your Morrowi...

Imp creature resource

by Midgetalien

2011-08-18 16:38:51

This file contains the meshes and textures needed for an Imp creature. It is intended as a modders resource, so as such the mesh isnt placed in the CS. You will have to set the meshe up in the CS and put it in game.

Hobbit Weapons

by Midgetalien

2011-08-18 16:35:37

This adds to the game, in a barrel in seyda neen, new weapons inspired for hobbits! - Throwable rocks! - A rolling pin weapon - A frying pin weapon

Heavy Leather Gloves

by Midgetalien

2011-08-18 16:33:06

This mod adds a pair of heavy Leather Gloves to Morrowind they can be brought from Meldor, the armorer in Balmora

Heartwood

by Midgetalien

2011-08-18 16:31:43

In standard morrowind it was near impossible to get the ingrediant \"heartwood\" from spriggans (bloodmoon creature) This mod increases the chances of getting heart wood by lowering the requirements of the levelled lists.

Guild Chests

by Midgetalien

2011-08-18 16:30:31

This mod adds the missing mages guild chest to caldera and also adds guild chests to the balmora, ald ruhn and sadrith mora theives guilds, which i thought should have been added. I have added items to the theives chests accordingly to things theives may find of use.

Goris the Maggot King

by Midgetalien

2011-08-18 16:27:37

This Mod aims to be a repalcer as a sort, for the NPC Goris the Maggot King. Goris is an Necromnacer in Morrowind, he is in Venim Ancestral Tomb. HEre is what as been added to Goris/Changed: - Given him a unique "scary face" - Changed the ebony staff he has to a skull ebony staff (thanks ...

Gondor Banners

by Midgetalien

2011-08-18 16:23:28

This is a modders resource. As such only the meshes and textures are included. THERE IS NO ESP! Therefore you require the Construction set that came with morrowind in order to use the meshes and textures. ========================== 2) What this mod does ========================== This i...

Goblin Shaman

by Midgetalien

2011-08-18 16:21:26

This mod adds Goblin Shamans to the Mournhold Sewers via Levelled lists. The Shaman is weaker than other goblins in terms of strength but they have a slightly higher health and have a few spells at their disposal.

Frost Atronachs on Solstheim

by Midgetalien

2011-08-18 16:19:28

THis mod adds frost atronach's to solsthiem. Just makes solsthiem seem more active rather than just wolves and boars!

Fort Frostmoth Docks Enhanced

by Midgetalien

2011-08-18 16:12:35

This mod does two things: 1) adds more clutter and NPC's to the docks at Fort Frostmoth as well as a dock house (trader) in order to make the docks seem more like froniter enviroment rather than an empty excuse for a dock. 2) Provides solsthiem with an enchanter. I found that there was no ...

Dwemer Staves

by Midgetalien

2011-08-18 16:07:39

I saw some concept art of a dwemer Scarb staff and realised that the dwemer didnt have any type of staff weapon in morrowind. So i set about correcting that with this mod :) This Mod Adds 4 New DWEMER staves ( Staff Weapons) to the game via DWEMER leveled lists. This Means the Staves can onl...

Dwemer Resources 1

by Midgetalien

2011-08-18 16:04:22

This resources contains the meshes needed for a Dwemer Lantern and a Dwemer bed ( that can be used ;)) ITs is a modders resource and only contains the meshes. As such nothing is placed in the CS. YOU MUST set the meshes up in the CS and place them in game in order ot use these meshes.

Druid Alchemy

by Midgetalien

2011-08-18 15:56:57

This mod adds a book "Druid Alchemy" to korst wind-eye's house in Skaal. The book lists some o the potions that can be made using ingrediants found on solsthiem. A handy guide to the budding Alchemist

Drow Story Addon

by Midgetalien

2011-08-18 15:52:33

This mod makes Indwella, the drow from the mod a drow story, look more like a drow. In a drow story she uses the dark elf textures/body parts but this mod changes her to use the textures/body parts from drow city Denizens.

Drow Birthsigns

by Midgetalien

2011-08-18 15:45:01

This Mod adds Nine New Birthsigns to the game. They were designed around Drow lore, but can be used for any race. Great for role playing a Drow. The Nine Birthsigns are: The Sign of Loth: Abilties - Loths Will - Fortify Willpower 10, Fortify Mysticism 10, Fortify max magic 1.5 Powers -...

Drow Armor Addon 2

by Midgetalien

2011-08-18 15:37:08

This Mod adds a Quiver and cape for sale in the blamora fighters guild. Its sold by a trader on the second floor of the balmora fighters guildRequires Drow Armor and Drow Armor Addon

Drow Armor Addon

by Midgetalien

2011-08-18 15:19:02

This Mod adds Damiens Armor to the game world. Damiens armor is great, but it was never placed in game. This Mod puts it in the morrowind game world. I have also made 3 new armor pieces to match Damiens armor. My new armor includes: 2 new Helms 1 New Curaiss So as well as Damiens ...

Armor of the Dead

by Midgetalien

2011-08-15 15:21:46

This mod adds Nordic helm, Gauntlets and boots to levelled lists on the bloodmoon creature "Draughr". The Draughr creature wears a helm, boots and gauntlets so it made sense that it was possibleto loot these items. There is a small chance that you wont loot any aswell.

Book Casting

by Midgetalien

2011-08-15 23:44:59

=============================================== WHAT THIS MOD DOES: =============================================== Adds a book to the CS that can be carried like a light in front of the player and adds fireballs to the players inventory while equipped, giving the feel of casting spells from...

Character Begin More Items

by Midgetalien

2011-08-16 16:12:41

This mod is a merge of my two mods, "chargen begin dagger replacer" and "census and exercise office expanded" This mod adds an extra room to the cenus and excerise office in seyda neen. Feeling that the chargen creation didnt cater for all character types to help them in the big bad world of m...

Dark Brotherhood Armor Upgrades

by Midgetalien

2011-08-16 19:54:53

This Mod adds a new NPC to the basement of the smith in Caldera. He is behind the locked door ;)He will offer the player the chance to "upgrade" their Darkbrother Hood armor.This upgrade gives a 25% upgrade to health, value and Enchantment of the armor. There is alos a patch avalible here: [url=d...

DArk Brotherhood Armor Upgrade Patch

by Midgetalien

2011-08-16 19:57:47

This is a patch for my Dark Brotherhood Armor Upgrade mod and as such requires that mod for this one to work This patch fixes a few dialgoue issuies: - fixed the issuie with the right gauntlet not being able to be upgraded.This was because the "choice" option pointed to the wrong variable- fixed ...

Demon Shield Resource

by Midgetalien

2011-08-16 20:00:42

This is a modders resource, as such nothing is placed in game.You must set up the shield in the CS Background on the shield: ======================== Now i know that no one cares but i putting this here anyway lol.The shield mesh/texture was created for the diablo identify system,sort of like a...

Drider

by Midgetalien

2011-08-16 20:13:52

This mod adds a new playable race called "Drider". Driders are a D&D race that have the upper body of a Drow and the lower body of a spider. The race has these Abilities: Divinity: Night eye 10, resist Desiease 75, Resit Magicka 20% Magicka bonus: X0.5 Spells: Spiders Touch: Paral...

Diablo Identify System

by Midgetalien

2011-08-16 20:05:50

This mod aims to bring identity to morrowind This Mod adds the ability to identify items like you could in Diablo. The Mod adds Unidentified equipment to the game world - so far shortswords, Shields, Wands and rings are availble. Using scripts the mod allows the player to identify an item that ...

Daedric Resource 6

by Midgetalien

2011-08-16 19:14:11

In this file are re-textured meshes to look and suit the deadric tile set.Included here are the meshesfor Daedric wells. Three meshes are included for a mana well, health well and fatigue well. I will get roundto uploading a script that can be used on these as well. It is intended as a modders re...

Daedric Resource 5

by Midgetalien

2011-08-16 19:12:27

In this file are re-textured meshes to look and suit the deadric tile set.Included here are the meshesfor a Daedric Style Tower, door jamb and Door. All use stock textures.It is intended as a modders resource,so as such the mesh isnt placed in the CS. You will have to set the meshe up in the CS a...

Daedric Resource 4

by Midgetalien

2011-08-16 19:09:12

In this file are re-textured meshes to look and suit the deadric tile set.Included here aretwo meshes: 1 chair and 1 throne. It is intended as a modders resource,So as such the mesh isnt placed in the CS. You will have to set the mesh up in the CS andput it in game.It is a modders resource do ...

Daedric Resource 3

by Midgetalien

2011-08-16 19:01:21

In this file are re-textured meshes to look and suit the deadric tile set.Included here are mostly Miscitems, such as plates and cups. Also included is an altar. It is intended as a modders resource,so as such the mesh isnt placed in the CS. You will have to set the meshe up in the CS andput it i...

Daedric Resource 2

by Midgetalien

2011-08-16 18:41:20

In this file are re-textured meshes to look and suit the deadric tile set.Included here are bridgeparts and ledges. It is intended as a moddersresource, so as such the mesh isnt placed in the CS. You will have to set the meshe up in the CS andput it in game.It is a modders resource do with as you...

Daedric Resource 1

by Midgetalien

2011-08-16 16:19:19

This mesh is a re-textered lamp to look and suit the deadric tile set. It is intended as a moddersresource, so as such the mesh isnt placed in the CS. You will have to set the meshe up in the CS and put it in game.It is a modders resource do with as you wish. Credit is nice.

Centurion Archers on Morrowind

by Midgetalien

2011-08-16 12:30:57

From the Readme:adds centurion archers from tribunal into morrowind dwemer ruins via the leveled lists.

Caius Constant Effect Items

by Midgetalien

2011-08-15 23:54:39

This mod just makes the enchanments on the pants shirt and ring that caius gives you in the MQ to constent effect.It always bothered me that you getlittle in the way of rewards from him during the main quest.then the last quest that he gives you he gives you some pretty boring and standard enchan...

Breton Head Pack

by Midgetalien

2011-08-15 23:48:42

This mod adds 5 new heads to the game for the Breton Race.You can select the heads from the race menu for Bretons.

BOBs MCA 5.1 version

by Midgetalien

2011-08-15 23:38:21

From the Readme:


This mod gives the player a selective choice in Boots of BLinding speed.

What that means is the player can select what type of armour they wish the boots of blinding speed to be. I know when i first got them,
i had a full suit of darkbrot...

BOBS Pick 'n' Mix

by Midgetalien

2011-08-15 23:05:50

From the Readme:

This mod gives the player a selective choice in Boots of BLinding speed.
What that means is the player can select what type of armour they wish the boots of
blinding speed to be. I know when i first got them, i had a full suit of darkbrotherhood
...

Angelic Shield Resource

by Midgetalien

2011-08-15 14:55:20

Playing the Plugin

=============

This is a modders resource, as such nothing is placed in game.You must set up the shield in the CS

 

Background on the shield:

==================

Now i know that no one cares but i putting this here anyway lol.The ...

Archer Prongs

by Midgetalien

2011-08-15 15:01:34

This mod adds archers prongs to the smith of balmora, arrile in seyda neen and a trader in ald Rhun. Also adds the prongs to levelled lists so you can find them while exploring. The prongs are a smaller, lighter version of the prongs that came shipped with the game. It allows archers and theiv...

Argonian Village Expanded

by Midgetalien

2011-08-15 15:10:22

The Elder Scrolls III MORROWIND:

=========================
Argonian Village Extended
=========================

By Midgetalien

Midgetalien@hotmail.com


==================

Ashes to Ashes

by Midgetalien

2011-08-15 15:27:03

This mod adds visual effects to the death ofVampires. It causes vampires to Explode and turninto a burning skeletal corpse. The explosion does cause damage so be careful when fighting vampires! Not only does this provide a nice visual effectbut provides more of a challenge when fightingvampire...

Ashlander Travel

by Midgetalien

2011-08-15 15:35:54

This mod makes wise women in the ashlander camps provide travel between the four Ashlander Camps: Ahemmusa,Erabenimsun,Urshilaku and Zainab. This idea is not unique, Kaghouz first came up with the concept howeverhis mod only provided travel between 3 of the camps. This mod aims to fix thatand ...

Ayleid Weapons 1

by Midgetalien

2011-08-15 15:42:12

This mod adds three new weapons to the Construction Set for Morrowind.The new weapons are: - Ayleid arrow (Glow MApped) - Shard SWord (Glow MApped) - Wayklnd Sword This is a modders resource and the weapons are not placed in Game.The id's for the weapons all begin with sm_

Berserker Potions

by Midgetalien

2011-08-15 20:58:16

This mod adds Berserker potions to the Nord drinks levelled list that the Berserkers on Solsthiem use. You now have a chance to find Berserk potions on Berserkers and looting caves/tombs. There are also a handful of handplaced potions in Gronn - the Berserkers HQ. It seemed odd to me that the ...

BipolarBlade

by Midgetalien

2011-08-15 22:22:23

Due to request i have put this mod together.

What it does:

Adds an unenchanted version of the bipolar blade to the smith in mournhold. It comes in two vaqrieties,longblade and longblade two handed. Choose according to you playing style. THe long blade has a lowerhelath than the t...

Bracers of BLinding Strike

by Midgetalien

2011-08-14 21:45:54

Inspired by the legacy of the drow books, this mod is a tribute to those novels. The bracers are described as incrasing the speed and agility of attacks and increase the success of deadly strikesthat the wearer might make in battle. Famously owned by Drizzt the Drow the bracers fortify agility ...

Mindflayer Tentacles

by Midgetalien

2011-08-14 21:36:41

This mod adds 3 new male heads to the mindflayer race with have tentacles! Thats right Tentacles! Now the mindflayers can be the mindflyers of DnD as we know them! It also requires the Mindflyer race by Matthew_Kaine found here: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id...

Shalk Medium Armor

by Midgetalien

2011-08-14 21:29:53

This mod adds a smith called Shath-ashuk to the Urshilaku Ashlander Camp. He sells a new type of medium armor made from the shells of Shalk. The mod adds a complete new set of armor - including two new helms to the game.

Graff the White Helm Replacer

by Midgetalien

2011-08-14 21:07:46

I've always felt the helm of Graff the white to be a little....common. I was expecting some sort of unique helm but instead it was a standard imperial helm. This mod is a replacer for the Helm of Graff the White. It replaces the mesh and texture for the helm. Inspired by Khan raider and grVult...

Dragon Uchigatana

by Dragon_Lance

2011-08-10 20:35:09

Name: Dragon Uchigatana Set Version: 1.0 Date: 1/25/2009 Category: Weapons and Armor Author(s): Dragon_Lance Source: PES Description =========== There are seven different versions of this unique weapon. Each with a script attached for different sheathing styles identified by it's own color. The ...

Carrie Irrietie - Breton Alchemist

by Nicholiathan

2011-08-12 03:49:39

Carrie Irrietie by Nicholiathan File date 8/10/2009 11:57:21 AM CST will remain unchanged on all versions. updated 8/15/2009 05:09 PM CST Preamble: This is a pre-beta release the mod is not complete. There are problems in the dialog with typos, spelling errors & gramer. Not all the scripts func...

Ownership Indicator Custom Crosshair Fix

by MrSmit

2011-08-12 01:55:51

Name: Ownership Indicator Custom Crosshair Fix Version: 1.0 Date: 6/9/2011 Category: Models and Textures Author: MrSmit Description =========== This mod makes Yacoby's Ownership indicator compatible with two custom crosshairs. You must have Yacoby's Ownership Indicator installed (requires MGE)...

Plangke's Partial Female Cuirass Replacer

by Plangkye and Lokichan

2011-08-12 01:40:28

READ ME Please :) 1. Intoduction 2. Requirements 3. Installation 4. Troubleshooting 5. Credits 6. Usage and Permissions 7. Future Plans 8. Contact Info 1. INTRODUCTION Plangkye is one of my all time favorite clothes modders, and is now one of my all time favorite armor modders. This cuirass c...

Splinter Manor

by spok

2011-08-09 20:42:34

Splinter Manor --- by Srdjan Pokorni a.k.a. Spok --- Table of contents: 1. What is it? 2. Requirements and compatibility 3. Installation 4. Playing 5. Work of other authors used in this mod 6. Notes to modders 7. Bugs and To-Do 8. Changes What is it? Splinter Manor is ...

Kollop Farm

by AKNORD

2011-08-09 20:56:09

Kollop Farm by AKNORD. Description: ------------------- I got tired of drowning when I tried to get pearls, and I didn't want to buy them. So... The Kollop Farm! A small building in Caldera just behind the mage's guild. Installation: ----------------------- Unzip and place the .esp in to d...

Blasphemous Revenants

by Fliggerty and Friends

2011-07-23 02:27:07

Got caught carrying a corpse through town.

An aging necromancer wishes you to enter his tutelage. You will learn the art of gathering corpses, preparing them for arcane rituals, and summoning and commanding vast armies of the dead. The process involved in this mod closely follows the processes described in the in-game book Corpse Prep...

Darknut's Armor Textures (1024)

by Darknut

2011-08-12 00:12:41

Darknut's Armor textures: 1024 Version 1.1 By Darknut Updated 9-29-07 I tweaked the DDS compression so now the file size is smaller by 1/2 .... Quality should be the same. Also I added the Fist of Randagulf ... I missed them somehow in the first release. ****************************...

Darknut's Creatures 9 Textures

by Darknut

2011-08-12 00:06:31

Yet another texture replacement for Morrowind By Darknut 1-08-08 This mod replaces the textures in Creatures 9 by Piratelord. All of the Baddies are replaced but most of the non lethal creatures have not. As always there is 512 & 1024 version of the textures Installation: Just copy the ...

Yet another texture replacement for Morrowind 10-9-07 These are 1024 res replacement textures for all but a few of the creatures in Morrowind. (not Tribunal or Bloodmoon) The few that I didn't do were either because I didn't like what I came up with or in a couple of cases the were Mods ava...

The Transaltillus Shops: Common

by Bryss Phoenix and Fliggerty

2011-08-11 15:04:40

A somewhat rebel group of mages, bent on their own style of research, wanted to see if it was possible to try and combine the schools of magic. The idea stemmed from noticing how some of the more common spells didn't seem to always land squarely in one school or another. From this discussion an...

Castle Wars Updater

by Falador Wiz1

2011-08-11 04:03:16

This module contains all the updates for castlewars. Compatible with old games. Simply replace old plugin if neccesary. Up to date changes on the site.

Castle Wars

by Falador Wiz1

2011-08-11 03:54:10

Name: Castle Wars Version: 1.0 Date: 10/31/2010 Category: War/Strategy Author(s): Falador wiz1 aka Alex Source: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8685 Forum: http://forums.bethsoft.com/index.php?/topic/1117363-castle-wars/ Homepage: http://www.tesnexus.com/downloa...

Castle Wars Alternate Start

by Falador Wiz1

2011-08-11 04:00:56

The new location is just outside seyda neen to the west. It is justy across a small river. It is literally a giant shrine. You cant miss it. Have fun!!!Compatible with all addons and future updates!

Dancers - Male

by Nicholiathan

2011-08-11 03:18:16

************************ *** Male Dancers *** *** version 0.9 *** *** by Nicholiathan *** ************************ This mod changes Suran, Desele's House of Earthly Delights into a male stripper club. The male customers where replaced with female versions. The dancers are male and the...

Maiq's Starter Shack

by Maiqdabomb

2011-08-11 03:05:52

============================================== Maiq's Starter Shack 1.0 By: Maiqdabomb ============================================== INDEX: -> Requirements -> About this mod -> Installation -> Incompatibilities & Save game warnings -> Credits & Usage =========================================...

Pozzo's Rise of House Telvanni

by Pozzo and bhl and Karpik777

2011-08-11 02:21:42

******************************************************************************** * * * The Elder Scrolls III * * MORROWIND ...

Rise of House Telvanni 1.41 - Package Installer

by Pozzo and bhl and Karpik777 and Leonardo

2011-08-11 00:29:29

Rise of House Telvanni 1.41 - Package Installer ReadMe This package contains all necessary files for the RoHT 1.41 mod. Installation of the RoHT 1.41 00 Rise of House Telvanni.esm Icons, Meshes, Textures – mod folders Rise of House Telvanni v1.41 Readme RoHT v1.4 Quest Tree Rise...

Random Missions - In Service To Mephala

by Teclis

2011-08-11 00:18:20

--------- Random Missions - In Service To Mephala ---------- by Magius aka Teclis This mod requires MWSE, both expansions and MCA (6.0 was used to make the mod and no other version will work) alternatively it's possible to use Starfire's NPC additions mod. Installing: Paste Data Files folder,...

Ranger Tent Advanced Scripts

by sassman

2011-08-11 00:16:17

############################################################ # The Elder Scrolls III: Morrowind # # # # The Ranger Tent - Advance...

Ninja Army Revamped

by Genozyde24

2011-08-11 00:12:53

Introduction: Version 1.2 This is my second mod. This mod adds a small dojo underground. The entrance is found in Gnisis, check the patio on the very north side next to the mining residences. Inside the dojo is your personal army of ninjas. They use Grumpy's Companion Script 3.1.Now you must ta...

One-Zillion Balmora Road

by SamirA

2011-08-11 00:07:50

One-Zillion Balmora Road By: SamirA aka Samir Al'Muhaada This mod is a simple house mod for alchemist role-players. It has a few goodies for such a player. The home is located on the Eastern bank of the river flowing through Balmora. This mod started as a simple showcase for Tamriel Rebuilt and ...

Driftwood Shack

by Antes

2011-08-11 00:02:42

Name: Driftwood Shack Version: 1.0 Date: 7/19/2010 Category: Buildings Author: Captain Teddy/Antes Description =========== This mod adds a small beach house shack not far north from Pelagiad, on the coast of Lake Amaya. It has a pretty nice view in my opinion, and is well off. The inside is smal...

BB Weapon-Wielding mannequins

by Deathstalker13

2011-08-10 22:26:19

--------------------------------------BB Weapon-Wielding Mannequins---------------------------------- Inspired by Weapon-Wielding Mannequins v1.0 by RSN Created by Deathstalker13 --------------------------------------Installation--------------------------------------------------- Well, this w...

Dragon_Lance's Weapons Pack 1

by Dragon_Lance

2011-08-10 22:23:45

Dragon_Lance's Weapons Pack 1 by: Dragon_Lance Description: This is a simple quad of weapon models I did last year amongst a bunch I shelled out while I was 'in the forge'. Included are the Nifs and textures that are associated to place in the world of Morrowind. The placement of these weapons a...

Linora's Leveling Mod

by Linora

2011-08-10 22:21:10

***************************************************************** The Elder Scrolls III MORROWIND: Linora's Leveling Mod by Linora (linoraforever@gmail.com) ***************************************************************** Index: 1. Installation 2. Features 3. Cred...

Blank Land - Morrowind/Tribunal/Bloodmoon ESP

by redwoodtreesprite

2011-08-10 22:18:21

Blank Land - Morrowind/Tribunal/Bloodmoon ESP by redwoodtreesprite Version 2.0 A Resource for TCs redwoodtreesprite@yahoo.com http://www.zyworld.com/redwoodtreesprite/Home.htm ------------------------------------------------------------------------------------------------------------- CONTEN...

Dragon Caravaner's

by Sandman101

2011-08-10 21:58:28

*********************************************************************************** The Elder Scrolls III MORROWIND: Dragon Caravaner's 1.0 ***************************************************************** Index: 1. Description 2. Installation and Requirements 3. Playing the Plugin 4...

Staves from Cyrodiil

by Black Hand

2011-08-10 21:54:07

Name: Staves from Cyrodiil Version: 1.0 Date: 3/15/2009 Category: Modders Resource Requirements: Morrowind Author(s):Black Hand, and the original creators of the mods used. Description =========== From the west, comes a large selection of staves unlike any seen in Morrowind before. Mages will r...

AllKeys

by Elaura

2011-08-10 21:50:19

***************************************************************** The Elder Scrolls III MORROWIND: "AllKeys" by Elaura Contact me though PM on GHF forum (http://www.fliggerty.com/) or glenda_69@hotmail.com Please use "AllKeys" as subject of email. ***********************...

A Free Solsthiem Shack

by Maiqdabomb

2011-08-10 21:48:31

********************************* The Elder Scrolls III MORROWIND: A Free Solsthiem Shack ********************************* Index: 1. Summary 2. Requirements 3. Installation 4. Using the mod 5. Known Issues 6. Use in other mods 7. Credits 8. Contact info ===========...

An Adventurer's Tale

by praiseargonia

2011-08-10 21:45:59

********************************* The Elder Scrolls III MORROWIND: AN ADVENTURER'S TALE ********************************* Index: 1. Summary 2. Requirements 3. Installation 4. Using the mod 5. Known Issues 6. Use in other mods 7. Credits 8. Contact info =======...

This is the next in my series of replacements for Morrowind quest mods. The idea is to finish every component of an add-on and then replace the file with this simple .esp, in order to massively cut down on load time and remove conflicts. This has certainly proven a relief to me as I hate waiting ...

Black Hand Bowsets

by Black Hand

2011-08-10 20:13:13

Name: Black Hand's Bowsets Version: 2.0 Date: 5/9/2009 Category: Weapons and Armor Requirements: Official Bethesda MOD(s): ??? Author(s): Black Hand Source: http://www.tesnexus.com/downloads/file.php?id=8440 Description =========== This mod utilizes Cethegus' Meshes and Dongle's Quivers as well ...

Zajadian Lair

by Zajadu

2011-08-10 20:08:08

Storage 2

§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§ The Elder Scrolls III MORROWIND: Zajadian Lair by Zajadu §§§§§§§§§§§§§§§§§§§§§§§§Â...

H.E.L.L.U.V.A. Merchant Containers

by Sandman101

2011-08-09 19:11:58

*****************************************************************The Elder Scrolls ***************************************************************** The Elder Scrolls III MORROWIND: H.E.L.L.U.V.A. Merchant Containers Hugely Expanded Leveled Lists Ultimate Version Addition Thanks to Dragon32...

Blood Seeker

by Dragon_Lance

2011-08-08 21:51:53

Name: Blood Seeker Sword Version: 1.0 Date: 9/19/2008 Category: Weapons Recommended: Tribunal and Bloodmoon (will not work without) Author(s): Dragon_Lance Description =========== This sword is an art in itself and took much time to implement. Enjoy! This is a personal endeavor of 3D artistry, ...

Dragon_Claw Spear

by Dragon_Lance

2011-08-09 19:04:34

Name: Dragon_Claw Version: 1.0 Date: 8/29/2008 Category: Weapons and Armor Author(s): Dragon_Lance Source: PES Description =========== This spear is designed (one hand version) with the ability to be wielded as a longblade, but rather than enhancing strength and longblade skill, the script enhan...

Name: You. Need. Another. Notoriously. Absolutely. Ridiculous. Mod Version: 1.0 Date: 1/6/2009 Category: Weapons and Armor Author(s): Dragon_Lance Source: PES Description =========== Just a crazy idea I picked up somewhere... Hope you enjoy it, I had a good laugh making it :P. Location ========...

Dragon Fist

by Dragon_Lance

2011-08-09 20:38:27

Name: Dragon Fist Version: 1.0 Date: 1/11/2009 Category: Weapons and Armor Author(s): Dragon_Lance Source: PES Description =========== This is a custom hammer mesh. This is a sheathable weapon, but unlike my other weapons that take up the left pauldron and neck slots, this appears in the form o...

Bound Longbow Arrow Replenisher

by Dragon_Lance

2011-08-10 00:14:07

Name: Bound Longbow Arrow Replenisher Version: 1.3 (Update) Date: 2/25/2009 Category: Weapons and Armor Author(s): Dragon_Lance Source: PES Dependant on GOTY Description =========== I took on this challenge because of my interest in weapons and also enjoying forging new ideas for the weapons tha...

Fyr Axe

by Dragon_Lance

2011-08-10 00:16:26

Name: Fyr Axe Version: 1.0 Date: 3/7/2009 Category: Weapons and Armor Author(s): Dragon_Lance Source: PES Description =========== This weapon is forged upon request. A battleaxe designed for inducing heavy damage upon a foe when used properly. This is a sheathable weapon, and uses the right paul...

Phoenix Round Shield

by Dragon_Lance

2011-08-10 00:30:21

Name: Phoenix Round Shield Version: 1.0 Date: 3/22/2009 Category: Weapons and Armor Author(s): Dragon_Lance Source: PES Description =========== The Phoenix Round Shield. Who created it? What was the intention when it was created? How does it exist still today? The legend of the Phoenix has been ...

Daedric Blade Resource

by SpiritedTreasure

2011-08-10 00:32:53

This is the daedric dagger mesh. I like the shape of that blade so messed with the proportions and made the blade longer and wider. The handle is also slightly wider. The handle does clip into the fingers ever so slightly. I've not figured out how to fix that yet. When I do figure it out I'll pos...

Vanilla robe resource

by SpiritedTreasure

2011-08-10 00:28:11

These are vanilla Morrowind robes that I added boobage to, for those including myself, at this time felt the need for Vanilla robes in my game. I'm more than sure that someone else could do them better than me. However no one has done the vanilla robes without changing anything but the female bum...

Tales of Seyda Neen replacer

by Lady Godiva

2011-08-10 00:25:58

This is the next in my series of replacements for Morrowind quest mods. The idea is to finish every component of an add-on and then replace the file with this simple .esp, in order to massively cut down on load time and remove conflicts. This has certainly proven a relief to me as I hate waiting ...

This is the first of my series of replacement .esp files that can be used to replace the main .esp file of any user-made expansion for the game. It is a simple remake of the original .esp file which simply removes all references to dialogue, NPCs, land mass, quests etc. That means one you've repl...

Green Destiny

by Black Hand

2011-08-10 00:18:52

Name: Green Destiny Version: 1.0 Date: 3/20/2009 Category: Modders Resource Author(s): Black Hand Source: Forum: http://www.bethsoft.com/bgsforums/ Homepage: http://www.fliggerty.com Description =========== "A sword by itself rules nothing. It only comes alive in skilled hands." Sir Te, ...

Seyda Neen digs

by SpiritedTreasure

2011-08-09 21:03:12

When you first arrive in Seyda Neen you will meet this nice fellow. http://www.uesp.net/wiki/Morrowind:Vodunius_Nuccius_(quest) He just needs a hand and if you buy his ring he will leave Seyda Neen to go back to his home. As this also means he leaves the game forever more, it leaves his home...

Nicholiathan's Furniture Resource Pack

by Nicholiathan

2011-08-09 20:58:57

Furniture Resource by Nicholiathan *** purpose *** This is a modder's resource providing: 3 options for each of 5 desks. 2 folio sized shelf models. 1 book case frame with 4 options for openable doors. All of these models are designed with the intention that they should look as if they "belo...

Tribunal Crafting Additions TCA

by Alaisiagae and Jac

2011-08-09 20:52:30

Name: Tribunal Crafting Additions TCA Version: 1.0 Date: 1/31/2009 Category: Models and Textures Requirements: Tribunal Recommended Mods: Armor Integrative Modifications Author: Alaisiagae & Jac Description =========== Adds shields to Bols Indalen's crafting options, including an all new Adamant...

Creeper's Wastebasket

by sassman

2011-08-09 20:32:56

############################################################ # The Elder Scrolls III: Morrowind # # # # The Official Most Useless...

Dren's Thugs

by praiseargonia

2011-08-09 20:03:59

Dren's thugs By Praise argonia! V1.0 Description Dren's thugs aproached Fevesa asking her if she would sell the farm.She refused and now Dren's thugs are out to get the farm by force, Fevesa needs you help and fighting off the thugs! ...

Llama Tower Full

by Tshultze

2011-08-09 20:01:03

Complete Llama Tower v1.2 Morrowind Only Tshultze April 27th, '08 Desc: This is a house/Tower in Balmora (insert groan here). Only, This one contains: *Trader *Teleporter *Alchemly lab/Enchanting lab *Bedroom *Storage *Trophy Basement Installation: Install the .esp into your data files and ...

Ulvanis

by praiseargonia

2011-08-09 19:46:57

Ulvanis, by praise argonia. I don't feel like writing a long readme so go to the seyda neen light house. Be ready, becuase you need to be at least level 50 to survive. Thanks to grimmy for suggesting it. What more do you want? A freaking cookie?

Spirit's Factor's Estate Midsized

by Sprited Treasure

2011-08-09 19:31:02

Spirit's Factor's Estate Midsized: This makes the Raven Rock Factor's estate just a little bit bigger. It now has 2 bedrooms and one bathroom. A sitting area where the bedroom was and a bunch of extra storage. The extra stuff is all in the same original cell. It has a sink in the kitchen an...

Raflod's Dwemer Slot Machine

by Raflod

2011-08-09 19:27:54

********************************************************* THE ELDER SCROLLS III: MORROWIND Raflod's Dwemer Slot Machine ver. 1.0 BETA Author: Raflod ********************************************************* Index: 1) Description 2) Requirements 3) Installation 4) Credits 1) Description This (my...

Locust

by Dingosky95

2011-08-09 19:22:01

****************************DINGO/DINGOSKY95***************************** *****************************Locust************************************** A companion you will see him trapped in his cage. By the silt stider in Seyda Neen. Kill the evil cleric and take the key. Free him and have fun. Whe...

Lich-King

by praiseargonia

2011-08-09 19:19:47

The Lich-King part 1 by Praise argonia! beta v0.1 Description This mod takes you through an epic adventure. Go into the darkest depths of a foul lich-king's tomb and choose of whether you save the world... or damn it... This is a quest dungeon...

erin's_improved_weather

by Dirges

2011-08-09 19:09:08

:erin's_improved_weather::::::::::::::::: :\____________ ______________|| : ____________\__________|version_0.1B//' :/________ ::.CREDITS\\_____________________________ ::..cyran0 for almost the entire script:: ::..casey_tucker for the patience:::::::: ::..fliggerty for being a scriptin...

Cattle Herder

by Grimspire

2011-08-09 19:02:20

Cattle Herder V 0.5 - Grimspire ========================================= ABOUT THE MOD: ----------------------------------------- This mod adds four cattle herders - similar to the mercenary representative of ARJAN's A Lords Men but he brings you a victim to devour instead of a mercenary and y...

Seyda Shack

by Praiseargonia

2011-08-08 22:51:12

Author: Praiseargonia Title: Seyda Shack Version: 1.1 Requires: Morrowind, bloodmoon and tribunal. Description: A small shack outside Seyda neen on its own little island. It should be Easy to find, just look around the town a bit and you'll find it. It contains some containers and a bed, and al...

Bloodletter Sword

by Dragon_Lance

2011-08-08 21:56:25

Name: Bloodletter Sword Version: 1.0 Date: 8/21/2008 Category: Weapons Recommended: Tribunal and Bloodmoon (will not work without) Author(s): Dragon_Lance Description =========== This sword is an art in itself and took much time to implement. Enjoy! This sword was made in order of popular deman...

Abandoned Temple

by Master1076

2011-08-08 21:49:16

Abandoned Temple V1.7 - Master1076 ========================================= ABOUT THE MOD: ----------------------------------------- This mod adds a Abandoned Temple to Ascadian Isle Region, 1,-9 follow the road to Vivec from Pelagiad and you will see the temple on the way. Alternatively type CO...

Odd Imports

by Deathstalker13

2011-08-08 21:46:56

----------------Odd Imports----------------- ----------------adds--------------- new merchant stand/cart to caldera. New Items including smoke Bombs and trapped jewelery. ----------------Credits-------------- Me, Deathstalker13, for the script. Bethesda for the stock models and awesome game...

Hawkeye Scimitar

by Dragon_Lance

2011-08-08 18:44:11

Name: Hawkeye Scimitar Version: 1.0 Date: 12/28/2008 Category: Weapons and Armor (aka. Modders Resource) Author(s): Dragon_Lance Source: PES Requirements: GOTY Description =========== This is a unique mesh based off of a picture that I found of an 'Eastern Scimitar' which was used in medieval ti...

Ebony Trident

by Dragon_Lance

2011-08-08 18:37:36

Name: Ebony Trident Version: 1.0 Date: 1/1/2009 Category: Weapons and Armor Author(s): Dragon_Lance Source: PES Description =========== This is a custom trident mesh designed to fit in with ebony armor in the game (More specifically with Hedgehog12's Ebony armor replacer). This is a sheathable...

Community Christmas Cards 2008

by The Morrowind Modding Community

2011-08-08 18:34:49

***************************************************************** Community Christmas Cards 2008 by The Morrowind Modding Community ***************************************************************** Index: 1. Description 2. Installation and Playing 3. Usage 4. Credits 5. Known bugs ****...

Wrye Bash 293 Stand Alone

by Wrye

2011-07-28 23:36:19

Readme is included and here: http://download.fliggerty.com/download-96-149 http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye%20Bash/Mopy/Wrye%20Bash.html -------------------------------------------------------------------------- Required: MSVC 2008 SP1 Redistributable...

Orrutus Cavern

by Nicholiathian

2011-08-08 01:19:54

****************************** *** Orrutus Cavern ver 2.0 *** *** --- *** *** A house mod by *** *** Nicholiathian *** ****************************** --- what this is (blah, blah, blah many words) This "house" mod began as something for my own use. The origina...

Redbelly's Treasure

by Tshultze

2011-08-08 01:17:13

Redbelly's Treasure v3 Morrowind Only Tshultze Desc: This mod leads the player on a treasure hunt throughout Vvardenfell. Through trials and terror the player will travel, placing himself at odds with death and the world simutaneously. They will also have to make a choice. To stay on the lawâ...

New Beginnings

by Tshultze

2011-08-08 01:08:11

New Beginnings V4 Tshultze Dec 13, 2007 Description: Adds a chest, birthsign, and class to the game. chets is in the seyda neen chargen courtyard. Installation: Put this mod into your morrowind/data files folder and play Bugs: none. tested it fully myself and removed all the bugs. should be co...

Dancers - Female

by Nicholiathan

2011-08-06 19:58:42

************************ *** Dancers *** *** version 0.9 *** *** by Nicholiathan *** ************************ This mod expands on Suran, Desele's House of Earthly Delights. There are now dancers of each non-beast race. Beast races are not represented due to the lack of a beast da...

Imported Oddities

by Deathstalker13

2011-08-05 21:41:01

The Elder Scrolls III MORROWIND: ================== Imported Oddities ================== By Deathstalker13 (Undeadnoob@live.com) Date 1. Description 2. Requirements 3. Installing the plug-in 4. Playing the plug-in 5. Save games 6. Conflicts/Known Errors 7. Credits/Permissions received 8. Conta...

Darknut's Divine Domina Armor Textures 512

by Darknut

2011-07-27 21:37:17

Yet another texture replacement for Morrowind Darknut's Armor Textures: Divine Domina 512 version 10-13-07 I've had many many request for this & After a long time of trying to get in touch with Jeremy & having no luck I've decided to release my version of the DD textures to match my other ar...

Fliggerty's Artifacts

by Fliggerty

2011-08-01 21:31:20

Pink hair from the Wand of Wonders!

These are various scripted artifacts that I have been working on creating and collecting for the past several years. These are the artifacts: * Wand of Wonders: Every time you swing it a spell is cast at your opponent. One of 20 random effects will then happen; these may affect your opponent, you...

The Transaltillus Shops: Beast

by Bryss Phoenix and Fliggerty

2011-07-30 01:46:21

A view from up high.

================================ THE ELDER SCROLLS III: MORROWIND THE TRANSALTILLUS SHOPS Beasts ================================ by Bryss Phoenix & Fliggerty 05 June 06 bryss.phoenix@gmail.com Cody@erekson.org Fliggerty's website can be viewed at http://cody.erekson.org ================...

Fade to Black

by Peachykeen and Fliggerty

2011-07-30 01:41:04

Severe health damage

***************************************************************** The Elder Scrolls III MORROWIND: Fade to Black ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. C...

Frostmourne

by Santa_Cruz and Fliggerty

2011-07-30 01:33:21

THe Frostmourne Readme By Santa_Cruz ****************************** 1. About 2. Playing the Plugin 3. Problems 4. Credits 5. Contact details ****************************** About: This is a little mod I thought up when I first saw AnOldFriend's Frostmourne sword modders resource. I wanted t...

Bob's Armory Wardrobe

by Bryss Phoenix and Fliggerty

2011-07-30 01:30:17

The Elder Scrolls III MORROWIND: ================== Bob's Armory Wardrobe ================== By Bryss Phoenix & Fliggerty 23 April 06 1. Description 2. Requirements 3. Installing the plug-in 4. Playing the plug-in 5. Save games 6. Conflicts/Known Errors 7. Credits/Permissions received 8. Conta...

Loot Sack

by Fliggerty and Wildman

2011-07-30 01:26:54

***************************************************************** The Elder Scrolls III MORROWIND: Loot Sack ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. Confl...

Raven Wings

by Fliggerty and Nadaz

2011-07-30 01:23:59

Raven Wings Seyda Neen

***************************************************************** The Elder Scrolls III MORROWIND: Raven Wings ***************************************************************** Index: 1. Description 2. Installation and Requirements 3. Playing the Plugin 4. Features ...

Real Time Updating

by Fliggerty and Yacoby

2011-07-30 01:21:24

***************************************************************** The Elder Scrolls III MORROWIND: Real Time Updating ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6...

Handy Equipping

by Fliggerty

2011-07-30 01:09:29

***************************************************************** The Elder Scrolls III MORROWIND: Handy Equipping ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. ...

Enhanced Summoning

by Fliggerty

2011-07-30 00:20:50

***************************************************************** The Elder Scrolls III MORROWIND: Enhanced Summoning ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6...

Disarming Zero

by Fliggerty

2011-07-30 00:17:44

Somehow this sword ended up in the rafters!

***************************************************************** The Elder Scrolls III MORROWIND: Disarming Zero ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6....

Dirty Deeds

by Fliggerty

2011-07-30 00:15:38

***************************************************************** The Elder Scrolls III MORROWIND: Dirty Deeds ***************************************************************** Index: 1. Description 2. Installation and Requirements 3. Playing the Plugin 4. Features 5....

Dialogue Closer of Doom

by Fliggerty

2011-07-30 00:13:41

***************************************************************** The Elder Scrolls III MORROWIND: Dialogue Closer of Doom ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Versio...

Booby Traps

by Fliggerty

2011-07-30 00:11:35

***************************************************************** The Elder Scrolls III MORROWIND: Booby Traps ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. Co...

Morrowind Narcissism

by Fliggerty

2011-07-30 00:08:19

***************************************************************** The Elder Scrolls III MORROWIND: Morrowind Narcissism ***************************************************************** Index: 1. Description 2. Installation and Requirements 3. Playing the Plugin 4. Fea...

More Quick-Keys

by Fliggerty

2011-07-30 00:06:11

***************************************************************** The Elder Scrolls III MORROWIND: More Quick-Keys ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. ...

Mirkrali's Ring

by Fliggerty

2011-07-30 00:04:23

***************************************************************** The Elder Scrolls III MORROWIND: Mirkrali's Ring ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. ...

Health Indicators

by Fliggerty

2011-07-30 00:01:14

He's almost dead.

***************************************************************** The Elder Scrolls III MORROWIND: Health Indicators ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6....

***************************************************************** The Elder Scrolls III MORROWIND: Farmer Mod 4.0 Special Slave Companions 2.0 Compatibility Patch ***************************************************************** Index: 1. Description 2. Installation ...

Visceral Discernment

by Bryss Phoenix and Fliggerty

2011-07-29 23:56:20

***************************************************************** The Elder Scrolls III MORROWIND: Visceral Discernment ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version ...

Ultimate Galleon Purchase Patch

by Fliggerty

2011-07-29 23:53:35

***************************************************************** The Elder Scrolls III MORROWIND: Ultimate Galleon Purchase Patch ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Conflict...

Trash Compactor

by Fliggerty

2011-07-29 23:48:16

After the Compacting is Complete

***************************************************************** The Elder Scrolls III MORROWIND: Trash Compactor ***************************************************************** Index: 1. Description 2. Installation and Requirements 3. Playing the Plugin 4. Features...

To The Death

by Fliggerty

2011-07-29 23:45:18

***************************************************************** The Elder Scrolls III MORROWIND: To The Death ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. Co...

Mostly-Mini Todd

by Fliggerty

2011-07-29 23:42:15

***************************************************************** The Elder Scrolls III MORROWIND: Mostly-Mini Todd ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. ...

BFG 9000 and Plasma Rifle

by Fliggerty

2011-07-29 23:34:13

***************************************************************** The Elder Scrolls III MORROWIND: BFG 9000 and Plasma Rifle ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Vers...

Vvardenfell Druglord

by Fliggerty

2011-07-29 23:30:57

***************************************************************** The Elder Scrolls III MORROWIND: Vvardenfell Druglord ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version ...

Morrowind Decapitated

by Fliggerty

2011-07-29 23:28:10

***************************************************************** The Elder Scrolls III MORROWIND: Morrowind Decapitated ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6...

Error Markers

by Fliggerty

2011-07-29 23:22:19

***************************************************************** The Elder Scrolls III MORROWIND: Error Markers ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. Co...

Controlled Jumps

by Fliggerty

2011-07-29 23:19:46

***************************************************************** The Elder Scrolls III MORROWIND: Controlled Jumps ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6....

Full Paralysis

by Fliggerty

2011-07-29 23:17:14

***************************************************************** The Elder Scrolls III MORROWIND: Full Paralysis ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6....

Merchant Investments

by Fliggerty

2011-07-29 23:14:42

***************************************************************** The Elder Scrolls III MORROWIND: Merchant Investments ***************************************************************** Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version ...

Wrye Python 03a

by Wrye

2011-07-27 22:49:29

Installation of Python 2.6.5

Wrye Bash 287 Archive

by Wrye

2011-07-28 22:05:46

Readme is included and here: http://download.fliggerty.com/download-96-149 http://oblivionworks.svn.sourceforge.net/viewvc/oblivionworks/Programs/Wrye%20Bash/Mopy/Wrye%20Bash.html -------------------------------------------------------------------------- Requires Python: http://download.fligger...

Dialog Tutorial

by Jac

2011-07-29 02:01:49

This is a tutorial I wrote in Word document format awhile back that explains how to create dialog in Morrowind. It was reformated by Alaisiagae who gave it its \"awesome\" name. Blame her for it.If there are any errors, I'll fix them, but I think everything is there and is correct. Enjoy.

Redsigned Vivec -COM patch

by Jac

2011-07-29 01:08:17

********************************* The Elder Scrolls III MORROWIND: Redsigned vivec/Children of Morrowind Patch ********************************* Index: 1. Summary 2. Features 3. Requirements 4. Installation 5. Using the mod 6. Known Issues 7. Use in other mods 8. Uni...

Redsigned Vivec - MCA patch

by Jav

2011-07-29 01:06:57

********************************* The Elder Scrolls III MORROWIND: Redsigned vivec/Morrowind Comes Alive Patch ********************************* Index: 1. Summary 2. Features 3. Requirements 4. Installation 5. Using the mod 6. Known Issues 7. Use in other mods 8. Uni...

Redsigned Vivec - COM & MCA patch

by Jac

2011-07-29 01:05:04

********************************* The Elder Scrolls III MORROWIND: Redsigned vivec/Children of Morrowind & Morrowind Comes Alive Patch ********************************* Index: 1. Summary 2. Features 3. Requirements 4. Installation 5. Using the mod 6. Known Issues 7. ...

Wildman's Tutorial Package

by Wildman

2011-07-28 23:07:12

A large collection of tutorials written by many different authors. Most aspects of Morrowind modding covered.

Synette quest fix

by Jac

2011-07-28 21:57:58

********************************* The Elder Scrolls III MORROWIND: Synette fix ********************************* Index: 1. Summary 2. Features 3. Requirements 4. Installation 5. Using the mod 6. Known Issues 7. Use in other mods 8. Unistallation 9. Credits 10. Contac...

Snowbear cub

by Jac

2011-07-28 21:55:52

********************************* The Elder Scrolls III MORROWIND: Snowbear cub ********************************* Index: 1. Summary 2. Features 3. Requirements 4. Installation 5. Using the mod 6. Known Issues 7. Use in other mods 8. Unistallation 9. Credits 10. Conta...

Lightning Strike

by Jac

2011-07-28 21:53:36

********************************* The Elder Scrolls III MORROWIND: Lightning Strike ********************************* Index: 1. Summary 2. Features 3. Requirements 4. Installation 5. Using the mod 6. Known Issues 7. Use in other mods 8. Un-installation 9. Credits 10....

NOM/COM patch

by Jac

2011-07-28 21:49:22

********************************* The Elder Scrolls III MORROWIND: Nom_Com_patch ********************************* Index: 1. Summary 2. Features 3. Requirements 4. Installation 5. Using the mod 6. Known Issues 7. Use in other mods 8. Unistallation 9. Credits 10. Cont...

Honor and Discipline

by Jac

2011-07-28 21:46:47

********************************* The Elder Scrolls III MORROWIND: Honor and Discipline ********************************* Index: 1. Summary 2. Features 3. Requirements 4. Installation 5. Using the mod 6. Known Issues 7. Use in other mods 8. Unistallation 9. Credits 1...

Morag Tong writ greeting fix

by Jac

2011-07-28 21:44:19

********************************* The Elder Scrolls III MORROWIND: ********************************* Index: 1. Summary 2. Features 3. Requirements 4. Installation 5. Using the mod 6. Known Issues 7. Use in other mods 8. Unistallation 9. Credits 10. Contact info 11. v...

Passing time while reading

by Jac

2011-07-28 21:41:46

********************************* The Elder Scrolls III MORROWIND: Jac's Passing Time While Reading ********************************* Index: 1. Summary 2. Requirements 3. Installation 4. Using the mod 5. Known issues 6. Use in other mods 7. Credits 8. Contact info 9. ...

Increased Dark Brotherhood attacks

by Jac

2011-07-28 21:38:13

****************************************** The Elder Scrolls III MORROWIND: Increased Dark Brotherhood Attacks by Jac ****************************************** Index: 1. Summary 2. Requirements 3. Files 4. Installation 5. Saved games 6. Removing the mod 7. Usage in ...

Ahnassi's Basement

by Jac

2011-07-28 21:35:57

********************************* The Elder Scrolls III MORROWIND: Ahnassi's Basement ********************************* Index: 1. Summary 2. Requirements 3. Installation 4. Using the mod 5. Known Issues 6. Use in other mods 7. Credits 8. Contact info 9. Version histo...

Emma's Imperial faces no 2

by Emma

2011-07-28 03:09:04

------------------------------------------ Emma's Imperial facepack no 2 - ver 1.0 ------------------------------------------ Site: http://lovkullen.net/Emma/index.htm Forum: http://rethan-manor.net/phpBB2/index.php?c=9 -------------------------------------------------------------------------...

Emma's Woodelf faces no 1

by Emma

2011-07-28 03:17:58

----------------------------------------- Emma's Woodelf faces ver 1.0 ------------------------------------------ By Emma, http://www.gamersroam.com/emma/index.htm This mod includes 24 playable woodelf faces, 8 male and 16 female. (screenshot is included).No hair is included. My hope is to...

Emma's Nord faces no 1

by Emma

2011-07-28 03:13:27

------------------------------------------ Emma's Nord faces ver 1.0 ------------------------------------------ Site: http://www.gamersroam.com/emma/index.htm Forum: http://rethan-manor.net/Rethan-Forum/forums/phpBB2/viewforum.php?f=45 This mod includes 60 playable nord faces, 25 male and 3...

Emma's Imperial faces no 1

by Emma

2011-07-28 03:04:40

------------------------------------------ Emma's Imperial faces ver 1.0 ------------------------------------------ This mod includes 14 playable imperial faces, five male and nine female (screenshot is included).No hair is included. My hope is to continue with further head packs, please ch...

Emma's Breton faces no 1

by Emma

2011-07-28 03:00:25

------------------------------------------ Emma's Breton faces ver 1.0 ------------------------------------------ http://www.gamersroam.com/emma/index.htm This mod includes 18 playable breton faces, six male and twelve female (screenshot is included).No hair is included. My hope is to cont...

Pack Donkeys

by Emma

2011-07-28 02:44:01

----------------------------------------------------------------------------------------- PACK DONKEYS featuring Cait's pack donkey models ----------------------------------------------------------------------------------------- Requires: Bloodmoon and Tribunal Dialog, plugin creation: b...

Grumpy's Packguar

by Grumpy

2011-07-28 02:39:50

------------------------------ README - GRUMPY'S PACKGUAR 1.0 - requires Tribunal! ------------------------------- Dear MW-players, Shortly before Grumpy passed away on June 175h 2005, he sent me all of his WIP-material. Among the dozens of WIP-companions with various scripts, there was one m...

Wrye Python 04

by Wrye

2011-07-27 22:57:02

Installation of Python 2.7.1

THE LOKKEN CHILDREN

by Emma

2011-07-28 00:25:44

CHILD ADD-ON FOR THE WHITE WOLF OF THE LOKKEN MOUNTAIN - readme - Requires: Bloodmoon, Tribunal and The White Wolf of the Lokken Mountain.esm. Please note! This mod does NOT require Children of Morrowind. Ever since The White Wolf of the Lokken Mountain was released, people have been asking ...

The White Wolf Of The Lokken Mountain

by Emma and Teutonic

2011-07-28 00:18:55

THE WHITE WOLF OF THE LOKKEN MOUNTAIN (- a story built on the Lokken Island by TeuTonic) Requires: Bloodmoon and Tribunal One year after the death of their beloved chieftain Wulfgar The White, the people of the Lokken island are still mourning their loss. In the Lokken castle rules Ragnar Fi...

Dog Companions

by Grumpy and Emma

2011-07-28 00:07:38

----------------------------------------------------------------------------------------- DOG COMPANIONs VER 2.0 featuring Cait's dog models ----------------------------------------------------------------------------------------- Requires: Bloodmoon Dialog, plugin creation: by Emma Co...

Companionable Cats

by Emma

2011-07-28 00:10:52

----------------------------------------------------------------------------------------- CATCOMPANIONS VER 1.1 By Emma ----------------------------------------------------------------------------------------- Requires: Bloodmoon Author: Emma Site: http://lovkullen.net/Emma/index.htm Forum...

Wrye Python 01

by Wrye

2011-07-27 22:28:12

Wrye Python 02

by Wrye

2011-07-27 22:34:15

Wrye Python 03

by Wrye

2011-07-27 22:42:14

Domehome

by Grumpy and Emma

2011-07-27 22:36:27

--------------------------------- Domehome - Readme --------------------------------- Available in two versions: Morrowind version - by Grumpy, september 2002 Tribunal version - House by Grumpy, september 2002 Staff by Emma, january 2006 ----------------------------------------------...

Companion Beryl

by Grumpy

2011-07-27 22:27:12

----------------------- README - BERYL VER 1_1 ----------------------- Dear MW-players, As you probably all know, Grumpy passed away on June 17th, 2005. According to his wishes, I, Emma, have taken over responsibilities for support and update of his work. Beryl was Grumpy's final companion...

Companion Hurd

by Grumpy and Emma

2011-07-27 22:22:42

----------------------- README - HURD VER 1_1(.01) ----------------------- Dear MW-players, As you probably all know, Grumpy passed away on June 17th, 2005. According to his wishes, I, Emma, have taken over responsibilities for support and update of his work. Before Grumpy passed away, he ...

The Witchgirl Adventure

by Emma

2011-07-27 22:17:28

-------------------------------------------------------------------------------------------------- The Witchgirl Adventure. VER 1.1 - TRIBUNAL IS REQUIRED PLEASE READ THIS README-FILE!!! IMPORTANT INFORMATION, ESPECIALLY FOR THOSE WHO ARE ALREADY USING VER. 1.0 --------------------------------...

Boyfriend, imperial

by Emma

2011-07-27 22:13:22

Boyfriend, imperial, ver.2.1 Indiana James, the boyfriend of your female PCCharacter is back in Vivec. Smarter, more handsome and better at running and kissing (!) than ever before. He is a warrior who loves a good fight, and between your adventures, you can rest in his cottage just to the left ...

Vvardenfell Travel Agency

by Emma

2011-07-27 22:09:32

VTA TRAVEL AGENCY ver 1.2 - makes travelling with companions a lot easier by Emma ----------------------------------------------------------------------------- This zip-file includes three esp-files: VTA_TravelBM+Trib - with totally 32 locations in Morrowind, Mournhold and Solstheim. Requires...

Thief Companion Constance

by Emma

2011-07-27 22:04:55

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PLEASE READ THIS README-FILE BEFORE INSTALLING THE MOD!!! - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Thief companion Constance ver 1.2 By Grumpy and Emma ...

Darknut's Armor textures: 512 Version

by Darknut

2011-07-27 21:13:45

Yet another texture replacement for Morrowind By Darknut 6-23-07 This mod replaces all the default armor textures in Morrowind, Tribunal & Bloodmoon. Though these textures are much higher detailed than the originals none are larger than 512 x 512. I did much more than just "sharpen" these t...

Darknut's Better Clothes Textures

by Darknut

2011-07-27 21:50:47

Darknut's Better Clothes Textures Version 1 By Darknut 4-1-09 *********************************************************************************** Calislahn gave me permission to edit the Better Clothes textures.... So here they are Tweaked to My liking ... use them if you want **************...

Darknut's Divine Domina Armor Textures 1024

by Darknut

2011-07-27 21:40:48

Yet another texture replacement for Morrowind Darknut's Armor Textures: Divine Domina 1024 version 10-13-07 I've had many many request for this & After a long time of trying to get in touch with Jeremy & having no luck I've decided to release my version of the DD textures to match my other a...

Darknut's Little Weapons Mod Complete

by Darknut

2011-07-27 21:26:14

Darknut's Little Weapons Mod complete. A weapons Mod By Darknut This mod replaces all the Weapon Textures in Morrowind, Tribunal & Bloodmoon. I mostly didn't chance the look of the weapons I just tried to make a highres version of the textures but I did "tweak" a few here & there, mostly uniqu...

Darknut's Creature Textures: Bloodmoon 1024

by Darknut

2011-07-27 20:44:43

Yet another texture replacement for Morrowind 10-15-07 These are 1024 res replacement textures for all but a few of the creatures in Bloodmoon. I did all but 3 creatures ... the Raven, udyrfrykte & Werewolf are already hires so I didn't see the point in changing them. ******************...

Darknut's Creature Textures Bloodmoon 512

by Darknut

2011-07-27 20:34:58

Yet another texture replacement for Morrowind 10-15-07 These are 512 res replacement textures for all but a few of the creatures in Bloodmoon. I did all but 3 creatures ... the Raven, udyrfrykte & Werewolf are already hires so I didn't see the point in changing them. *******************...

Darknut's Umbra Sword Replacement

by Darknut

2011-07-27 20:32:33

New Scratch made Umbra Replacement By Darknut 11-22-07 After playing around awhile with my first Umbra sword replacement I came to the conclusion that it was a bit to slick looking to be an Orc sword. So here is version 2. included are: Brand New original Mesh & Textures just overwrite the ...

Darknut's 1st Person Helms

by Darknut

2011-07-27 20:28:24

1st Person Helm View version 1.1a a MGE mod by Darknut, with alot of help from Timeslip. This patch that replaces the shader Textures only. just Overwrite the current textures with these. I've modified the view area of most of the helm based on feedback I have gotten from users. Most shou...

Darknut's HD Start Menu Movie

by Darknut

2011-07-27 20:25:04

Darknut's HD start Menu 10-17-09 Version 1 This mod replaces the default start Menu with a Hi def custom version. I enjoy this ... maybe you will too. *********************************************************************** You will need to copy the bik video files from the MW install CD to...

Darknut's HD Start Menu

by Darknut

2011-07-27 20:22:04

Darknut's HD start Menu 10-17-09 Version 1 This mod replaces the default start Menu with a Hi def custom version. I enjoy this ... maybe you will too. *********************************************************************** You will need to copy the bik video files from the MW install CD to...

Darknut's Creature Textures Morrowind 512

by Darknut

2011-07-27 19:35:06

Yet another texture replacement for Morrowind 10-9-07 These are replacement textures for all but a few of the creatures in Morrowind. (not Tribunal or Bloodmoon) The few that I didn't do were either because I didn't like what I came up with or in a couple of cases the were Mods available th...

Darknut's HD splash Screens

by Darknut

2011-07-27 19:27:51

These are splash screens formatted for 1920 x 1080 Widescreen. They should work for lower res widescreen as well. Put them in Data Files/Splash/

================================================================= Darknut's Greater Dwemer Ruins Resource Pack A Modding Resource By Darknut Jun 04 2008 This is a Modding resource only .... none of these objects are placed in the MW world. This resource consis...

Darknut's Creature Textures Tribunal 1024

by Darknut

2011-07-26 22:37:56

Yet another texture replacement for Morrowind By Darknut 10-10-07 These are 1024 res replacement textures for all but a few of the creatures in Tribunal. ********************************************************************************************************** Installation: Caution!!...

Darknut's Creature Textures Tribunal 512

by Darknut

2011-07-26 22:35:34

Yet another texture replacement for Morrowind By Darknut 10-10-07 These are 512 res replacement textures for all but a few of the creatures in Tribunal. ********************************************************************************************************** Installation: Caution!! ...

Darknut's Dwemer Ruin Textures

by Darknut

2011-07-26 22:29:27

Yet another texture replacement for Morrowind By Darknut 7-19-07 Updated 1-23-2010 ... added the tribunal Dwemer Textures This mod replaces all the default Dwemer Ruin textures in Morrowind & Tribunal There have been many good Dwemer texture replacements but I find I like the original rund...

Darknut's Creature Textures addendum 1024

by Darknut

2011-07-26 22:25:05

Yet another texture replacement for Morrowind 10-19-07 This is an addendum to the creature textures I recently released. It includes a few I missed the first time around & a couple redo's 1024 & 512 res versions *************************************************************************...

Darknut's Creature Textures addendum 512

by Darknut

2011-07-26 22:22:02

Yet another texture replacement for Morrowind 10-19-07 This is an addendum to the creature textures I recently released. It includes a few I missed the first time around & a couple redo's 1024 & 512 res versions *************************************************************************...

Darknut's Companion Mod

by Darknut

2011-07-26 22:16:52

================================================================= Darknut's Companion Mod Version 1 9-3-09 This is a companion I used to test "companion" compatibility of DNGDR. Selene is a level 15 Breton Battlemage that is a Blades Operative. She can be found in the Balm...

Darknut's Adamantium Claymore

by Darknut

2011-07-26 22:12:10

ADamantium Claymore Replacement By Darknut 9-14-08 I Never liked the Vanilla adamantium Weapons in MW so here is My version. vERSION 1.1 removed the Env Map ... decided I didn't like it. Made the skull a mesh Tweaked the textures a bit included are: Brand New Mesh & Textures Installat...

Carrot Weapon Mod

by Darknut

2011-07-26 22:07:08

================================================================= Darknut's Carrot Weapon Mod Thats right I said Carrot 8-03-08 Its a little known fact that wild Ash Carrots can be used as a weapon :-) Though not edible at all the larger ones can be used like a dagger &...

Ice Blade of the Monarch

by Darknut

2011-07-26 22:00:21

Scratch made Ice blade Replacement By Darknut 9-11-08 version 1.1 Require Tribunal I originally released this model as a Umbra replacement but decided it was more suited to replace the Ice blade of the Monarch. I made it blue first of cource & added a little shiny to the mesh. included ar...

Arrow De-nocker

by Fliggerty

2011-07-25 00:13:07

Once you have nocked an arrow and drawn in back it has always been impossible to put the arrow away without shooting it (without going into the inventory.) This mod will de-nock your equipped arrow when you press "spacebar." This works with both arrows and bolts. This mod is dependent upon Morro...

Vvardenfell Footpad

by Fliggerty

2011-07-25 15:21:13

There's no need to play the part of an honest citizen of Vvardenfell. Honest work? Freelancing?Guild missions? No longer! Make a fortune by simply helping yourself to gold earned by others. This mod gives the dialogue topic "give me your gold." Depending upon your levels, your mark's level,...

Skill Progress

by Fliggerty

2011-07-25 00:11:02

you last leveled up. This mod adds a scroll to your inventory called "Progress Notes." It contains a list of all skills, and how much each one has increased since you last leveled up.

Fliggerty's Armor Project

by Fliggerty

2011-07-25 00:03:30

This mod combines 90 armor mods into one. But rather than keeping the original quests or shops, I have put them all into new and existing levelled lists. You will find these armors in various smuggler, bandit, and other loot lists. They have also been added to every merchant in the game. All smi...

Fliggerty's Fleeing Fetchers

by Fliggerty

2011-07-24 23:28:37

It is not reasonable for an innocent bystander to walk in the middle of a battle that is raging in the streets. Nor does it seem feasible for a simple commoner to stand and watch a murderous rampage without running for safety. When you are in the midst of a battle, any non-combatants around you...

Detect Owner

by Fliggerty

2011-07-24 23:26:09

It has been suggested that someone try to imitate the "red cursor" system implemented in Oblivion. When the spell "Detect Owner" is active, the owner of any item you have targeted will be displayed in a message box. If there is no owner, that will be displayed. You will also h...

Lovers

by Fliggerty

2011-07-24 23:14:39

This mod fully integrates Mr Cellophane's Lovers and Legends and Fandorn Delavie and the Wiwiland team's The Romance Mod. Rather than simply clicking on "Fancy a Shag?" to select your partner, you now have to wine and dine them. More specifically, what this mod does is replace the blac...

Curse of 1000 Fargoths

by Fliggerty

2011-07-24 23:12:13

Have you ever felt bad for all that Fargoth has to put up with? Have you ever wanted to see him get his revenge? Fargoth has just become a very powerful individual...there's strength in numbers! Killing Fargoth is now a very bad idea.

Gravedigger

by Fliggerty

2011-07-24 22:55:17

Let's scatter them at sea.

Now you can completely get rid of a corpse immediately - without being weighted down with whatever junk was on it! All you have to do is get close enough to a corpse that you would be able to activate it, and hold down the -'- (apostrophe) key until it starts burning, as long as you have an ignit...

Improved Hand-to-Hand

by Fliggerty

2011-07-24 21:23:22

Hand-to-hand combat has always bothered me. It seems kind of pointless to me. Getting punched in the face doesn't make me tired, it hurts. It really hurts if the person punching me is wearing a gauntlet. This mod aims to simulate that. You now give, and recieve, health damage when engaged in hand...

Magicka Metamorphica

by Fliggerty

2011-07-24 17:58:30

It has been speculated that a soul gem is essentially just magicka-infused matter. We now know that this is indeed the truth. An Argonian enchanter, in his researches, has stumbled upon the method once commonly used to create soul gems. For a small price, he will teach you a spell that can be u...

Enhanced Detection

by Fliggerty

2011-07-24 17:53:26

Detect Doors

This will emulate Oblivion's Detect Life spell to an extent; and then some. Rather than placing a circle on your map, a particle effect will be placed at the exact location of the detected object. These FX can be seen through any 3d mesh, including walls and terrain. There are several new forms...

No Trainers

by Fliggerty

2011-07-24 04:54:53

This simple mod only removes the training option from all NPCs that have it, with the intention of making the game a bit more difficult. It is dynamic, so it will work will all trainers added by any mods or expansions. This mod is dependent upon Morrowind Script Extender (MWSE)

Inventory Search

by Fliggerty

2011-07-24 04:53:11

After playing for a while, your inventory can get incredibly bloated, full of dozens of potions, ingredients, picks, etc. It can take a while to sort through all of those looking for the right thing that you need. This mod provides a search feature for your inventory. Type a search string in th...

Keyring

by Fliggerty

2011-07-24 04:49:09

Do you ever get tired of your inventory being cluttered up with all of those keys, which may or may not be useful in the future? You will find in your inventory a keyring which will hold all of your keys. Even though you will not see the keys in your inventory any longer, you will still be able t...

Avenge Your Death!

by Fliggerty

2011-07-24 04:42:56

Haunting Vivec

Avenge Your Death! changes the way you die in Morrowind. Rather than simply loading a save game, you can now become a ghost and try to regain your body. When you are killed, your corpse and all of your belongings will fall to the ground where you died. Then after a brief time in the afterlife, ...

Protective Guards

by Fliggerty

2011-07-24 04:39:10

How come guards will fight you if you attack someone, and yet anyone else can get away with attacking you? This mods aims to even things up a little bit. Anytime you are in combat with an NPC, and you did not initiate the fight, the guards will come to your aid...if you're not a wanted criminal. ...

Universal Companion Share

by Fliggerty

2011-07-24 01:02:44

One of the limitations of Morrowind has always been that to give an NPC the Companion Share option, you would have to add a script to them, thus altering every NPC. I have come up with a good workaround for that. When any NPC is currently in AIFollow mode, they will have the dialogue option &qu...

Improved Bartering

by Fliggerty

2011-07-24 01:00:29

Improved Bartering aims to make trading, buying, and selling in Morrowind a more immersive experience. First of all, merchants will no longer have a predefined, specific amount of gold to barter with each day. They will have a random amount that will be anywhere from none to a bit over double wha...

Oblivion-Style Spellcasting

by Fliggerty

2011-07-24 00:56:54

You are now able to cast spells while your weapon is drawn! This mod is aimed at improving Morrowind's combat by allowing you to use a fast-paced combination of melee (and ranged) weapons and spells without having to take the time to switch between weapon mode and spell mode. This mod is dependen...

Handy Equipping

by Fliggerty

2011-07-24 00:53:59

You will no longer have to pause your adventures to pick open a door, or light up a dark corridor. Handy Equipping lets you switch between your weapon and a lockpick or probe, or your shield and a torch or a lantern with only a keypress. This mod is dependent upon Morrowind Script Extender (MWSE)

Take All Button of Pain and Happiness

by Fliggerty

2011-07-24 00:49:45

It has been suggested that I employ the methods I used to create my Dialogue Closer of Doom to emulate the \"Take All\" button press function on the xBox. I have done so; here it is. When a container is open, all you have to do is press the preset key (third mouse button by default) then press th...

Encumbrance Enhanced

by Fliggerty

2011-07-23 23:14:46

It was suggested that a mod be made that will increase the athletics skill faster when the player is carrying more. This mod does that. It also increases acrobatics and sneak. When the player has less than 25% encumbrance, there are no changes. Between 25% and 50% it increases a bit faster, mor...

No Spells For Sale

by Fliggerty

2011-07-23 23:11:24

This simple mod only removes the spell selling option from all NPCs that have it, with the intention of making the game a bit more difficult. It is dynamic, so it will work with all trainers added by any mods or expansions.

Lost Artifacts of Tamriel: MWSE Add-on

by Fliggerty

2011-07-23 22:39:27

Look familiar?

The Lost Artifacts of Tamriel brought us many great and powerful items that were not to be found in Vvardenfell. This add-on aims to continue that objective by introducing some items that are either impossible, or rather impractical without the use of MWSE. A search for Namira's Ring and the Sk...

MCA - H.E.L.L.U.V.A. Wicked Weapons Patch

by Fliggerty

2011-07-23 22:08:39

This gives a chance for any NPC added by Morrowind Comes Alive that has a weapon to have one from H.E.L.L.U.V.A. Wicked Weapons. It really helps merge those added weapons into the world in a seamless way. This requries H.E.L.L.U.V.A. Complete Weapons v1.0 and Morrowind Comes Alive (either 5.2 or ...

Morrowind Battlecry

by Fliggerty

2011-07-23 22:21:44

Before you run into battle, pull out your weapon and let forth a wild battle cry! Throughout the history of warfare, the battle cry has been used to instill fear in the opponent, and inspire heroism within yourself. With this mod, you will have a "battle cry" key. When pressed, you wi...

The Gambler

by Fliggerty

2011-07-23 21:54:53

I lost :(

There is a dice game called Che-han that is played all over Tamriel, mostly played by soldiers and in taverns. The game is simple: a small cup contains two dice. Once a wager is made, the cup holder chooses either even or odd. When the dice are rolled, whether the sum of the pips showing is even ...

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