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A Lord's Men

by Arjan Wardekker, WHReaper

2014-09-25 18:21:13

[size= large]A Lord's Men 2.5.0 unofficial update[/size] 2.1 changes: - All dialogue entries for Mercenary representative changed from ID filter to new class ALM_Mercenary_Representative - Created new Mercenary representatives for Hlaalu guards, Imperial guards, etc. - Created script for eve...

Atronach Expansion

by Melchior Dahrk

2012-09-10 09:43:18

1. Description 2. Requirements 3. Installing the plug-in 4. Playing the plug-in 5. Save games 6. Conflicts/Known Errors 7. Credits 8. Contact and Information 9. Legal Stuff/Disclaimer 10. Changelog =============== 1. DESCRIPTION =============== This mod takes several community resources as well...

ScriptedSpells_Resources

by Fliggerty, et al

2016-06-10 08:30:45

Resources (presumbably scripts) generated during the July, 2009 Great House Fliggerty modding workshop on creating scripted spells. A [url=http://www.fliggerty.com/phpBB3/download/file.php?id=747]transcript[/url] of the workshop discussion is also available.

Lucky Coins

by Danae

2016-05-28 05:59:50

[color=#ff0000]Lucky Coins[/color] by Danae [color=#ff9900]Part of the May Modathon Month 2016[/color] [color=#888888]This mod adds very rare coins that will grant you minor buffs so long as you have them in your inventory.[/color] [color=#888888]There are 90 different coins in total with a tot...

A Bard's Life

by Danae

2011-08-12 02:16:36

This mod covers many aspects of being a Bard in Morrowind. [color=#ff6600]As a bard, you may do the following:[/color] - Look like a bard holding a lute or carrying one on you back. - Play 40 different tunes because you like music. - Perform in inns to earn gold and based on your skill, ge...

Cave of Wonders

by Lady Phoenix Fire Rose

2016-05-31 19:41:41

This Mod is a Proud Participant of 2016 May Modathon, hosted by Darkelfguy! This is my first official full mod released, so I hope that you enjoy it!The Cave of Wonders is filled with beautiful sights, many monster to fight, treasure, and your possible demise. It is lost somewhere in the West Ga...

Tamrielic Lore

by PikachunoTM

2016-05-09 01:17:56

Lower Floor Overview

; Tamrielic Lore ; A mod by PikachunoTM ; Release Version 1.1, build 2 ; Description // This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!). // ; Notice //...

Feyiin's Troubles

by Danae

2016-05-29 04:51:03

This mod adds an NPC, Feyiin to the region around Seyda Neen. He needs help and will reward you for your efforts. Feyiin has a small cave somewhere between Seyda Neen and Pelagiad and you are welcome to use it. The cave has 2 rooms: one with basic NOM facilities and stoage, the other with a bed, ...

Crossbows

by Alaisiagae, WHReaper

2014-02-03 19:17:10

========================================= ================ Crossbows ================ ========================================= # Introduction ============================================================================== This mod adds five new crossbows to the game - Iron, Silver, Bonemold,...

Ald Redaynia

by WHReaper

2015-12-31 16:51:51

Local Fisherman

========================================= ============== Ald Redaynia 1.0.2 ============= ========================================= # Introduction ============================================================================== In game dialogue mentions Ald Redaynia as village, but in game, th...

Dwemer blinking lights

by qqqbbb

2012-10-18 08:25:53

With this mod lights in dwemer ruins don't pulse but blink occasionally. Broken lights constantly blink. Blinking rate is controlled by global variable DL_BlinkRate which has default value of 1000. To change it use console command "set DL_BlinkRate to 'a number'". Decrease value of DL_BlinkRate t...

Of Dungeons and Abodes

by Darkelfguy

2016-04-24 11:33:07

[b][img]http://img.photobucket.com/albums/v603/Darkelfguy/Modder%20Challenge%20Title%20Cropped3.jpg[/img][/b] [b]Description[/b] In the sleepy town of Gnaar Mok, a young Dunmer by the name of Daviimir Velodil searches frantically for his missing uncle. Naive and scared about the dangers of the w...

Morrowind Containers Animated v1.2

by qqqbbb

2012-09-08 08:35:09

MW Containers Animated v1.2 This mod adds open/close animation to all containers that should have animation. Meshes are by Phaedrus and Arcimaestro Anteres, based on Bethesda's meshes. For the mod to work properly you need to download [url=download--139]Morrowind Code Patch v2.1[/url] and enabl...

Sixth House Melchoir

by DonnerGott

2016-03-27 20:12:56

During the MQ, you may meet some Dreamer refugees; after the MQ, you get to have a Sixth House inspired Bar and Grill. A mod linked actively with the progress of the Main Quest. The PC can meet and assist some resistant Dreamers hiding in a shielded refuge. There are some quests and rewards invo...

Tre Sma Grisar's Lair

by DonnerGott

2016-03-27 18:28:27

This is an Easter Egg, Stocking-Stuffer, side-track mod. It mostly takes place on Solstheim, except for an Imperial Legion questline.

Walled City of Balmora

by Hargreth, Arcimaestro Antares, Lucien Fairfax, WHReaper

2013-12-06 00:43:43

========================================= =========== Walled City of Balmora 1.6c ========= ========================================= # Introduction ============================================================================== This mod adds a wall around the entire city, with 5 guard towers...

White Suran 2 - MD Edition

by Melchior Dahrk, Basswalker

2012-10-20 18:38:18

========================== White Suran 2 - MD Edition ========================== by Melchior Dahrk v1.3 [color=#ff0000][url=https://youtu.be/Jo0DWD3rxTQ]VIDEO SHOWCASE[/url][/color] Description ======================= I don't like most of the unique city textures mods, but White Suran is the ex...

Wrye Python 08

by Wrye

2016-03-07 15:11:58

Wrye Python 08 is the last Python package before the Wrye Bash team removed it from Nexus.

Advanced Bartering

by qqqbbb

2014-10-13 07:35:51

[b] Advanced Bartering v1.06[/b] ------------ Requirements ------------ [url=https://github.com/Merzasphor/MWSE/releases]MWSE v0.9.5[/url] Version that comes with MGE will not work! ------------ Installing ------------ If you have previous version of the mod installed, save your game witho...

Spear-Staff Fix

by hollaajith

2014-11-25 04:50:15

This changes the position where Spears/Staffs are held. Now they are held closer the end, as it should be. =============== Version History =============== v1.1 - Added the missing longspear meshes and added compatabilty for Ghostnull's Daedric, Ebony and Glass weapon enhancer. 1.1a - Includ...

Intervention Improved

by hollaajith

2014-09-06 23:00:46

- Adds missing Temple markers at Suran, Vos, Maar Gan and Ghostgate. - Adds shrines to temples at Suran, Molag Mar and Vos Chapel. - Removes the Tribunal shrine at Fort Darius in Gnisis and moves it inside Gnisis Temple. - When you cast Intervention, now you move infront of Altars instead of wi...

Yet Another Herbalism Mod

by hollaajith

2015-09-01 05:10:48

This is yet another Herbalism mod. This does not eliminate the 'container looting' but does make the plant disappear or change visually once you pick it. When you activate a plant, normal container window opens like in vanilla game. This is for those who want to see what they are picking, but sti...

Darknut's 1st Person Enhanced

by Darknut

2011-07-27 21:08:31

Darknut's 1st Person Enhanced By Darknut 2-14-16 Version 2.1 This mod replaces the 1st person animations with the 3rd Person animations. The affect is more realistic 1st person. Clothes & Armors now show in 1st person view. ( no legs or feet ... yet ) If you like more realistic game pla...

RotatePatcher

by WHReaper

2014-08-10 18:23:33

RotatePatcher 1.0 by WH-Reaper This program reads all your loaded mods, and attaches book rotate and weapon rotate scripts to all books and weapons without script using tes3cmd. Program automatically detects if you have Book rotate, Weapon rotate or both and creates new plugin files. Note: T...

Chronicles Immersive Chargen v2.24

by EricBoyce1

2016-02-08 22:10:27

In this release, Chronicles Immersive Chargen v2.4 (Alpha Release) of this expanding city mod that seeks to give the player a new experience. It expands the town of Seyda Neen along the roadside. The city itself is very large. There is are new guards and prisoners to the Imperial Prison Ship, Doc...

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